15897 cards found
Heroes' Adversary

Heroes' Adversary {3}{W}

Creature - Cat
Colossal 2—{6}{W}{W} (You may cast this for its colossal cost to have it enter with two +1/+1 counters; or pay {6}{W}{W} as a sorcery: Put two +1/+1 counters on it if it has none.)
When Heroes' Adversary's colossal ability puts one or more counters on it, exile target creature an opponent controls until Heroes' Adversary leaves the battlefield.
3/3
  • Theros Triumphant
Heroic Crusader
Faradia's Ascendant

Heroic Crusader {1}{W}{W}

Creature - Human Soldier
Lifelink
Tap three other untapped creatures and/or artifacts you control: Transform Heroic Crusader.
Even after Faradia was gone...
3/3
Card has other part: Faradia's Ascendant
Hesediel, the Reborn

Hesediel, the Reborn {1}{W}{W}

Legendary Creature - Elk Spirit
First strike, lifelink
Once each turn, when another nontoken creature you control dies, you may create a 2/2 white Elk Spirit creature token with first strike and lifelink named Fawn of Hesediel.
3/3
Hethwyr Warcaster

Hethwyr Warcaster {2}{U}{U}

Creature - Human Wizard
Prowess
Whenever Hethwyr Warcaster or another Wizard you control enters, you may draw a card.
“Would you really trust some hothead with a sword to lead you to victory?”
3/2
  • Seasons of War
Hexfang Ascetic

Hexfang Ascetic {1}{G}{U}

Creature - Human Shaman
Flash
When Hexfang Ascetic enters, return target spell to its owner's hand.
Some few souls resist the allure of the demonic cults, preferring asceticism to study their own unique magics.
3/1
  • Descent from the Highlands
Hextwister Hare

Hextwister Hare {2}{B}

Creature - Rabbit Shaman
When Hextwister Hare enters, if you control another Shaman or there's a Shaman card in your graveyard, each opponent discards a card.
“You'll be moving slow and steady after this, alright!”
3/2
  • Adventurers of Onora
Hibiscus Snapdragon

Hibiscus Snapdragon {5}{G}

Creature - Plant Dragon
{1}{G}, Discard Hibiscus Snapdragon: Create a Treasure token.
Scavenge {4}{G} ({4}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
3/6
  • Panxiou
High Chancellor Kazimir

High Chancellor Kazimir {2}{W}{W}

Legendary Creature - Human Advisor
Whenever a player casts a noncreature spell, create a 1/1 white Human Soldier creature token.
{1}{U}, Tap four untapped creatures you control: Counter target noncreature spell.
“The city needs order. Not heroics.”
3/4
High Rollers Esteemed

High Rollers Esteemed {2}{R}

Creature - Construct Noble
Flash
Prowess
When High Rollers Esteemed enters, you may choose new targets for target spell or ability unless its controller has High Rollers Esteemed deal 4 damage to them.
3/1
  • The Stage Presents: The Neverending Act
High-Priestess Nebti

High-Priestess Nebti {1}{W}{W}

Legendary Creature - Human Cleric
Whenever High-Priestess Nebti attacks or blocks, create a 2/2 white Cat creature token.
{1}{R}{R}, Tap an untapped Cat creature you control: That creature fights target creature you don't control.
3/3
Highpeak Rider

Highpeak Rider {2}{G}

Creature - Human Scout
Whenever Highpeak Rider attacks, search your library for a land card and put it onto the battlefield, then shuffle. Sacrifice that land at the beginning of the next end step.
“I love looking over our great city of Caulte from the mountains. The zombie invaders, I could do without seeing.”
3/3
  • Survive the Night
Highpoint Farseer

Highpoint Farseer {4}{U}

Creature - Bird Scout
Flying
You may look at the top card of your library any time.
Situated at the peak of Mount Meridia, the aptly-named Temple Highpoint is said to have perches that can see all the way to the outer edge of Bleakrealm.
3/3
  • Adventurers of Onora
Highwild Survivalist

Highwild Survivalist {R}{G}

Creature - Human Shaman
Wanderlust — Whenever Highwild Survivalist attacks, add {R} or {G}. If you control four or more differently named lands, add {R}{G} instead. Until end of turn, you don't lose mana added this way as steps and phases end.
3/2
  • Worlds Away
Hilaback Outriders

Hilaback Outriders {3}{B}

Creature - Human Nomad
Assault {B} (Whenever this attacks, if it has no +1/+1 counters on it, you may pay its assault cost to put a +1/+1 counter on it.)
When Hilaback Outriders assaults, it gains menace until end of turn.
3/3
  • Scriptures of Urshad
Hiroto Jaakuna

Hiroto Jaakuna {2}{B}{R}

Legendary Creature - Human Rogue
Whenever a creature dies, exile it.
Hiroto Jaakuna has all activated abilities of creature cards exiled with Hiroto Jaakuna.
“We're all just pieces on a gameboard, Eiji, but only one of us still plays by the rules.”
3/4
  • Tales of Old Jidai
Hirsute Champion

Hirsute Champion {2}{W}

Creature - Human Soldier
Civilized — As long as you control an artifact, a creature, and an enchantment, prevent all combat damage that would be dealt to Hirsute Champion.
He will only cut his locks when defeated in battle, leading many to believe the long hair makes him invincible.
3/3
  • Scriptures of Urshad
Hisano the White Lion

Hisano the White Lion {R}{G}

Legendary Creature - Human Warrior
If a permanent with spirited entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
“Like vermin beneath my claws.”
3/2
  • Tales of Old Jidai
Holcomb of the Peregrine

Holcomb of the Peregrine {1}{G}{U}

Legendary Creature - Human Pirate
First mate—Each nonland card in your starting deck has the same name as exactly one other card in your starting deck. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Vigilance
Whenever you cast a spell with the same name as a card in your graveyard, draw a card.
3/3
Hollow Hooligan

Hollow Hooligan {2}{R}{R}

Creature - Illusion Rogue
When Hollow Hooligan enters, up to two target creatures can't block this turn.
Mirage {1}{R} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/2
  • Kaleidoscope
Hollow Queen

Hollow Queen {1}{G}{U}

Creature - Horror Noble
Hollow Queen can't be blocked by tokens.
Whenever Hollow Queen deals combat damage to a player or planeswalker, you may remove a counter from a permanent you control. If you do, put a +1/+1 counter on target creature you control.
3/3
  • The Stage Presents: The Neverending Act
Hollow Wanderer

Hollow Wanderer {1}{U}

Creature - Human Warlock Horror
Flying
When Hollow Wanderer becomes the target of an ability or spell, sacrifice Hollow Wanderer.
Some who were touched by magic were carved out from the inside and filled by power — and impulses not their own.
3/1
  • Lovi Awoken
Honorable Mentor

Honorable Mentor {2}{R}{W}

Enchantment Creature - Sphinx
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever Honorable Mentor mentors a creature, that creature and Honorable Mentor each gain first strike until end of turn.
3/2
  • Riddles of Revio
Hooded Inquirers

Hooded Inquirers {3}{G/U}{G/U}

Creature - Human Rogue
When Hooded Inquirers enters, draw two cards.
“Here's some simple math for you. There are three of you, and we only need to keep one of you alive to tell us where the gold is kept.”
3/3
  • A Tourney at Whiterun
Hopeful Caretaker
Mending Caretaker

Hopeful Caretaker {3}{W}

Creature - Beast
Lifelink
Whenever you gain life, you may transform Hopeful Caretaker. If you don't, put a +1/+1 counter on it.
The odd pink creatures wander the world, offering a healing touch to the humans and monsters they encounter...
3/3
Card has other part: Mending Caretaker
  • Monsters of Chikyu
Hopesinker

Hopesinker {2}{U}

Creature - Leech Horror
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Pressure {U} (You may cast this spell for its pressure cost if there are seven or more cards in your graveyard.)
“Isn't it funny when your worst nightmare literally appears out of the blue?”
—Turi of Hollow Depths
3/2
  • Elmare: Into the Abyss