9545 cards found
Encrypted Dagger

Encrypted Dagger {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has hexproof.
Whenever equipped creature deals combat damage to a player, you may return up to one target instant or sorcery card from your graveyard to your hand.
Equip {3}
  • Spark of Revolution
End of the Road

End of the Road {R}{W}{B}

Sorcery
Destroy target creature. End of the Road deals damage equal to that creature's power to that creature's controller or a planeswalker that player controls.
“Less than devilish.”
—Mious expression meaning ‘a worthless person'
Endak City Slavedriver

Endak City Slavedriver {2}{B}

Creature - Rhino Soldier
Sacrifice a creature: Put a +1/+1 counter on Endak City Slavedriver. Activate only as a sorcery.
“Steal a farmer's crop, and you feed yourself for a day. Enslave a farmer, and you feed yourself for life.”
2/2
  • Scriptures of Urshad
Endak Death Pits

Endak Death Pits {3}{B}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Target creature gets -1/-1 until end of turn. Activate only as a sorcery.”
The sand of the Endak imperial arena is sodden with the blood of thousands.
  • Scriptures of Urshad
Endak Savagery

Endak Savagery {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Bloody melees that last hours are fought in in the Endak imperial arena, with gladiators fighting for their own survival.
  • Scriptures of Urshad
Endangered Rhino

Endangered Rhino {4}{G}{G}

Creature - Rhino
Trample
When Endangered Rhino dies, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
As the last rhino fell, the realm was left with only memories and idols carved in its likeness.
5/5
  • Goliaths of Nangjiao
Endless Expedition

Endless Expedition {2}{G}

Enchantment
Whenever a land you control enters, choose one. If it doesn't share a name with another land you control, instead choose both—
• Create a 1/1 Scout creature token that's all colors.
• Put a +1/+1 counter on a creature you control.
  • MSEM Masters 2021
Endless Gossip

Endless Gossip {3}{U}{U}

Sorcery
Draw a card for each creature you control.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • Feanav: The Apothecary's Progress
Endless Inspiration

Endless Inspiration {3}{R}{R}

Enchantment
Whenever a player casts a spell, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it was mana of any type to cast it.
At the beginning of your end step, put all cards exiled with Endless Inspiration into their owner's graveyards.
  • Arcanum Academia
Endless Sanctum

Endless Sanctum {1}

Artifact - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever you draw a card from the archived library, put the top card of your main library on the bottom of the archived library.
{B}: Exchange a card from the archived library with a card from your hand.
  • Arcanum Academia
Endless Walc

Endless Walc {4}{R}{R}

Creature - Elemental Reflection
Menace
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
4/4
Endmire Raven

Endmire Raven {2}{B}

Creature - Zombie Bird
Flying
When Endmire Raven dies, each opponent loses 2 life and you gain 2 life.
Cursed from beak to tail feather.
2/1
  • Seasons of War
Endmire Scourer

Endmire Scourer {4}

Artifact Creature - Golem
When Endmire Scourer dies, search your library for a card with mana value 4 or less, reveal it, put it into your hand, then shuffle.
Desperate leaders send droves of them into the Frontier, searching for unaccounted shards.
3/2
  • Seasons of War
Endrison Familiar

Endrison Familiar {3}{G}

Creature - Wolf
When Endrison Familiar enters, reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
It knows the Neo-Duskwood better than its masters, so they trust it to guide them through it.
2/3
  • Aftermath
Endrison Harvester

Endrison Harvester {3}{B}

Creature - Elf Rogue
When Endrison Harvester enters, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
{1}{B}: Endrison Harvester gets +1/+1 until end of turn.
1/2
  • Aftermath
Endrison Nourisher

Endrison Nourisher {2}{B}{G}

Creature - Elf Druid
You may play lands from your graveyard.
{B}{G}, Sacrifice three lands: Return Endrison Nourisher from your graveyard to your hand.
3/3
Endure Ennui

Endure Ennui {3}{U}{U}

Sorcery
Any number of target players mill twice X cards, where X is the number of artifacts and enchantments you control. Then you may cast a nonland card with mana value X or less from a graveyard without paying its mana cost. You can't cast more spells this turn.
“Look upon my works.”
  • Arcanum Academia
Enduring Charge

Enduring Charge {2}{R}

Creature - Elemental
Menace
Whenever you cast a noncreature spell, Enduring Charge gets +1/+1 until end of turn.
The power plant held more secrets than Masaru could have predicted...
2/2
  • Monsters of Chikyu
Enduring Memory

Enduring Memory {1}{G}

Sorcery
As an additional cost to cast this spell, reveal a sorcery card from your hand or pay {2}.
Return target card from your graveyard to your hand.
  • Ophorio
Enduring Plague

Enduring Plague {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-3.
Revive {6}{B} ({6}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
  • Over the Horizon
Enduring Rockshell

Enduring Rockshell {2}{U}

Creature - Turtle
{U}: Enduring Rockshell gets -1/+1 until end of turn.
Whenever Enduring Rockshell perseveres, draw a card, then discard a card. (A creature perseveres when it survives damage.)
2/3
  • Surging Tide
Enduring Vestige

Enduring Vestige

Land
{T}: Add {C}.
{3}, {T}, Sacrifice Enduring Vestige: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.
  • Tides of War
Enemies of My Enemy

Enemies of My Enemy {1}{R}

Sorcery
Gain control of target creature with mana value 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Energize

Energize {1}{R}

Sorcery
Energize deals 3 damage to any target.
Catalyze. (The next spell you cast this turn costs {1} less to cast.)
  • Oirohpo
Enforce the Cycle

Enforce the Cycle {2}{G}

Instant
Destroy target artifact or enchantment. Purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
Bahet's servants worship destruction; death, the end, the purification of Mious.
  • Mious