14928 cards found
Heir Unapparent

Heir Unapparent {3}{W}

Creature - Human Noble
Disgraced 5 (This enters with five -1/-1 counters. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Prevent all combat damage that would be dealt to Heir Unapparent.
“I wouldn't be the man I am today without my family's help.”
6/6
  • The Empty Throne of Feanav
Hellebore Gargantua

Hellebore Gargantua {7}{G}

Creature - Plant
This spell costs {X} less to cast, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Trample
“The best medicine always comes from Pharika's most terrible monsters.”
—Enopraxia, Cure-Witch
6/5
  • Theros Triumphant
Hellfire Titan

Hellfire Titan {4}{R}{R}

Creature - Giant Warrior Shaman
Trample
Whenever Hellfire Titan enters or attacks, exile the top card of your library and up to one target instant or sorcery card with mana value 3 or less from your graveyard. Until the end of your next turn, you may play those cards.
“For a price, they'd burn Vraniveer to ashes. I've made sure to reward them with twice that amount.”
—Slaug, Ironpact commander
6/6
  • Seasons of War
Herald of Desolations

Herald of Desolations {3}

Artifact Creature - Horror
Lands you control are colorless lands named Wastes with “{T}: Add {C}” and lose all other card types and abilities.
It whispers of cracked earth and shattered skies, of blighted waters and broken lives.
6/3
Related card: Wastes
Icecap Tortoise

Icecap Tortoise {5}{U}

Creature - Turtle Elemental
Icecap Tortoise enters with three ice counters on it.
Icecap Tortoise has defender as long as it has an ice counter on it.
{1}{U}: Remove an ice counter from Icecap Tortoise.
6/6
  • Kahembo: Olde Dawn
Igniter of Unbridled Fury

Igniter of Unbridled Fury {4}{R}{R}

Creature - Giant Shaman
At the beginning of combat on your turn, gain control of another target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Fleeting {2}{R}{R} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
6/6
  • End of Wollensie
Ilieth, Flynn's Soul

Ilieth, Flynn's Soul {3}{U}{U}{R}{R}

Legendary Creature - Dragon
Flying, hexproof, haste
Blue permanents you control have hexproof.
Whenever you activate an ability of a red permanent, you may copy that ability. If you do, choose new targets for the copy.
6/6
  • Sparks of a Multiverse
Immortal Herald
Edgar, Divine Regent

Immortal Herald

Legendary Creature - Angel Avatar
(Color indicator: Immortal Herald is white and green)
Hexproof, indestructible
You don't lose the game for having 0 or less life.
For each 1 life you would lose while you have 0 or less life, instead put a -1/-1 counter on a creature you control with toughness 1 or greater.
6/6
Card has other part: Edgar, Divine Regent
  • Feanav: The Apothecary's Progress
Iroas, Patron of Triumph

Iroas, Patron of Triumph {3}{R}{W}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and white is less than seven, Iroas isn't a creature.
Other creatures you control have first strike.
Whenever you attack for the first time each turn, untap all other creatures you control. After this phase, there is an additional combat phase.
6/7
  • Theros Triumphant
Jejun, Dark Hunter

Jejun, Dark Hunter {4}{B}{B}

Legendary Creature - Demon
Bloodprice {B}{B}{B}{B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
Lifelink, haste
Sacrifice another Demon: Jejun, Dark Hunter gains flying and indestructible until end of turn.
6/6
Kai'Jun, the Eradicator

Kai'Jun, the Eradicator {2}{B}{B}

Legendary Creature - Demon
Flying, trample
At the beginning of combat on your turn, an opponent may sacrifice a creature. If they do, you may sacrifice a creature. If you do, repeat this process. If you don't, tap Kai'Jun.
6/6
  • Nangjiao In Bloom
Kantra of Fortitude

Kantra of Fortitude {6}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Trample
6/5
  • Eralou
Kantra of Plagues

Kantra of Plagues {5}{B}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
At the beginning of each player's upkeep, they sacrifice a nonenchantment creature. Then if there are no nonenchantment creatures on the battlefield, sacrifice Kantra of Plagues.
6/4
  • Eralou
Klothys, Patron of Fate

Klothys, Patron of Fate {2}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
Spells you cast can't be countered.
At the beginning of combat on your turn, you may have another target creature you control assign its combat damage this turn as though it weren't blocked.
6/5
  • Theros Triumphant
Kruphix, Patron of Mystery

Kruphix, Patron of Mystery {2}{G}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
Spells you cast from anywhere other than your hand cost {2} less to cast.
At the beginning of your upkeep, if there are no cards exiled with Kruphix, exile the top card of your library face down. You may look at and play that card for as long as it remains exiled.
6/6
Library Specter

Library Specter {4}{U}{U}

Creature - Spirit
Library Specter can't attack unless there are five or more noncreature, nonland cards in your graveyard.
“Some people may not like Grancel Library's ghost population, but I think they're nice enough for being dead.”
—Arden
6/6
  • Zero
Living Archipelago

Living Archipelago {4}{G}{G}

Creature - Elder Turtle
Trample
Whenever Living Archipelago enters or attacks, up to two target lands you control voyage. (If they aren't being targeted by another spell or ability, they phase out.)
Whenever a land you control phases in, you may create a tapped token that's a copy of that land.
6/6
  • Over the Horizon
Lonely Giant

Lonely Giant {4}{G}{G}

Creature - Elemental Giant
Trample
Augmented — When Lonely Giant enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, put two +1/+1 counters on it.
6/6
  • Love Song
Lord of Decay

Lord of Decay {4}{B}{B}

Creature - Demon Horror
Menace
When Lord of Decay enters, put a -1/-1 counter on it and each creature you don't control.
They are not the sower, only the reaper of the rot that infects all life.
6/6
  • Feanav: The Apothecary's Progress
Magma Hoof Giant

Magma Hoof Giant {3}{R}{R}

Creature - Beast
It prowls the Itava wastes, incinerating the goblins and beasts that wander around it.
6/4
  • Zero
Magmatic Ravager

Magmatic Ravager {4}{R}{R}

Creature - Elemental
Trample
When Magmatic Ravager enters, two target lands you control don't untap during your next untap step.
6/6
  • Zero
Marauding Goliath

Marauding Goliath {5}{R}

Creature - Giant
When Marauding Goliath becomes blocked by a creature with power 1 or less, sacrifice it at end of combat.
The giant had spent weeks forging his armor and weapons. The kithkin woman had a rock.
6/5
Mistbreaker

Mistbreaker {4}{G}{G}

Creature - Lizard Horror
Vigilance
Ignore all effects that would prevent Mistbreaker from attacking or blocking. (If an effect says it “can't” attack or block, it still can. This ability doesn't let it attack or block if it's tapped or attack if it has summoning sickness.)
6/7
  • High Noon 192 279
Monstrous Hila

Monstrous Hila {4}{R}{R}

Creature - Lizard
Assault {2}{R} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Monstrous Hila assaults, it deals 3 damage to any target.
6/6
  • Scriptures of Urshad
Msuji Sureshot

Msuji Sureshot {4}{W/U}{B}

Creature - Lizard Archer
Protection from spells
When Msuji Sureshot enters, search your library for an instant, sorcery, or Aura card that targets, reveal it, put it into your hand, then shuffle.
6/6
  • Kahembo: Olde Dawn