14928 cards found
Boundary Hallowblade

Boundary Hallowblade {3}{W}

Creature - Human Knight Aurashaper
When Boundary Hallowblade enters, create a white Aura enchantment token named Consecration Blessing attached to target land. The token has enchant land and “Enchanted land is named Hallowed Ground and has indestructible.”
3/4
  • Over the Horizon
Bounty Collector

Bounty Collector {3}{B}

Creature - Human Rogue
{B}, {T}: Post a bounty on target permanent. (Put a bounty counter on that permanent. It has “When this permanent is put into a graveyard from the battlefield, each opponent draws a card” as long as it has a bounty counter on it.)
{B}, {T}, Pay 2 life: Destroy target creature with a bounty counter on it.
2/2
  • High Noon
Bounty Crusher

Bounty Crusher {3}{R}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Bounty Crusher has trample as long as it's being blocked by a marked creature.
“I've yet to find a problem people throwing money at me can't fix.”
4/3
  • Villains: The Musical
Brace for Battle

Brace for Battle {3}{G}

Instant
Untap target creature you control. It gets +4/+4 and gains reach until end of turn.
“Who shall be the first one I defeat?”
  • Tides of War
Brain Static

Brain Static {2}{U}{U}

Instant
Counter target spell. Spells its controller casts cost {2} more to cast this turn.
  • Zero
Brajjebaw, the Gambler

Brajjebaw, the Gambler {1}{U}{B}{R}

Legendary Planeswalker - Brajjebaw
[+2]: Discard a card at random. If you do, draw two cards.
[0]: Target creature's controller may pay X life. If they don't, you lose X life and gain control of it (Choose any number for X.)
[–3]: Flip a coin until you lose a flip or choose to stop flipping. For each flip you won, draw two cards and create a tapped Treasure token.
Loyalty:
4
  • Sparks of a Multiverse
Branch

Branch {3}{U}

Instant
When you cast this spell, copy it. You may choose new targets for the copy. (Copies keep functions.)
Draw a card.
From root to leaf, a new seed born from a common tree.
  • Beyond the Blackwall
Branch Prowler

Branch Prowler {3}{G}

Creature - Cat
Branch Prowler can't be blocked except by creatures with flying.
The panther surveys the forest from its canopy, pouncing from an impossibly far distance to secure the kill.
3/2
  • Goliaths of Nangjiao
Brash Charger

Brash Charger {3}{R}

Creature - Human Warrior
Haste
You may exert Brash Charger as it attacks. When you do, creatures with power 1 or less can't block this turn. (An exerted creature won't untap during your next untap step.)
The end is naught but a deadline.
3/3
  • End of Wollensie
Brash Hunter
Grisly Rougarou

Brash Hunter {3}{R}

Creature - Human Warrior
Sacrifice another creature: Brash Hunter deals 1 damage to any target.
At the beginning of your end step, if three or more creatures died this turn, transform Brash Hunter.
3/3
Card has other part: Grisly Rougarou
  • Eralou
Brave the Issbarrens

Brave the Issbarrens {2}{W}{W}

Enchantment
As Brave the Issbarrens enters, choose a color.
White creatures you control have protection from the chosen color. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything with that color.)
The Bjarndyr stood against the elementals as if they were just another snowstorm.
  • Storytime
Breach Runner

Breach Runner {3}{R}

Creature - Horror
Haste
At the beginning of your end step, sacrifice Breach Runner unless you return another creature you control to its owner's hand.
Steps like shattering glass and a scream like a thousand nails torn across a chalkboard.
5/6
  • The Unraveling
Break Down

Break Down {3}{W}

Instant
Destroy target artifact or tapped creature.
“It doesn't matter how much we cram up there, your head's still always more fragile than you expect it is.”
  • Karina's Explorations
Break Hold

Break Hold {2}{G}{G}

Instant
Put a number of +1/+1 counters on target creature you control equal to that creature's power.
Spell mastery — If there are two or more instant or sorcery cards in your graveyard, you may have that creature fight another target creature. (Each deals damage equal to its power to the other.)
  • Spark of Revolution
Breakneck Barque

Breakneck Barque {3}{R}

Artifact - Vehicle
Whenever Breakneck Barque becomes blocked by a creature, Breakneck Barque deals 3 damage to that creature.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
6/6
  • Dark Seas of Shiryen
Breath of Hao'Tai

Breath of Hao'Tai {3}{R}

Instant
Breath of Hao'Tai deals 4 damage to any target.
Beta dragons who rise to challenge Hao'Tai and his throne are quickly, and severely, punished.
  • Goliaths of Nangjiao
Breathgiving Roots

Breathgiving Roots {3}{G}

Creature - Octopus Elemental
{1}{G}: Target land you control becomes a 3/3 green Elemental creature until end of turn.
{1}{U}: Target enchantment you control becomes a 2/2 blue Nymph creature with flying until end of turn.
0/5
  • Novea
Breezerider

Breezerider {3}{U}

Creature - Monkey
Breezerider has flying as long as you control a Nymph.
Breezerider has hexproof as long as you control another Monkey.
It's all fun and games until the fall.
3/2
  • Novea
Brig of the Damned

Brig of the Damned {4}

Artifact - Vehicle
Deathtouch
When Brig of the Damned enters, return target creature card from your graveyard to your hand. If that card's mana value is 2, you may return it to the battlefield instead.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
4/4
Brightsouled Guardian

Brightsouled Guardian {3}{U}

Creature - Elemental
Flash
When Brightsouled Guardian enters, return up to one target nonland permanent to its owner's hand.
“Destiny is calling me.”
3/2
  • Animus Vox
Brine Duelist

Brine Duelist {3}{W}

Creature - Merfolk Soldier
Defender
When Brine Duelist enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this permanent: Add one mana of any color.”)
{W}{U}{B}{R}{G}: Put a +1/+1 counter on Brine Duelist. It loses defender.
4/4
  • Elmare: Into the Abyss
Bring Down

Bring Down {3}{G}

Instant
Destroy target creature with flying.
Draw a card.
“Archery evens any battlefield.”
  • Khaliz-Dorahn
Bristling Baron

Bristling Baron {3}{B}

Creature - Human Noble
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
When Bristling Baron dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control.
His life is no longer his to lose.
3/5
  • The Empty Throne of Feanav
Broken Spirit

Broken Spirit {2}{W}{W}

Creature - Spirit
When Broken Spirit enters, exile target creature an opponent controls until Broken Spirit leaves the battlefield.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/2
  • Feanav: The Apothecary's Progress
Brunig, the Dreamroot

Brunig, the Dreamroot {G}{G}{U}{U}

Legendary Creature - Plant Elemental
Ward {2}
Whenever Brunig enters or attacks, you may shuffle a card you own from outside the game into your library. If you do, you gain 2 life.
Brunig gets +2/+2 and has trample as long as your library contains at least forty cards more than the minimum deck size.
4/4
  • Over the Horizon