3263 cards found
Splendid Defiance

Splendid Defiance {U}{U}

Enchantment
Whenever a nontoken creature you control perseveres, create a 1/1 blue Nymph creature token with flying. (A creature perseveres when it survives damage.)
  • Novea
Splinter Entanglement

Splinter Entanglement {B}{B}

Enchantment
Once during each of your turns, when you sacrifice a creature, enchantment, or planeswalker, you may choose one —
• Search your library for a card that shares a card type with the sacrificed permanent, reveal it, put it into your hand, then shuffle.
• Target opponent sacrifices a permanent that shares a card type with the sacrificed permanent.
  • Beyond the Blackwall
Spoils of the Undermarket

Spoils of the Undermarket {2}{B}

Enchantment
At the beginning of your upkeep, each opponent mills two cards.
{3}{B}: Exile target nonland card from an opponent's graveyard. Copy it. You may cast the copy. Activate only as a sorcery. (You still pay its costs, including color. Copies of permanents enter as tokens.)
  • Worlds Away
Sporeflow Mantle

Sporeflow Mantle {W}

Enchantment - Aura
Enchant creature
When Sporeflow Mantle enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Enchanted creature has vigilance.
  • Eralou
Sporegraft

Sporegraft {1}{B}

Enchantment - Aura
Enchant creature
When Sporegraft enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
Enchanted creature has lifelink.
  • Eralou
Sprawled Arming

Sprawled Arming {W}{W}

Enchantment - Aura
Enchant creature
When Sprawled Arming enters, put a +1/+1 counter on enchanted creature.
Enchanted creature has first strike.
{5}: Return Sprawled Arming to its owner's hand.
Spreading Dissent

Spreading Dissent {3}{R}{R}

Enchantment
When Spreading Dissent enters, exile all creatures until Spreading Dissent leaves the battlefield.
{X}: Put a random creature card with mana value X exiled with Spreading Dissent onto the battlefield. Any player may activate this ability.
  • Tides of War
Springstep Dryad

Springstep Dryad {2}{G}

Enchantment Creature - Nymph Dryad
Chronicle (As this enters and after your draw step, add a lore counter. Stop after III.)
[Lore I-II] Another target creature you control gets +1/+1 until end of turn.
[Lore III] Search your library for a basic land card, put it onto the battlefield, then shuffle.
3/2
  • Theros Triumphant
Spur of the Moment

Spur of the Moment {2}{W}

Enchantment
Whenever a creature you control enters, if you didn't cast it from your hand, put a +1/+1 counter on it.
{3}{W}: Exile target creature you control, then return it to the battlefield under its owner's control.
Why do tomorrow what can be done today?
Ssytai, Idleglen Adept

Ssytai, Idleglen Adept {1}{W}{U}

Legendary Creature - Lizard Monk
This spell has flash as long as you control a Monk.
When Ssytai enters, return target spell or creature you don't control to its owner's hand.
2/2
  • Adventurers of Onora
Stack Soarer

Stack Soarer {5}{U}{U}

Enchantment Creature - Whale
This spell costs {X} less to cast, where X is the number of card types among cards in your graveyard.
Flying, ward {2}
Despite their best effort, not even CySec could dam up the Great Dismar data lake.
4/4
  • Beyond the Blackwall
Stage Fright

Stage Fright {1}{U}

Enchantment - Aura
Enchant creature or enchantment
Enchanted permanent doesn't untap during its controller's untap step.
Enchanted permanent can't have counters put on it.
  • Villains: The Musical
Stalk the Dylso

Stalk the Dylso {G}

Enchantment
Whenever a creature enters under your team's control, reveal the top card of your library. If it's a creature card, you gain 2 life.
  • Ophorio
Stalker of Myth

Stalker of Myth {U}{R}

Enchantment Creature - Chimera
Menace
Stalker of Myth gets +1/+0 for each creature you control with chronicle.
{2}, Remove a counter from a permanent you control: Draw a card, then discard a card.
1/3
  • Theros Triumphant
Stargazing

Stargazing {U}

Legendary Enchantment
Whenever you draw a card, put a dream counter on Stargazing.
Remove seven dream counters from Stargazing and exile it: Shuffle your hand and graveyard into your library, then draw seven cards.
Starlight Veil

Starlight Veil {1}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control.
“Do the gods not envy us? They know our idle minds shape the stars of Nyx.”
—Polyxene the Doubter
  • Theros Triumphant
Starwing Nebula

Starwing Nebula {2}{G}{U}

Enchantment
You may exile cards you own as you reveal them. (You see the card before you exile it.)
During each of your turns, you may cast a card exiled with Starwing Nebula.
There are those who trust in the stars above the whims of fate.
  • Ophorio
Stasis Snare

Stasis Snare {1}{W}{W}

Enchantment
Flash (You may cast this spell any time you could cast an instant.)
When Stasis Snare enters, exile target creature an opponent controls until Stasis Snare leaves the battlefield.
  • Al Tabaq
Stay On Guard

Stay On Guard {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+3.
As long as enchanted creature has a +1/+1 counter on it, it has vigilance.
“Fire at the first sight of tentacles.”
  • Rail War
Steady Reminiscence

Steady Reminiscence {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Sacrifice Steady Reminiscence: Enchanted creature gains indestructible until end of turn.
“I am not ready to join you quite yet.”
  • Harvest Festival
Steed of the Loch
Brine Kelpie

Steed of the Loch

Enchantment - Aura Steed
(Color indicator: Steed of the Loch is blue)
(Transform this if it's not attached to a creature. Pay {2}{U} as a sorcery to unattach it.)
Enchant creature you control
Steed of the Loch's rider gets +2/+1.
Whenever Steed of the Loch's rider attacks, you may tap target creature an opponent controls.
Card has other part: Brine Kelpie
  • Quest for the Roseblade
Sticky Fingers

Sticky Fingers {U}{U}

Enchantment - Aura
Enchant creature
When Sticky Fingers enters, draw a card.
Enchanted creature gets +2/+0 and can't be blocked.
Stillness

Stillness {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature's activated abilities can't be activated.
Prevent all damage that would be dealt by enchanted creature.
  • Zero
Stillsong Exploiter

Stillsong Exploiter {2}{B}

Enchantment Creature - Avatar
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, each cursed opponent loses 1 life. You gain life equal to the life lost this way.
3/2
  • Beyond the Blackwall
Stillsong Inheritor

Stillsong Inheritor {1}{B}

Enchantment Creature - Demigod
Deathtouch
Whenever you cast a spell, you may pay 2 life. If you do, that spell gains deathtouch. (If it becomes a permanent, it keeps deathtouch indefinitely.)
Mayar never forgave Dusk City.
1/3
  • Beyond the Blackwall