8944 cards found
Fakadeh's Anointed

Fakadeh's Anointed {3}{W}{W}

Creature - Bird Noble
Flying
Civilized — Whenever Fakadeh's Anointed deals combat damage to an opponent, if you control an artifact, a creature, and an enchantment, you may return target permanent card with mana value 3 or less from your graveyard to your hand.
4/4
  • Over the Horizon
Fakadeh, Florid Queen

Fakadeh, Florid Queen {1}{R/W}{U}{B}

Legendary Creature - Bird Noble
Flying
Whenever Fakadeh, Florid Queen attacks, you may exile an instant or sorcery card from your graveyard with mana value 3 or less.
Whenever Fakadeh deals combat damage to a player, cast any number of cards exiled with her without paying their mana costs.
3/3
  • Kahembo: Olde Dawn
Falkenrath Bladesire

Falkenrath Bladesire {2}{B}

Creature - Vampire Knight
Flying, first strike
If one or more tokens would be created under your control, those tokens plus a 1/1 black and red Vampire creature token with menace are created instead.
{3}{B}{B}: Each opponent loses X life and you gain X life, where X is the number of Vampires you control.
2/2
  • Innistrad In Memoriam
Falkenrath Fletcher

Falkenrath Fletcher {3}{R}

Creature - Vampire Archer
Reach
When Falkenrath Fletcher enters, if an opponent lost life this turn, create a 1/1 black and red Vampire creature token with menace.
“Ghouls are no fun. Never enough brain left to blow out.”
4/3
  • Innistrad In Memoriam
Falkenrath Ordainer

Falkenrath Ordainer {2}{B}

Creature - Vampire Cleric
Flying
Falkenrath Ordainer has lifelink as long as you control a token.
“I remember being human, long ago. All day they walk around asleep, dreaming, imagining that they are real, that they have lives, that they're people like us.”
2/2
  • Innistrad In Memoriam
Fall from Glory

Fall from Glory {1}{B}{B}

Sorcery
All creatures get -2/-2 until end of turn.
Metamorph {1}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
  • Surging Tide
Fall in Line

Fall in Line {5}{R}

Enchantment
At the beginning of combat on your turn, gain control of target creature an opponent controls with power less than the greatest power among creatures you control until end of turn. Untap that creature. It gains haste until end of turn.
  • Scriptures of Urshad
Fall of Masha

Fall of Masha {B}{R}{G}

Enchantment
Whenever a creature dies, create a 1/1 red and green Warrior creature token if this is the first time this ability has resolved this turn. Otherwise, you draw a card and you lose 1 life.
Later, the seers would say it was little more than a visage of the whole. Nothing more than slaying a mirage. But in that moment, it was victory.
  • Beyond Our Ken
Fall of Whiterun Harbor

Fall of Whiterun Harbor {4}{U}

Instant
Bleed {2}{U} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Put target creature on top of its owner's library.
A king's bitter patience, and a duke's melancholy promise.
  • A Tourney at Whiterun
Fall to Ruin

Fall to Ruin {3}{G}{G}

Sorcery
This spell costs {1} less to cast for each permanent sacrificed this turn.
Destroy target noncreature permanent.
“It may be beyond humanity's place to create life—but I—we both only wished our creation could ensure our legacy.”
—Haldean to Lettie Wormwood
  • Feanav: The Apothecary's Progress
Fallacy's Channeler

Fallacy's Channeler {1}{B}{R}

Creature - Human Wizard
Whenever Fallacy's Channeler becomes untapped, each player sacrifices a creature.
{T}, Pay 1 life: Fallacy's Channeler deals 1 damage to any target.
Through blood and through influence, Ser Fallacy far outlived her death.
1/1
  • Memorium Arcanum
Fallacy's Sanctifier

Fallacy's Sanctifier {1}{W}{B}

Creature - Human Cleric
Flash
When Fallacy's Sanctifier enters, exile up to three target cards from graveyards.
Recite {2} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/2
  • Memorium Arcanum
Fallen Celestial

Fallen Celestial {3}{B}{B}

Creature - Angel Faerie
Flying, lifelink
Fallen Celestial can't block or be blocked by Angels, Demons, or Faeries.
At the beginning of each opponent's upkeep, that player loses 1 life and creates a 1/1 black Faerie creature token with flying.
6/6
  • Feanav: The Apothecary's Progress
Fallen Fanatic

Fallen Fanatic {2}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Create three 1/1 black Worm creature tokens.
Even failures are useful in death.
  • Oirohpo
Fallen Fateweaver

Fallen Fateweaver {2}{U}

Creature - Bird Wizard
{U}, Discard a card: Counter target spell unless its controller pays {1}.
Whenever a spell or ability you control counters a spell or ability, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
2/2
  • Ophorio
Fallen Hero

Fallen Hero {1}{W}{B}

Creature - Zombie Soldier
Menace, lifelink
When Fallen Hero leaves your graveyard, if it wasn't exiled, you may return target creature card not named Fallen Hero from your graveyard to your hand.
Where have all the good men gone, and where are all the gods?
3/3
  • Animus Vox
Fallen Ideal

Fallen Ideal {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature has flying and “Sacrifice a creature: This creature gets +2/+1 until end of turn.”
When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.
  • Tides of War
Fallen Sluagh

Fallen Sluagh {3}{B}{G}

Creature - Faerie Spirit
This spell costs {1} less to cast for each permanent sacrificed this turn.
Fallen Sluagh can't be blocked by creatures with power 2 or less.
“I wonder now if this is what we deserve.”
—Lettie Wormwood
6/5
  • The Empty Throne of Feanav
Fallen Star's Revelation

Fallen Star's Revelation {X}{R}{R}{R}

Sorcery
This spell costs {1} less to cast for each creature you control with power 4 or greater.
Reveal the top X cards of your library. You may cast any number of nonland cards with mana value X or less from among them without paying their mana costs. Put the rest into your graveyard.
“The great bitter star sacrificed itself to gift us choice!”
“And you won't deny the people theirs. On guard!”
—Lettie Wormwood and Cathette challenge Absari
  • The Empty Throne of Feanav
False Dilemma

False Dilemma {3}{G}

Sorcery
Choose creature or land, or choose both if you control a creature with power 4 or greater. Reveal the top five cards of your library. Put all cards revealed this way with a chosen type into your hand and the rest into your graveyard.
  • The Empty Throne of Feanav
False God's Downfall

False God's Downfall {1}{B}{B}

Sorcery
Exile target creature or planeswalker, then for each counter on that permanent, you may put a counter of that kind on a permanent you control.
One by one, the people renounced their faith in Ivenge. The spell binding him to life crumbled, and his body with it.
  • Lovi Awoken
False Savior

False Savior {3}{B}{B}

Creature - Human Rogue
Whenever you gain life, target opponent loses that much life.
{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.
2/2
False Vitality

False Vitality {3}{B}{G}

Sorcery
Put target permanent card from a graveyard onto the battlefield under your control.
“We are more than our scars. We are more than the sum of our parts.”
—Asa Kaneko, True Transhumanist
Familial Matriarch

Familial Matriarch {2}{G}

Creature - Human Citizen
When Familial Matriarch enters, nourish 2. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
0/1
  • Harvest Festival
Famished Verdure

Famished Verdure {1}{G}{G}

Creature - Plant Beast
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Vigilance, haste
{T}: Add {G}. If a creature died under your control this turn, add {G}{G} instead.
2/2
  • End of Wollensie