12496 cards found
Depraved Archknight

Depraved Archknight {4}{B}{B}{B}

Creature - Demon Noble Knight
Menace
When Depraved Archknight enters, each opponent may pay 7 life. For each player that doesn't, you draw seven cards.
“Do not fear dishonor, knight. Fear me.”
7/7
  • Quest for the Roseblade
Depraved Disciple

Depraved Disciple {B}

Creature - Human Cleric
{T}, Exile a card from your graveyard: Add {B}.
Many priests are humble followers of their god. Others prefer to be worshiped as such themselves.
1/1
  • Pyramids of Atuum
Depraved Imp

Depraved Imp {2}{B}

Creature - Demon
Flying
When Depraved Imp enters, if you control a legendary creature, put two +1/+1 counters on Depraved Imp.
By themselves, imps only spread chaos. It takes a pure demon to bring out an imp's true inner malice.
1/2
  • Surging Tide
Depravity

Depravity {1}{B}{B}{B}

Enchantment
Whenever a source you control deals damage to a creature or planeswalker an opponent controls, exile that creature or planeswalker.
“You would dare disparage a djinni? Why, you must be raving mad.”
  • Al Tabaq
Deprived Div

Deprived Div {1}{B}{R}

Creature - Horror
First strike
Whenever Deprived Div deals combat damage to an opponent, end the turn. (Creatures without first strike won't deal damage this turn.)
Each div is a mortal fear made physical. Divs believe that if they can find their creator, they can take their essence and become human themselves.
5/2
  • Alkabah
Depth Charger

Depth Charger {U}{B}

Creature - Oyster
{2}{U}{B}: Return Depth Charger to its owner's hand. If you do, return target creature to its owner's hand. That player discards a card.
“I had thought going by the water would be safer. Maybe it was... most of us did make it, after all.”
—Ema, the traveler
1/3
  • Monsters of Chikyu
Depth Lurker

Depth Lurker {5}{B}

Creature - Leviathan
Flash
“Amazing, isn't it? A creature the size of a castle, and it hunts with stealth.”
—Atworth Wingate
6/3
  • Dark Seas of Shiryen
Depthcalling

Depthcalling {2}{G}

Enchantment
Whenever you draw your second card each turn, create a 1/1 blue Tentacle creature token.
{3}{G}, Sacrifice two creatures: You gain 1 life and draw a card. Activate only during your turn.
  • Elmare: Into the Abyss
Depthlight Beacon

Depthlight Beacon {4}

Artifact Creature - Ship
{4}{B}: Depthlight Beacon gets +1/+1 and gains lifelink until end of turn.
Cycling {2/B} ({2/B}, Discard this card: Draw a card.)
“Mayday! Systems critical! Deploy the medics and provide cover fire.”
—Mettalia
3/3
  • Elmare: Into the Abyss
Depthlight Brute

Depthlight Brute {4}{B}

Artifact Creature - Construct
When Depthlight Brute enters, if you control three or more artifacts, each opponent loses 3 life and you gain 3 life.
“Mission control to Jetstream. Initial probes being met with resistance. Send in the goliaths.”
—Depthlight radio transmission
4/4
  • Elmare: Into the Abyss
Depthlight Captain

Depthlight Captain {1}{B}{R}

Artifact Creature - Construct Scout
Menace
Other artifact creatures you control have menace.
{2}{B}{R}: Salvage an artifact or creature card. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
3/3
  • Elmare: Into the Abyss
Depthlight Frontliner

Depthlight Frontliner {4}{R}{R}

Artifact Creature - Construct
Trample
When Depthlight Frontliner enters, you may salvage up to one instant card and up to one sorcery card. (Exile those cards from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
5/5
  • Elmare: Into the Abyss
Depthlight Salvager

Depthlight Salvager {1}{B}

Artifact Creature - Construct Scout
Deathtouch
When Depthlight Salvager enters, you may salvage a creature card with mana value 3 or less. (Exile one from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
1/1
  • Elmare: Into the Abyss
Depths Stalker

Depths Stalker {U}{U}

Creature - Merfolk
Hexproof
Rapport — Whenever Depths Stalker and at least one other creature you control become tapped, Depths Stalker gets +1/+0 until end of turn and can't be blocked this turn.
1/3
  • Harvest Festival
Depths of Solitude

Depths of Solitude {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0.
Spells that target enchanted creature cost {1} more to cast.
  • Zero
Deputy Gibem

Deputy Gibem {R}

Legendary Creature - Goblin Soldier
When Deputy Gibem enters, post a bounty on each creature and each planeswalker. (Put a bounty counter on those permanents. Each of them have “When this permanent dies, each opponent draws a card” as long as it has a bounty counter on it.)
1/1
  • High Noon
Derail

Derail {B}

Instant
Choose one —
• Target creature gets -2/-2 until end of turn.
• Remove up to two counters from target permanent.
Nothing ever goes exactly as planned.
  • Rail War
Derange

Derange {3}{B}

Sorcery
Target player discards two cards.
Rerun (If you cast this from your hand, exile it as it resolves. Whenever a creature you control dies, you may cast this card from exile without paying its mana cost.)
John entered the house with a sane mind, and left it with no mind to speak of.
  • Video Horror System
Deranged Apothecary

Deranged Apothecary {2}{B}

Creature - Zombie Wizard
{B}, Sacrifice another creature: Deranged Apothecary gains indestructible until end of turn.
“A cranial ache and a dull pain in the chest? Why, I have just the thing.”
3/2
  • Goliaths of Nangjiao
Deranged Arsonist

Deranged Arsonist {2}{R}

Creature - Human Wizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, target creature can't block this turn.
“Everyone's afraid of fire.”
2/2
  • Tides of War
Deranged Razorclaw

Deranged Razorclaw {4}{R}{R}

Creature - Lizard Horror
Frenzy 3 (Whenever this creature attacks and isn't blocked, it gets +3/+0 until end of turn.)
Other red creatures you control have frenzy 2. (If a creature has multiple instances of frenzy, each triggers separately.)
Other creatures you control have frenzy 1.
3/3
  • Ophorio
Deranged Seeker

Deranged Seeker {3}{G}

Creature - Bird Beast
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Upon trying to undo the chaos Ada wrecks on their fates, some owls are stricken mad and forced to seek their fate unaided.
3/3
  • Ophorio
Derelict Watcher

Derelict Watcher {4}

Artifact Creature - Scarecrow
Defender
Whenever Derelict Watcher or another Scarecrow you control enters, create a 1/1 black Bird creature token with flying.
2/3
  • High Noon
Derringer Revelation

Derringer Revelation {2}{R}

Instant
Exile the top two cards of your library. Until end of turn, you may play cards exiled this way. If an instant or sorcery spell cast this way would deal damage to a player or planeswalker, it deals double that damage instead.
  • High Noon
Derrivan Beast Tracker

Derrivan Beast Tracker {G}

Creature - Elf Scout
{2}{G}, Sacrifice Derrivan Beast Tracker: Create a 3/3 green Beast creature token.
Medranos is so vast in flora and fauna its hunters are always discovering new creatures to chase.
0/1
  • K15 Core Set