1126 cards found
Ephara, Patron of Enlightenment

Ephara, Patron of Enlightenment {2}{W}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
You may cast creature and enchantment spells as though they had flash.
Whenever another creature or enchantment enters the battlefield under your control, you gain 1 life.
5/5
  • Theros Triumphant
Erduk, Settled Nomad

Erduk, Settled Nomad {W}{B}{G}

Legendary Creature - Human Soldier
Vigilance, spirited (When this creature enters the battlefield, you may activate one of its activated abilities without paying its costs.)
{T}: Choose artifact or enchantment. Target nonland permanent becomes the chosen type in addition to its other types until end of turn.
Civilized — At the beginning of your end step, if you control an artifact, a creature, and an enchantment, put a +1/+1 counter on target creature you control.
3/3
  • Over the Horizon
Erebos, the Imminent End

Erebos, the Imminent End {2}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature.
Other creatures you control dying causes abilities of that creature to trigger as though it entered the battlefield.
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
5/5
  • Theros Triumphant
Erika, Mourning Soul

Erika, Mourning Soul {3}{W}{B}

Legendary Planeswalker - Erika
[+1]: You gain 1 life for each creature card in your graveyard.
[–4]: Exile another target nonland permanent.
[–X]: Return target permanent card with mana value X or less from your graveyard to the battlefield.
Loyalty:
4
  • Tides of War
Erollin, Eccentric Collector

Erollin, Eccentric Collector {2}{R}{G}

Legendary Creature - Frog Noble
Artifacts you control have “{T}: Add one mana of any color.”
{2}{R}{G}: Create a 3/2 green Crocodile creature token with trample. It gains haste until end of turn.
2/2
Eryth, Mire Dredger

Eryth, Mire Dredger {3}{U/B}{G}

Legendary Creature - Hag Warlock
At the beginning of your upkeep, you may put each card in your graveyard on the bottom of your library in a random order, then mill six cards.
During each of your turns, you may play a land and cast a permanent spell from your graveyard.
3/4
  • Seasons of War
Esalia, Steward of Caer Crann

Esalia, Steward of Caer Crann {1}{G}

Legendary Creature - Elf Druid
Vigilance, ward {1}
{T}: Add one mana of any color. If that mana is spent on a creature spell, it enters the battlefield with an additional +1/+1 counter on it.
“Caer Crann is but a single root among many. If it falls, my people will yet endure.”
2/3
  • Quest for the Roseblade
Escyf, Fallen Sundancer

Escyf, Fallen Sundancer {4}{W}{W}

Legendary Creature - Nymph
All damage that would be dealt to you is dealt to Escyf, Fallen Sundancer instead.
Whenever Escyf perseveres, put a +1/+1 counter on it. (A creature perseveres when it survives damage.)
“I have sought my star to the ends of the earth. If you must call my devotion abandon, so be it.”
2/5
  • Novea
Esiara, Skycaster's Infiltrator

Esiara, Skycaster's Infiltrator {2}{U}{U}

Legendary Creature - Elf Wizard
When Esiara, Skycaster's Infiltrator enters the battlefield, exile target spell with mana value 4 or less.
{1}{U}{U}, Discard two cards: Exile Esiara, then return it to the battlefield under your control.
{2}{U}{U}, {T}, Exile Esiara: Until end of turn, you may play cards you don't own from exile.
2/2
  • Spark of Revolution 35 190
Esmerie, Skysworn General

Esmerie, Skysworn General {W}{U}

Legendary Creature - Human Knight
Flying, vigilance
Embattled creatures you control have ward {1}. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
Whenever one or more creatures you control deal combat damage to a player, put a +1/+1 counter on one of those creatures.
2/2
Evaldi, Genesis of Hope

Evaldi, Genesis of Hope {2}{G}

Legendary Creature - Elf Druid
At the beginning of your upkeep, return a permanent you control to its owner's hand.
You may play an additional land on each of your turns.
“Our world yet lives.”
3/4
  • MSEM Masters: Legends
Eve, the Mastermind

Eve, the Mastermind {B}{B}

Legendary Planeswalker - Eve
[+1]: Creatures you control gain deathtouch until end of turn.
[–1]: Each player loses 3 life unless they discard a card or sacrifice a creature.
[–6]: You get an emblem with “You may play permanent cards from your opponent's graveyards, and you may spend mana as though it was mana of any color to do so.”
Loyalty:
2
  • Riddles of Revio
Experiment Zero

Experiment Zero {W}{U}{B}{R}{G}

Legendary Planeswalker - Zero
Flash
You may activate Zero's loyalty abilities any time you could cast an instant on your turn and the turn they enter the battlefield.
[+2]: Destroy up to one target permanent with mana value 4 or greater.
[–2]: You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
[–3]: Search your library for a card and put it into your hand. Shuffle your library.
Loyalty:
4
  • Sparks of a Multiverse
Fakadeh, Florid Queen

Fakadeh, Florid Queen {1}{R/W}{U}{B}

Legendary Creature - Bird Noble
Flying
Whenever Fakadeh, Florid Queen attacks, you may exile an instant or sorcery card from your graveyard with mana value 3 or less.
Whenever Fakadeh deals combat damage to a player, cast any number of cards exiled with her without paying their mana costs.
3/3
  • Kahembo: Olde Dawn
Fang Luo, the Astral Tide

Fang Luo, the Astral Tide {1}{W}{U}{B}

Legendary Creature - Dragon Spirit
Flash
Flying
When Fang Luo enters the battlefield, exile target spell or creature an opponent controls with mana value 4 or less, then its owner puts it onto the battlefield face down. (It's a 2/2 creature.)
2/3
  • Nangjiao In Bloom
Fang, the Lavaclasm

Fang, the Lavaclasm {5}{R}{R}

Legendary Creature - Dragon
Flying, haste
Whenever Fang, the Lavaclasm enters the battlefield or attacks, it deals 2 damage to each other creature.
His fire burns brighter than ten suns and hotter than twenty.
4/4
  • Surging Tide
Faradia, Honored Sovereign

Faradia, Honored Sovereign {1}{W}{W}

Legendary Creature - Angel
Flying, vigilance, indestructible
Faradia, Honored Sovereign can't attack or block unless you tap three other untapped creatures and/or artifacts you control.
7/7
  • Eralou
Fatresya, Protector of the People

Fatresya, Protector of the People {1}{R}{G}

Legendary Planeswalker - Fatresya
[+1]: Add {R} or {G}.
[–1]: Fatresya deals 2 damage to target creature. That creature can't block this turn.
[–5]: You get an emblem with “Creatures you control get +2/+2 and have haste and trample.”
Loyalty:
2
Faux, Who Lives for the Hunt

Faux, Who Lives for the Hunt {4}{B}

Legendary Creature - Shapeshifter
Faux, Who Lives for the Hunt enters the battlefield as a copy of a creature card in your graveyard except it's legendary and has changeling and “When this creature dies, if it didn't have a bounty counter on it, return it to the battlefield with a bounty counter.” (It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
1/1
  • MSEM Masters: Legends
Fearless King Shabil

Fearless King Shabil {2}{W/B}{R}{G}

Legendary Creature - Cat Noble
When Fearless King Shabil enters the battlefield, reveal the top five cards of your library. You may put a Cat card from among them into your hand. Put the rest on the bottom of your library in any order.
At the beginning of combat on your turn, each Cat you control gains all abilities of each other Cat you control until end of turn.
5/4
  • Kahembo: Olde Dawn
Fei'Xing the Marvelous

Fei'Xing the Marvelous {2}{G}{U}

Legendary Creature - Drake
Flying
At the beginning of your upkeep, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/3
  • Goliaths of Nangjiao
Fel Alston, Halfway Queen

Fel Alston, Halfway Queen {W}{U}{B}

Legendary Creature - Human Warlock
When Fel Alston, Halfway Queen enters the battlefield, return target creature card from your graveyard to the battlefield. Then exile that creature unless Fel Alston was cast for its escape cost.
Escape—{1}{W}{U}{B}, Sacrifice two creatures. (You may cast this card from your graveyard for its escape cost.)
2/3
  • MSEM Masters: Legends
Felice, Adira's Salvation

Felice, Adira's Salvation {2}{W}{W}

Legendary Planeswalker - Felice
[+2]: Each player can cast only one more spell until your next turn.
[–3]: Exile all other permanents, then return them to the battlefield tapped under their owner's control. Creatures can't attack you or planeswalkers you control until your next turn.
[–8]: Return all permanent cards from your graveyard to the battlefield tapped.
Loyalty:
3
  • Memorium Arcanum
Feng Bao, Storm's Center

Feng Bao, Storm's Center {2}{R/W}{U}

Legendary Planeswalker - Bao
[+1]: Until your next turn, whenever up to one target permanent deals damage to another permanent or player, it deals that much damage to itself.
[–X]: When you cast your next noncreature spell this turn with mana value X or less, copy it. You may choose new targets for the copy.
[–2]: Create an X/X blue Spirit creature token, where X is the number of colors of mana you've spent to cast spells this turn.
Loyalty:
4
Fennek Farstrider

Fennek Farstrider {2}{G}{U}

Legendary Creature - Fox Scout
Once each turn, you may cast a creature you control from the battlefield.
(You can cast its Adventure this way.)
2/4
Card has other part: Ever Onward
  • Adventurers of Onora