2818 cards found
Blazing Volley

Blazing Volley {R}

Sorcery
Blazing Volley deals 1 damage to each creature your opponents control.
Bleak Dominion

Bleak Dominion

Land - Island Swamp Mountain
({T}: Add {U}, {B}, or {R}.)
Bleak Dominion enters the battlefield tapped.
Bleak Shoreline

Bleak Shoreline

Land
Bleak Shoreline enters the battlefield tapped unless you control an Island.
{T}: Add {W} or {B}.
Discarded metal and leviathan bones wash up on the salt flats of Cloudheath, and neither stay refuse for long.
  • Alara
Bleakrealm Moor

Bleakrealm Moor

Land
Bleakrealm Moor enters the battlefield tapped unless you played it from exile.
{T}: Add {B} or {R}.
Card has other part: Face Fears
  • Adventurers of Onora
Blessed Growth
Till the Fields

Blessed Growth

Enchantment - Aura
(Color indicator: Blessed Growth is green)
Enchant land
Whenever enchanted land is tapped for mana, its controller adds two mana in any combination of colors (in addition to the mana the land produces.)
Card has other part: Till the Fields
  • A Tourney at Whiterun
Blessed Mausoleum

Blessed Mausoleum

Land - Plains Swamp
({T}: Add {W} or {B}.)
As Blessed Mausoleum enters the battlefield, you may pay {1}. If you don't, Blessed Mausoleum enters the battlefield tapped.
  • Eralou
Blessed Spellroot

Blessed Spellroot {G}

Creature - Plant Mutant
When Blessed Spellroot dies, you gain 5 life.
0/2
Blessing of Golna
Golna's Heart

Blessing of Golna {G}

Instant
Put a +1/+1 counter on target creature you control.
Monument {1}{G} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Golna's Heart
  • Alkabah
Blessing of Immunity

Blessing of Immunity {W}

Instant
Glitch {2} (Remove one [restriction] for each time you pay the glitch cost.)
Target [attacking] creature gets +2/+2 and gains indestructible until end of turn.
“Some say glitch magic is too dangerous to dabble in. Just wait until they see what the power of the old gods can do.”
  • Arkadai
Blighted Dagger

Blighted Dagger {1}

Artifact - Equipment
Equipped creature gets +2/-1.
Equip {1}
“The dagger's arcane power is at your fingertips. Simply sign here in blood.”
—Ramzi, traveling merchant
  • Al Tabaq
Blind Spellfeeder

Blind Spellfeeder {U}

Creature - Elemental
Prowess
Buried deep under the earth, monsters reign supreme. With a little bit of Duela magic, sometimes which monsters reign can be altered.
1/2
  • Oirohpo
Blisterbug

Blisterbug {G}

Creature - Insect
When Blisterbug dies, put two +1/+1 counters on target creature you control.
As nutritious as unpalatable, blisterbugs have nonetheless become a staple of Kahemboan fine dining.
1/1
  • Kahembo: Olde Dawn
Blistering Boneyard

Blistering Boneyard

Land - Desert
{T}: Add {C}.
Dominance — {1}, {T}: Blistering Boneyard deals 1 damage to each opponent. Activate only if you control the creature with the greatest power or tied for the greatest power.
  • Over the Horizon
Blitz Breaker

Blitz Breaker {R}

Artifact Creature - Human Warrior
Advance {1}{R} (Cast this for {1}{R} to advance it as it enters. {1}{R}: Advance this as a sorcery.)
Whenever Blitz Breaker advances, its power becomes equal to the amount of noncombat damage that's been dealt to your opponents this turn. (This effect lasts indefinitely.)
1/1
  • Karina's Explorations
Blood Ritual

Blood Ritual {B}

Instant
Exile up to three target cards from a single graveyard. You gain 3 life.
  • Novea
Bloodbriar Acolyte

Bloodbriar Acolyte {B}

Creature - Elf Druid
When Bloodbriar Acolyte dies, draw a card. Each opponent loses 1 life.
“I give my life, my body, my blood, so that my forest may find the strength to overcome these invaders!”
0/1
  • Quest for the Roseblade
Bloodbriar Archdruid

Bloodbriar Archdruid {G}

Creature - Elf Druid
Trample
{T}, Sacrifice another creature: You gain 3 life.
Whenever another creature you control dies, put a +1/+1 counter on Bloodbriar Archdruid.
“Blood nourishes, and bones grow.”
1/2
  • Quest for the Roseblade
Bloodfell Caves

Bloodfell Caves

Land
Bloodfell Caves enters the battlefield tapped.
When Bloodfell Caves enters the battlefield, you gain 1 life.
{T}: Add {B} or {R}.
Bloodied Twinblade

Bloodied Twinblade {R}

Creature - Human Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Bloodied Twinblade dies, scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
1/1
  • A Tourney at Whiterun
Bloodleaf Tracker

Bloodleaf Tracker {G}

Creature - Elf Scout
{G}, {T}: Put a +1/+1 counter on Bloodleaf Tracker for each creature that entered the battlefield this turn.
“Run all you want, but these woods and I keep no secrets from each other.”
1/1
Bloodriver

Bloodriver

Land - Mountain
({T}: Add {R}.)
Bloodriver enters the battlefield tapped.
When Bloodriver enters the battlefield, target creature you control gains haste until end of turn.
Bloodsand Gulch

Bloodsand Gulch

Land - Desert
Bloodsand Gulch enters the battlefield tapped unless you control another Desert.
{T}: Add {B} or {R}.
“We tell easy marks that the gulch runs red with the blood of unprepared travelers.”
—Ira, Ravensgulch contractor
  • Over the Horizon
Bloodstone Halls

Bloodstone Halls

Land
Bloodstone Halls enters the battlefield tapped unless you control two or more black and/or red permanents.
{T}: Add {B} or {R}.
  • Zero
Bloodthirsty Jaws

Bloodthirsty Jaws {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
“Lord Dawson's merciless rule seems to have rubbed off on the predators that surround Bloodhollow.”
—Riptooth, Dawson's Warden
  • Elmare: Into the Abyss
Bloodvenge Berserker

Bloodvenge Berserker {B}

Creature - Elf Berserker
Haste
Bloodvenge Berserker doesn't untap during its controller's untap step.
Once each turn, when an opponent is dealt damage by another source you control, you may untap Bloodvenge Berserker.
2/2
  • Quest for the Roseblade