3158 cards found
Spellclad Auranaught

Spellclad Auranaught {2}{G}{W}

Creature - Human Knight
Hexproof
Creatures you control get +1/+1 for each Aura attached to them.
“Wear the stars and you shall never walk a darkened path.”
—Valustrad, auranaught paragon
3/3
  • Worlds Away
Spellsword Elite

Spellsword Elite {W}{U}

Creature - Human Soldier
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Remove a +1/+1 counter from Spellsword Elite: The next noncreature spell you cast this turn costs {1} less to cast.
1/1
Spellweaver Aureate

Spellweaver Aureate {1}{W}

Creature - Spirit Wizard
Flying
Whenever an enchantment you control enters, target creature you control gets +1/+1 until end of turn.
“I am the needle; they are the thread.”
1/1
  • Worlds Away
Sphinx of Insight

Sphinx of Insight {2}{G}{W}

Enchantment Creature - Sphinx
Flying
At the beginning of your upkeep, if you control three or more enchantments, create a 1/1 white Soldier creature token.
3/5
  • Riddles of Revio
Sphinx's Authority

Sphinx's Authority {1}{W}{W}

Enchantment
Each opponent can't draw more than one card each turn.
Cycling {W} ({W}, Discard this card: Draw a card.)
When you cycle Sphinx's Authority, you gain 1 life.
“Trespass no further upon these sands.”
  • Riddles of Revio
Sphinx's Grandeur

Sphinx's Grandeur {2}{G}{W}

Legendary Enchantment
Whenever Sphinx's Grandeur or another enchantment you control enters, create a 1/1 white Soldier creature token.
Creatures you control get +1/+1.
  • Riddles of Revio
Sphinx's Sight

Sphinx's Sight {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and has flying.
Foresight — Whenever you draw your second card each turn, return Sphinx's Sight from your graveyard to your hand.
  • Riddles of Revio
Spirit Drain

Spirit Drain {2}{W}

Sorcery
Destroy target enchantment. Put a +1/+1 counter on target creature you control.
  • Zero
Spirit Guidance

Spirit Guidance {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
Sacrifice Spirit Guidance: Exile enchanted creature, then return it to the battlefield under its owner's control.
  • High Noon
Spirit Keeper

Spirit Keeper {W}

Creature - Human Cleric
Lifelink
Revive {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
“Do not slack off in my absence. I shan't be long gone.”
1/1
Spirit Snare

Spirit Snare {1}{W/B}{U}

Instant
Counter target spell. If that spell is countered this way, exile it and its controller's graveyard.
Naogui tightened his grip around Ajani's spirit, each a dark parallel of the other.
“Accept the lotus's gift, hero,” the luocha spat. “Accept, and for once, defy a god yourself!”
  • Panxiou
Spirit of the Harvest

Spirit of the Harvest {2}{W}{W}

Creature - Spirit
Whenever a land you control enters, target creature gains your choice of flying or lifelink until end of turn.
Before Jobiah ascended, the Azutahns worshiped the sky-ox Darutu and his great herd of harvest spirits.
4/4
  • Scriptures of Urshad
Spirit of the Mountains

Spirit of the Mountains {W}

Riddle Enchantment Creature - Bird Spirit
Flying
At the beginning of your draw step, if Spirit of the Mountains is tapped, put three +1/+1 counters on it.
1/1
  • Riddles of Revio
Spiritual Ascension

Spiritual Ascension {4}{W}

Enchantment
If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.
  • Path of Shadows
Spiritual Guidance

Spiritual Guidance {1}{W}{U}

Enchantment
Once each turn, when you activate a nonmana ability, you may gain 1 life and draw a card.
{2}{W}{U}: You may tap or untap target creature or artifact.
  • Feanav: The Apothecary's Progress
  • MSEM Champions 135 135
Spiritual Heir

Spiritual Heir {1}{W}

Creature - Human Monk
Whenever Spiritual Heir deals combat damage to a player, you may search your library for a card named Spiritual Heir, reveal it, put it into your hand, then shuffle.
“You will not become like me. You will become me.”
3/1
  • Glacia: Hail to the Queen
Spirituality

Spirituality {W}{W}{W}

Enchantment
Whenever you gain life, put a +1/+1 counter or loyalty counter on up to that many target permanents.
Whenever you cast a white spell, create a 1/1 white Cleric creature token with lifelink.
Unity tempered with piety, a digital divinity forged through mortal minds. A pantheon of imagination, and the purest of hope.
  • Beyond the Blackwall
Spiteful Domovoi

Spiteful Domovoi {3}{W/B}

Creature - Spirit Warrior
Flying
Whenever another creature you control dies, creatures you control get +1/+1 until end of turn.
2/3
  • The Unraveling
Splendid Leap

Splendid Leap {1}{W}

Sorcery
Target creature gains flying, double strike, and lifelink until end of turn.
“Sir, why have you assigned my college to study this?” asked Adavene.
“Have you not always wanted to see an alligator fly?” said Lord Erollin.
  • Eralou
Splintering Hail

Splintering Hail {1}{W}

Instant
Splintering Hail deals 5 damage divided as you choose among any number of target blocking creatures.
“First the walking dead, now this. These promised secrets better be worth it, Seto.”
—Xiong Mao
  • Glacia: Hail to the Queen
Splintering Scuttler

Splintering Scuttler {2}{W}

Creature - Crab Reflection
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
“Because desert crabs needed to be even harder to kill.”
1/3
  • Oirohpo
Splitting Phantasm

Splitting Phantasm {1}{W}

Creature - Reflection Rebel
Flying
Shimmer (Whenever this creature attacks, create a tapped and attacking token that's a copy of it. Exile the token at the beginning of the end step.)
1/1
Spoiled Prince

Spoiled Prince {3}{W}

Creature - Horror Noble
When Spoiled Prince enters, each player sacrifices a creature with the greatest power among creatures they control.
“Speak to me like that? Keep at that, and soon you won't be speaking at all!”
3/3
  • The Stage Presents: The Neverending Act
Sponsor of the Folded Fan

Sponsor of the Folded Fan {1}{W}

Creature - Human Warrior
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
{3}{W}: You gain 1 life.
Sponsor of the Folded Fan gets +2/+0 as long as you're in a renaissance.
1/3
  • Nangjiao In Bloom
Sporecrafter's Gift

Sporecrafter's Gift {2}{W}{W}

Sorcery
Germinate three times. (To germinate, put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
The sporecrafters believe that a spore has the potential to serve any need, and for that reason, it is the greatest gift of all.
  • Eralou