11976 cards found
Desperate Thief

Desperate Thief {1}{B}

Creature - Human Rogue
Whenever Desperate Thief deals combat damage to a player, you may pay 2 life. If you do, draw a card.
Thievery is a short life when people are so wary and harsh.
2/1
  • End of Wollensie
Desperate Valkyrie

Desperate Valkyrie {2}{W}{W}

Creature - Angel
As an additional cost to cast this spell, pay {2} or sacrifice a creature.
Flying, vigilance
“Some say they maintain the workings of the cosmos in the Modrans' absence. If so, they've clearly been slacking off lately.”
—Ingrai, royal mage
3/4
  • Arkadai
Desperate Vanguard

Desperate Vanguard {2}{B}

Creature - Human Soldier
Haste
Fleeting {B} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
“If I were to die, would I scream?”
3/1
  • End of Wollensie
Despoiler of Civilization

Despoiler of Civilization {2}{B}

Creature - Orc Nomad
Assault {1}{B} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
Whenever a creature you control assaults, you may have target creature get -2/-2 until end of turn.
3/2
  • Scriptures of Urshad
Despot of Traublassen
Dowager of Traublassen

Despot of Traublassen

Creature - Vampire
(Color indicator: Despot of Traublassen is black)
Flying
Whenever another creature dies, each opponent loses 1 life and you gain 1 life.
Now she makes her pain known to everyone else.
3/3
Card has other part: Dowager of Traublassen
  • Innistrad In Memoriam
Desraen, Serpent's Will

Desraen, Serpent's Will {2}{W}{U}

Legendary Creature - Human Wizard
Rapport — Whenever Desraen, Serpent's Will and at least one other creature you control become tapped, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
2/4
  • Harvest Festival
Destabilizing the Rifts

Destabilizing the Rifts {W}{U}

Enchantment
Whenever you create one or more tokens, put a rift counter on Destabilizing the Rifts.
As long as Destabilizing the Rifts has seven or more rift counters on it, creature tokens you control can't leave the battlefield.
Destiny Beyond Measure

Destiny Beyond Measure {6}{G}{G}

Enchantment
When Destiny Beyond Measure enters, tap each creature you control.
Creatures you control get +8/+8 and have “This creature enters tapped.”
“This world will end, but beyond it we shall tower above the very stars.”
— Vashi, Twin-Star Paragon
  • Beyond Our Ken
Destroyed Isle

Destroyed Isle

Land
As Destroyed Isle enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {W}, {U}, or {B}.
All that remains are corpses, ruins, and thousands and thousands of feathers.
  • Sparks of a Multiverse
Destroyed Monument

Destroyed Monument {W}{U}

Artifact
{2}, {T}: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. Activate only as a sorcery.
“Oh, isn't it so sad to think about the good times, for you and I?”
—Sesilius of Wicked Ways
Destroyed Study

Destroyed Study {W}{U}{B}

Enchantment - Study
Archive 4 (As this enters, shuffle the top four cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
At the beginning of each opponent's upkeep, that player may pay 2 life. If they do, you gain 2 life. Otherwise, you draw a card from the archived library.
  • Sparks of a Multiverse
Destructive Serpent
Determined Koi

Destructive Serpent

Creature - Serpent
(Color indicator: Destructive Serpent is blue)
Trample
Creatures your opponents control get -1/-0.
Rarely seen in the wild. Huge and vicious, it is capable of destroying entire cities in a rage.
7/7
Card has other part: Determined Koi
Detached Specters

Detached Specters {2}{U}

Creature - Spirit Knight
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on Detached Specters.
“...And for as long as you remember them, the riders of the Pale Night will live on.”
—Children's story
2/2
  • End of Wollensie
Detective's Gambit

Detective's Gambit {2}{B}

Enchantment
Whenever one or more creatures you control deal combat damage to a player or planeswalker, you draw a card and you lose 1 life.
“Brave Kaibry watched with baited breath, soon they'd be one with bated death.”
—That Fateful Tuesday, Act III
  • The Stage Presents: The Neverending Act
Determined Chevalier

Determined Chevalier {4}{W}

Creature - Human Knight
Determined Chevalier has vigilance as long as it's embattled. (A creature is embattled if it has a counter on it or a permanent you control attached to it.)
“We continue the work of the Rose Order, and will put Gamhaugen and Caer Crann to the sword.”
4/5
  • Quest for the Roseblade
Determined Evangelist

Determined Evangelist {1}{W}{B}

Creature - Human Cleric
Tithe (When this creature enters, you may tap three other artifacts and/or creatures you control.)
Menace, lifelink
When Determined Evangelist's tithe is paid, put two +1/+1 counters on it.
2/2
  • Eralou
Determined Explorer

Determined Explorer {1}{B}

Creature - Human Scout
Menace
{1}{B}, Exile another three cards from your graveyard: Return Determined Explorer from your graveyard to your hand.
“Until this mission ends, there ain't no grave that can hold my body down.”
2/1
  • Love Song
Determined Hero

Determined Hero {1}{W}

Creature - Human Knight Avatar
Whenever Determined Hero attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/1
  • Arkadai
Determined Koi
Destructive Serpent

Determined Koi {1}{U}

Creature - Fish
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Determined Koi has three or more +1/+1 counters on it, remove them all and transform it.
In the distant past, it was stronger than its horribly weak descendants that exist today.
0/1
Card has other part: Destructive Serpent
Determined Slayer

Determined Slayer {B}

Creature - Human Rogue
{2}{B}, Sacrifice Determined Slayer: Exile up to three target cards from target player's graveyard. They lose that much life.
“I don't care how many tentacles it has. Nothing survives six bullets to the head.”
—Winston Galloway, last words
1/1
  • Rail War
Determined to Prevail

Determined to Prevail {1}{W}{W}

Enchantment
Whenever Determined to Prevail or another artifact or enchantment you control enters, target creature you control gets +1/+1 and gains indestructible and vigilance until end of turn.
Forage and check on another outpost. The task was simple, and they hadn't trusted Tahti to do it alone; but for the first time in forever, she felt strong.
  • Lovi Awoken
Detritus Scourge

Detritus Scourge {3}{G}

Creature - Plant Elemental
When Detritus Scourge enters, you mill eight cards. Put a +1/+1 counter on Detritus Scourge for each creature card milled this way.
“It came from under the leaves, a tangle of roots and old bones, smelling of death. We turned and ran before we too joined the rotting floor of the Zadyk.”
2/2
  • The Unraveling
Devilish Undoer

Devilish Undoer {2}{B}

Creature - Devil Cleric
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
When Devilish Undoer enters, if the trial was failed, return target creature card from your graveyard to your hand.
“You thought your sin would die with your victim. You were wrong.”
2/1
  • Mious
Devious Kalku
Last Goodbye

Devious Kalku {2}{B}

Creature - Human Warlock
Menace
When Devious Kalku enters, you may search your library for a card, put that card into your graveyard, then shuffle.
The spirits of the Relonche are attuned enough to each other...
2/2
Card has other part: Last Goodbye
  • Road to Carü Mapu
Devious Naiad

Devious Naiad {2}{R}

Creature - Merfolk Wizard
Flash
When Devious Naiad enters, exchange control of it and target creature until end of turn. Untap that creature. It gains haste until end of turn.
2/1
  • Novea