{B}, Pay 1 life: Target creature's controller sacrifices it unless that player pays 1 life. {B}, Sacrifice a creature: You gain life equal to the sacrificed creature's power.
At the beginning of your upkeep, you gain 1 life for each color among permanents you control. {W}{U}{B}{R}{G}, Sacrifice Sartha's Studies: Double your life total.
As her mentor grew jealous of her skills, Sartha sought others who would teach her.
When Sasori Nightrunner enters, create a 2/2 colorless Spirit creature token. Whenever a colorless creature you control dies, each opponent loses 1 life.
Vigilance Satrapies you control have “{T}: Add {C}{C}.”
The merchants and couriers of Alkabah are its lifeblood, being able to traverse the deserts, mountains, and forests to deliver information and supplies.
Flying Tap three untapped Satrapies you control: Recruit. Activate only as a sorcery. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
Protecting at the Shah's command, Soli is always safe and protected.
Menace Savage Stalker attacks each combat if able.
In Ivenge's peaceful society, his frustrations grew inward and twisted into monstrous fantasies. In the chaos of Lovi's return, he gave in and sought release at last.
Whenever you cast a spell, you may pay {1}. If you do, put a storage counter on Savings Broker. Remove X storage counters from Savings Broker: Add {C} for each storage counter removed this way. You gain X life.
Creature spells you cast cost {2} less to cast. Whenever a creature you control enters, if it doesn't have vanishing, put four time counters on it and it gains vanishing.
Equipped creature gets +1/+1. Equipped creature has “When this creature dies, if it's not a token, create a token that's a copy of it except it's a colorless Spirit Dragon with flying in addition to its other abilities.” Equip {2}
Haste Motley — At the beginning of your upkeep, if there are five or more names among nonland permanents you control, Scarletblood Hound deals 3 damage to each opponent.
Target player reveals their hand. You choose a nonland card from it. That player discards that card. Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{3}, {T}: Draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)