2261 cards found
Built to Last

Built to Last {W}

Instant
Target creature gets +2/+2 until end of turn. If it's an artifact creature, it gains indestructible until end of turn.
“Word is that new vampire tech is surviving our biggest booms. Guess we'll just need to boom bigger.”
—Pidge, tinkering courier
  • Karina's Explorations
Burdens of the Deceased

Burdens of the Deceased {2}{W}

Enchantment
Players can't untap more than three permanents during their untap steps.
Duncaster's dead are all too eager to share their suffering with the living.
  • Toll Midnight
Buried by Time

Buried by Time {W}{W}

Instant
Exile target artifact or enchantment with mana value 4 or less.
Even relics constructed by the finest hands in Al Tabaq crumble to dust at the hands of the vicious desert.
  • Al Tabaq
Bustling Docks

Bustling Docks

Land - Plains
({T}: Add {W}.)
Bustling Docks enters tapped.
{W}, {T}, Reveal a white card from your hand: Target creature gets +1/+0 until end of turn.
Buttress Formation

Buttress Formation {1}{W}

Enchantment
Creatures you control get +0/+1 and can attack as though they didn't have defender.
Whenever three or more creatures you control attack or block, each creature you control assigns combat damage equal to its toughness rather than its power this turn.
  • Villains: The Musical
Bygone Guardian

Bygone Guardian

Land - Plains Animus
({T}: Add {W}.)
Bygone Guardian enters tapped.
Vigilance
{2}{W}{W}: Bygone Guardian becomes a creature in addition to its other types until end of turn.
3/5
Byron's Reprisal

Byron's Reprisal {1}{W}

Instant
Create a 1/1 white Peasant creature token if you control a Citizen or Peasant. Then Byron's Reprisal deals damage equal to the number of creatures you control to up to one target creature or planeswalker.
“I wouldn't have thought it, but I guess there is some hero's mettle left in these old bones.”
  • The Petals Wilt
Byte Bug

Byte Bug {1}{W}

Enchantment Creature - Insect
Flying
When Byte Bug enters, conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Even paradise has its annoyances.
1/1
Related card: Data-Point
  • Beyond the Blackwall
Cadre Hawk

Cadre Hawk {1}{W}

Creature - Bird
Flying
When Cadre Hawk enters, you may search your library and/or graveyard for a card named Cadre Hawk, reveal it, and put it into your hand. If you searched a library this way, shuffle.
1/1
Cai Lan, the Chained

Cai Lan, the Chained {2}{W}{W}

Legendary Creature - Human
Vigilance
Whenever Cai Lan, the Chained perseveres, exile target creature an opponent controls until Cai Lan leaves the battlefield. (A creature perseveres when it survives damage.)
3/5
  • Surging Tide
Cai Lan, the Puppeteer

Cai Lan, the Puppeteer {1}{W}{W}

Legendary Creature - Human Bard
Vigilance
When Cai Lan enters, exile target nonland permanent an opponent controls with mana value 2 or less. Its controller creates an Idol token.
2/3
Calamity Apparition

Calamity Apparition {2}{W}

Enchantment Creature - Sand Spirit
As Calamity Apparition enters, choose fade or linger.
When Calamity Apparition dies,
• Fade — You gain 2 life and scry 2.
• Linger — Put a +1/+1 counter on target creature you control.
3/2
  • Riddles of Revio
Calamity Rose

Calamity Rose {4}{W}{W}

Legendary Creature - Human Scout
When Calamity Rose enters, each player chooses a number of artifacts they control equal to the number of artifacts controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures, enchantments, lands and planeswalkers the same way.
3/5
  • High Noon
Calcified Dunes

Calcified Dunes

Land - Plains Desert
({T}: Add {W}.)
As Calcified Dunes enters, you may pay 1 life. If you don't, Calcified Dunes enters tapped.
Calciform Wastes

Calciform Wastes

Land - Animus
Calciform Wastes enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {W}.
{2}{W}{W}: Calciform Wastes becomes a Turtle creature. (This effect lasts indefinitely.)
0/4
  • Karina's Explorations
Call Forth Greatness

Call Forth Greatness {1}{W}

Sorcery
Search your library, graveyard, and/or the command zone for a legendary creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.
In the darkest of times, look to the horizon.
  • Seasons of War
Call to Attention

Call to Attention {W}

Instant
Exile target nontoken creature. That creature's controller creates X 1/1 red and white Warrior creature tokens, where X is that creature's mana value.
When an incident occurs, the Folded Fan measures its severity and responds in accord.
  • Goliaths of Nangjiao
Calming Dromoryx

Calming Dromoryx {1}{W}

Creature - Antelope Camel
Permanents entering the battlefield don't cause abilities of permanents to trigger.
The special incense it carries causes a sense of overwhelming tranquility in those around it.
1/3
  • Scriptures of Urshad
Camelriding Archer

Camelriding Archer {3}{W}

Creature - Human Archer
Reach (This creature can block creatures with flying.)
His aim transcends the heavens.
2/4
  • Pyramids of Atuum
Campaign Recruiter

Campaign Recruiter {2}{W}{W}

Creature - Human Knight
When Campaign Recruiter enters, you may search your library for a creature card with first strike, double strike, flying, improve, lifelink, melee, or vigilance, reveal it, put it into your hand, then shuffle.
“Armored, feathered, convicted. It doesn't matter to me as long as they're ready to fight.”
2/2
  • Seasons of War
Candlecrown Stag

Candlecrown Stag {4}{W}

Creature - Elk
When Candlecrown Stag enters, choose one or both —
• Exile target card from a graveyard.
• You gain 3 life.
It is the emissary of a resting god, a beacon of hope before angels filled Innistrad's skies.
4/5
  • Innistrad In Memoriam
Candlegift

Candlegift {W}

Enchantment - Aura
Enchant creature you control
Enchanted creature gets +1/+1 and has ward {1}.
Whenever enchanted creature deals combat damage to a player, choose target creature you control without a permanent named Candlegift attached to it. Create a token that's a copy of Candlegift attached to that creature.
{W}, Sacrifice five enchantments: Create a 5/5 white Angel creature token with flying.
  • Quest for the Roseblade
Capac's Envoy

Capac's Envoy {1}{W}

Creature - Human Noble
When Capac's Envoy enters, draw a card.
If one or more players would draw one or more cards except the first draw of a draw step, instead each player may draw up to the greatest number of cards that would have been drawn this way.
Each plane under the Intisuyu was sent envoys to ensure all riches were equally distributed, and that the emperor got his share.
2/3
  • Road to Carü Mapu
Capricious Wind's Disciple

Capricious Wind's Disciple {1}{W}

Creature - Bird Monk
Flying
Whenever Capricious Wind's Disciple attacks, another target creature in its pack gains double strike until end of turn. (Two or more creatures you control with equal power are in a pack.)
1/1
  • Panxiou
Captain of the Militia

Captain of the Militia {1}{W}{W}

Creature - Human Soldier
Captain of the Militia's power and toughness are each equal to the number of creatures you control.
Adorned — Creatures you control have vigilance as long as Captain of the Militia is equipped and/or enchanted.
“To me, men of Daeland! To me!”
*/*
  • A Tourney at Whiterun