2042 cards found
Catacomb Recovery

Catacomb Recovery {1}{G}

Sorcery
Return target creature card from your graveyard to your hand. You may trigger a death knell of that card.
“And now whoever, whatever, is left wanders. They don't remember where they belong. They don't even remember if they're alive. But they don't remember the pain, either.”
—Mei Liva, to Karina and Flynn
  • Karina's Explorations
Catch of the Day

Catch of the Day {1}{U}

Sorcery - Adventure
Return target tapped creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Seaside Skimmer
  • Karina's Explorations
Cathartic Reunion

Cathartic Reunion {1}{R}

Sorcery
As an additional cost to cast this spell, discard two cards.
Draw three cards.
Cattle Guard

Cattle Guard {2}{W}{W}

Creature - Ox
Double strike
“Villages live and die on how many of these cow monsters they can maintain. They're work animals, they're fighters, they're sentinels, they're bait, and, when they're not good for anything else, they're food.”
—Karina Oblay, field notes
2/3
  • Monsters of Chikyu
Caustic Caterpillar

Caustic Caterpillar {G}

Creature - Insect
{1}{G}, Sacrifice Caustic Caterpillar: Destroy target artifact or enchantment.
“Don't let the size fool you, they're capable of a lot of damage,” the professor said. “What do you mean by ‘fool',” Karina asked, “that bug's as big as my head!” The professor was taken aback, “Is that not normal?”
1/1
  • Monsters of Chikyu
Cavern Carver

Cavern Carver {4}{G}{G}

Creature - Elemental Wurm
Trample
Cavern Carver has haste as long as you control another creature with flash or haste.
“Occasionally one of these giants will tunnel under a village, collapsing it in days if the rangers are unable to chase it off.”
—Professor Maple
6/5
  • Monsters of Chikyu
Cavern Monstrosity

Cavern Monstrosity {4}{B}{B}

Creature - Horror
Whenever Cavern Monstrosity attacks, exile the bottom card of your library. You gain life equal to its mana value.
5/4
  • Oirohpo
Cd-hr's Study

Cd-hr's Study {1}{B}{G}

Enchantment - Study
Archive 4 (As this enters the battlefield, shuffle the top four cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
{1}, Sacrifice a permanent: Put a permanent card with a mana value less than the sacrificed permanent's from the archived library onto the battlefield. Activate only as a sorcery.
  • Sparks of a Multiverse
Cd-hr, Raid Leader

Cd-hr, Raid Leader {2}{B}{G}

Legendary Planeswalker - Cd-hr
[+1]: Untap up to one target creature. It gains deathtouch until your next turn.
[–2]: Target player sacrifices a creature. Return a permanent card from your graveyard to your hand.
[–5]: Put any number of permanent cards from your graveyard onto the battlefield, then sacrifice that many permanents.
Loyalty:
3
  • Sparks of a Multiverse
Chain of Decimation

Chain of Decimation {R}{R}{R}

Instant
Chain of Decimation deals 4 damage to target creature, 3 damage to two other target creatures, 2 damage to three other target creatures and 1 damage to four other target creatures. (You can't cast Chain of Decimation unless it has ten targets.)
The skies are feared with good reason.
  • Oirohpo
Chainslinger

Chainslinger {2}{R}

Creature - Elemental
Haste
Winnow (Damage dealt to this creature also causes you to lose that much life.)
Beat them with their own chains.
4/1
  • Ophorio
Change Hands

Change Hands {1}{R}

Sorcery - Adventure
Target creature gets +2/-2 until end of turn. (Then exile this card. You may cast the artifact later from exile.)
Card has other part: Hand of the Fallen
  • Karina's Explorations
Change of Plans

Change of Plans {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature or planeswalker.
Destroy target creature or planeswalker.
The child's meddling meant plans suddenly needed to get a lot bloodier.
  • Karina's Explorations
Changing Room

Changing Room {W}

Enchantment
Whenever a permanent you control transforms, draw a card.
Every actor strives to become their character. Some succeed a little too well.
  • Villains: The Musical
Channel the Mirror

Channel the Mirror {1}{R}{R}

Instant
Double each number and amount of target instant or sorcery spell, activated ability, or triggered ability. Its controller may choose new targets for it. (Amounts are number words, X values, and “a” or “an” used as 1.)
Chantwood Channeler

Chantwood Channeler {1}{G}{G}

Creature - Reflection Shaman
When Chantwood Channeler enters the battlefield from your graveyard, it gains haste and creatures you control get +3/+3 and gain trample until end of turn.
{5}{G}{G}{G}, Sacrifice a creature: Return Chantwood Channeler from your graveyard to the battlefield. Activate only as a sorcery.
3/3
  • Oirohpo
Chantwood Cultist

Chantwood Cultist {2}{G}{G}

Creature - Reflection Shaman
Other Shaman creatures you control get +1/+0.
Revive {4}{G}{G} ({4}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/3
  • Oirohpo
Chantwood Guards

Chantwood Guards {2}{G}{G}

Creature - Cat Warrior
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
{1}{G}: Untap Chantwood Guards.
3/3
  • Oirohpo
Charging Cassowary

Charging Cassowary {2}{G}

Creature - Bird
Trample
Whenever Charging Cassowary deals combat damage to a player, you may cast a copy of an Adventure of a permanent you control.
3/2
Card has other part: Sass the Wary
  • Karina's Explorations
Charging Nymph

Charging Nymph {2}{G}

Creature - Nymph Warrior
Primal {G} (During your turn, you may cast this spell for {G} instead of playing a land.)
When Charging Nymph enters the battlefield, it gets +2/+0 and gains haste until end of turn.
2/3
  • Novea
Charming Nereid

Charming Nereid {R}

Creature - Merfolk
Creatures your opponents control have haste.
Many have chased her. All have failed.
2/2
  • Novea
Cheerful Generator
Combined Generator

Cheerful Generator {4}

Artifact Creature - Construct
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Cheerful Generator has three or more +1/+1 counters on it, remove them all and transform it.
“Something is... not quite right here.”
—Professor Maple
2/2
Card has other part: Combined Generator
  • Monsters of Chikyu
Chew the Scenery

Chew the Scenery {X}{R}{R}

Sorcery
Each player sacrifices X lands. Chew the Scenery deals X damage to each creature.
The two planes began to overlay in spectacular, and gruesome, fashion.
  • Ophorio
Chi Lee of the Underworld

Chi Lee of the Underworld {B}{G}

Legendary Creature - Human Shaman
Whenever Chi Lee attacks, you may discard a card. If you do, create a 4/4 black Demon creature token with “Whenever this creature deals combat damage to a player, return target card from your graveyard to your hand.”
2/1
Chief Striking Dawn

Chief Striking Dawn {2}{B}{G}

Legendary Creature - Elf Warrior
Whenever a card is put into a graveyard from anywhere, put a +1/+1 counter on Chief Striking Dawn.
{1}{B}{G}, Remove three counters from Chief Striking Dawn: Return a permanent card from your graveyard to the battlefield.
3/3