3781 cards found
Revela, Entelan Darkcaster
Revela, Sythis Starseeker

Revela, Entelan Darkcaster {1}{W}{B}

Legendary Creature - Human Wizard
Lifelink
{W}{B}, {T}, Discard a card: Look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When you have no cards in hand, exile Revela, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Revela, Sythis Starseeker
Revela, Star-Touched

Revela, Star-Touched {1}{W}{W}

Legendary Planeswalker - Revela
[+1]: Creatures you control get +1/+0 and gain respawn until end of turn. (When one dies, if it attacked this turn, return it to its owner's hand.)
[0]: You get an emblem with “Whenever a creature you control attacks, you gain 1 life.”
[–5]: Until end of turn, Revela becomes a legendary Human Cleric Avatar creature with lifelink, indestructible, and “This creature's power and toughness are each equal to your life total.”
Loyalty:
4
  • Arkadai
Revenant Shade

Revenant Shade {2}{B}

Creature - Shade
{B}: Revenant Shade gets +1/+1 until end of turn.
Hatred is all it has left.
1/3
  • Zero
Reverence Seeker

Reverence Seeker {2}{B}

Creature - Human Knight
When Reverence Seeker dies, you may return another target Knight card from your graveyard to your hand.
She's long ago surrendered all hope of earning her own honor. The best she hopes for is to lose herself to another's purpose.
2/2
  • A Tourney at Whiterun
Reverent Flame

Reverent Flame {2}{R}

Sorcery
Reverent Flame deals 3 damage to target creature. Create three Idol tokens. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Review Curriculum

Review Curriculum {2}{U}

Sorcery
Shuffle your graveyard into your library, then draw two cards.
“You've read the primers, studied the basics, and debated the applications. Now, let's see your execution.”
  • Arcanum Academia
Revoke Privileges

Revoke Privileges {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack, block, or crew Vehicles.
“You broke countless laws, which is forgivable. But you also disrespected the pirate's code, and that I'm afraid we just can't alllow.”
—Loretta Wingate
  • Dark Seas of Shiryen
Reweave Reality

Reweave Reality {1}{U}{U}

Instant
Choose target spell. If it's an instant, a sorcery, or you cast this spell from exile, copy it. You may choose new targets for the copy.
Prophecy {2}{U}{U} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
The rest of the world was black and white
But we were in screaming color
Rework the Canvas

Rework the Canvas {2}{W}

Enchantment
When Rework the Canvas enters, purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
Whenever one or more cards are put into exile from anywhere, you gain 2 life and scry 1.
  • Mious
Reyhsia, Truth Chaser

Reyhsia, Truth Chaser {1}{R}{R}

Legendary Planeswalker - Reyhsia
Whenever you activate a loyalty ability of Reyhsia, Truth Chaser, you may exile a card from your hand. If you do, draw a card.
[+2]: Each player exiles up to two cards from their hand, then draws that many cards.
[0]: Until end of turn, you may play a card exiled with Reyhsia and you may spend mana as though it were mana of any color to cast that spell.
[–10]: Each player exiles all but the bottom card of their library and may play cards they own exiled this way until the end of their next turn.
Loyalty:
3
Reyhsia, the Honorless

Reyhsia, the Honorless {1}{B}{R}

Legendary Planeswalker - Reyhsia
[+1]: Reveal the top card of your library and put it into your hand. Then if that card wasn't legendary, discard a card.
[–X]: Return target non-Reyhsia legendary permanent card with mana value X from your graveyard to the battlefield.
[–6]: Reyhsia, the Honorless deals 4 damage to each nonlegendary creature.
Loyalty:
3
  • Sparks of a Multiverse
Reytali, Song of the Sand
Reytali of Endless Muses

Reytali, Song of the Sand {2}{R}

Legendary Creature - Human Citizen
Each instant and sorcery card in your hand has orchestrate. Its orchestrate cost is equal to its mana cost reduced by {2}. (You may exile those cards from your hand anytime you could cast a sorcery for their orchestrate cost. When you next resolve a spell, you may cast it from exile without paying its mana cost.)
When you cast your third spell this turn, exile Reytali, then return her to the battlefield transformed.
2/3
Card has other part: Reytali of Endless Muses
  • MSEM Masters: Legends
Reytha's Discovery

Reytha's Discovery {2}{R}

Instant
Discard any number of cards, then sacrifice any number of artifacts. Draw X cards, where X is one plus the number of cards discarded and artifacts sacrificed this way.
As Reytha infiltrated Maktali, they realized the dreadful truth: The calamity was coming, and the King had no plan.
  • Riddles of Revio
Reytha, the Sandstorm

Reytha, the Sandstorm {1}{R}{W}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, create a 1/1 red and white Sand enchantment creature token with lifelink and haste.
“Each grain of sand fights as a member of my army.”
3/3
  • Riddles of Revio
Rhudai Fieldtiller

Rhudai Fieldtiller {2}{G}

Creature - Goat Druid
Rhudai Fieldtiller gets +1/+1 for each enchanted land you control.
At the beginning of your end step, untap each enchanted land you control.
3/3
  • Scriptures of Urshad
Rhysta's Deliverance

Rhysta's Deliverance {2}{W}

Enchantment
When this enchantment enters, you may discard a card. If you do, look at the top six cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Then shuffle.
If an effect would create one or more tokens under your control, it creates an additional one of those tokens of your choice.
  • The Petals Wilt
Rhythm of Avaz

Rhythm of Avaz {2}{R}

Enchantment
As Rhythm of Avaz enters, choose Cyrukan or Sahra.
• Cyrukan — At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
• Sahra — Creatures you control have menace and haste, and attack each combat if able.
  • Alkabah: The Rise of Soli
Rhythm of Nizev

Rhythm of Nizev {2}{U}

Enchantment
As Rhythm of Nizev enters, choose Fahrib or Rahstahde.
• Fahrib — Whenever you cast a spell from anywhere other than your hand, draw a card.
• Rahstahde — Creatures you control have prowess. (Multiple instances of prowess stack.)
  • Alkabah: The Rise of Soli
Ria-Demian Charm

Ria-Demian Charm {1}{B}{R}

Instant
Choose one —
• Destroy target monocolored creature.
• Ria-Demian Charm deals 2 damage to each creature.
• Each player discards two cards and loses 2 life.
“W-w-watch your back, oncesider.”
Rial, Silver Rose General

Rial, Silver Rose General {1}{W}{W}

Legendary Creature - Elf Soldier
First strike
Creatures you control attacking cause abilities of that creature to trigger as though it entered.
“It has been too long since we had the honor of fighting at your side, Warsong. Where would you have us lead?”
3/2
Rice Cultivator

Rice Cultivator {2}{W}

Creature - Goat Druid
When Rice Cultivator enters, search your library for a basic Plains card or an artifact card with a mana ability, reveal it, put it into your hand, then shuffle.
“Fieldwork builds character, young Barx. Not everything is best done with your rice thresher.”
1/3
  • Panxiou
Ride as One

Ride as One {1}{G}{G}

Instant
Target creature you control and each other creature with the same name as that creature get +3/+3 and gain trample until end of turn.
A hundred riders; one purpose.
  • Tales of Old Jidai
Ride into the Sunset

Ride into the Sunset {2}{W}

Enchantment
Whenever you cast a creature spell or create a creature token, you may exile target creature you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Another day, another hero.
  • High Noon
Right to Rule

Right to Rule {2}{W}

Enchantment
Whenever you cast a storied spell, you may pay {1}. If you do, draw a card. (Enchantments and legendary spells are storied.)
Sacrifice Right to Rule: Storied permanents you control gain indestructible until end of turn.
  • Storytime
Righteous Combat

Righteous Combat {R}{G}{W}

Instant
Target creature you control gets +2/+2 and gains lifelink until end of turn. It fights up to one target creature you don't control.
The Battle for Avaz was decisive and total destruction of Reha's forces by the combined might of Ameret and Siaveed.
  • Alkabah