15282 cards found
Klothys's Lookout

Klothys's Lookout {1}{G}

Creature - Satyr Scout
Reach
When Klothys's Lookout enters, choose one —
• You gain 3 life.
• Exile target card from a graveyard.
• Return target land card from your graveyard to your hand.
1/2
  • Theros Triumphant
Klothys, Patron of Fate

Klothys, Patron of Fate {2}{R}{G}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to red and green is less than seven, Klothys isn't a creature.
Spells you cast can't be countered.
At the beginning of combat on your turn, you may have another target creature you control assign its combat damage this turn as though it weren't blocked.
6/5
  • Theros Triumphant
Kragma Eviscerator

Kragma Eviscerator {2}{B}{R}

Creature - Minotaur Warrior
Lifelink
When Kragma Eviscerator enters, it deals 2 damage to target creature or planeswalker you don't control. Then destroy that creature or planeswalker if you control a creature with power greater than its base power.
“He is lost. The wrath of Mogis grips him.”
—Kardox of Skophos
3/3
  • Theros Triumphant
Kruphix, Patron of Mystery

Kruphix, Patron of Mystery {2}{G}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
Spells you cast from anywhere other than your hand cost {2} less to cast.
At the beginning of your upkeep, if there are no cards exiled with Kruphix, exile the top card of your library face down. You may look at and play that card for as long as it remains exiled.
6/6
Kydele, World Oracle

Kydele, World Oracle {3}{G}{G}

Legendary Enchantment Creature - Demigod
Vigilance
Whenever you cast a creature or planeswalker spell, draw a card.
Lands you control have “{T}: Add {C}{C}.”
“If these planeswalkers bring more of their worlds to us, I fear for Theros.”
2/6
  • Theros Triumphant
Lagonna-Band Mentor

Lagonna-Band Mentor {4}{W}

Creature - Centaur Advisor
Vigilance
When Lagonna-Band Mentor enters, create a 1/1 white Soldier creature token.
“Aurelia would ruffle her feathers at the tactics these centaurs have taught me.”
—Valeri Kripac
4/4
  • Theros Triumphant
Lampad of Anathemas

Lampad of Anathemas {3}{B}

Enchantment Creature - Nymph
Whenever Lampad of Anathemas or another enchantment you control enters, target creature an opponent controls gets -1/-1 until end of turn.
Lampads work in service of Athreos and Erebos to ensure the dead stay dead and that the living die eventually.
2/5
  • Theros Triumphant
Last Request

Last Request {1}{G}{U}{R}

Sorcery
Exile the top seven cards of your library. Choose up to one card of each card type and put those cards into your hand.
“If I could, I'd only want to make you smile, if you were to stay with me a while.”
Legend of the Devout

Legend of the Devout {2}{W}{W}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Devout is tapped, creatures you control have lifelink.
To be a hero, just for one day.
5/4
Leina Tower Sentry

Leina Tower Sentry {1}{G}

Creature - Human Ranger
Heroic — Whenever you cast a spell that targets Leina Tower Sentry, put a +1/+1 counter on Leina Tower Sentry and you gain 1 life.
No trespasser could enter the Nessian Wood unnoticed.
2/2
  • Theros Triumphant
Lenkastra, Omniprophet

Lenkastra, Omniprophet {1}{U}{U}

Legendary Enchantment Creature - Demigod
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library.
Whenever you cast a spell from a library, create a 1/1 blue Elemental creature token with vigilance.
“The past is a maze, and the future a riddle. Best to have all the answers now.”
2/3
  • Theros Triumphant
Leonin Insurgent

Leonin Insurgent {1}{W}

Creature - Cat Soldier
{3}{W}{W}, Exile Leonin Insurgent from your graveyard: Create two 2/2 white Cat Soldier creature tokens. Activate only as a sorcery.
Whereas Brimaz aims to broker peace with Meletis, Tykron and his Agnomachi seek violent revenge.
3/1
  • Theros Triumphant
Let's Go, Don't Wait

Let's Go, Don't Wait {2}{R}

Enchantment
At the beginning of combat on your turn, create a 1/1 colorless Servo artifact creature token. It gains haste and attacks this turn if able.
Whenever a creature you control dies, you may pay {1}. If you do, put a +1/+1 counter on target creature.
This night's almost over.
  • Animus Vox
Life as a Means to a Triumph

Life as a Means to a Triumph {X}{G}

Sorcery
Create an X/X Elemental creature token that's all colors.
Reconstruct {X}{G}{G}{G} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Lifeforge Battery

Lifeforge Battery {3}{G}

Artifact
{T}: Add one mana of any color.
{2}, {T}: Choose a color. Add X mana of the chosen color, where X is the number of permanents you control that could produce mana of that color.
Experiments and sacrilege in the name of public good.
  • Animus Vox
Lift Weary Heads from Rest

Lift Weary Heads from Rest {1}{B}

Sorcery
Return target creature card from your graveyard to your hand. If you cast Lift Weary Heads from Rest from the graveyard, put it onto the battlefield instead.
Reconstruct {6}{B}{B} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
Lightning Strike

Lightning Strike {1}{R}

Instant
Lightning Strike deals 3 damage to any target.
“If this was the warning, I don't want to see what happens next.”
—Ulymedes, navigator
Listen and Learn

Listen and Learn {2}{G}

Sorcery
This spell costs {2} less to cast if it targets a multicolored card.
Return target card from your graveyard to your hand.
“Anyone can sing this melody.”
—Glitch, Drinker of Seas
  • Animus Vox
Lives Redeemed

Lives Redeemed {G}

Sorcery
Up to two target creature cards in your graveyard gain revive until end of turn. Their revive costs are equal to their mana cost. (Pay that creature's mana cost, Exile that card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
The beauty of grace is that it makes life not fair.
Living Atrocity

Living Atrocity {2}{U}

Creature - Elemental Horror
Whenever you cast a noncreature spell, you may have target player mill two cards. Then if a player has twenty or fewer cards in their library, put a +1/+1 counter on Living Atrocity.
“They have no use for your song.”
—Sesilius of Wicked Ways
2/3
  • Animus Vox
Living Beyond Your Years

Living Beyond Your Years {W}{W}

Enchantment
Once each turn, when a permanent is exiled from the battlefield by a spell or ability you control, you may draw a card.
Look out to the future, even if it tells you nothing.
  • Animus Vox
Living Planet

Living Planet

Land
{T}: Add {C}.
{3}: Living Planet becomes a 2/2 Elemental creature until end of turn. This ability costs {1} less to activate for each creature you control.
Whispering or yelling, Olten always manages to talk to itself.
  • Animus Vox
Lonely Relic

Lonely Relic {3}

Artifact
{T}: Add one mana of any color.
Augmented — As long as you've spent {W}{U}{B}{R}{G} to cast spells this turn, spells you control can't be countered.
“The story of the Precursors is tragic with a capital T.”
—Glitch, Drinker of Seas
  • Animus Vox
Long Lost Cause

Long Lost Cause {3}{W}{B}

Creature - Zombie Pilot
When Long Lost Cause enters, each opponent exiles a card from their hand or a creature they control.
The broken, the beaten, and the damned have given up on waiting for their savior.
4/2
  • Animus Vox
Lost Crew

Lost Crew {2}{R}

Creature - Zombie
When Lost Crew enters or dies, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
There's always enough room for just one more.
2/1
  • Animus Vox