2653 cards found
Warden of Distortion

Warden of Distortion {3}{B}{B}

Legendary Creature - Nightmare Dragon
Flying
If Warden of Distortion would die, you may exile a creature card from your graveyard. If you do, Warden of Distortion becomes a copy of that creature, except it's a 4/4 Nightmare Dragon and it has flying and this ability. It gains indestructible until end of turn.
4/4
Warden of the Dead

Warden of the Dead {2}{B}{B}

Creature - Demon
When Warden of the Dead enters, you draw a card and you lose 1 life.
When Warden of the Dead dies, conjure three cards named Warden of the Dead and shuffle them into your main library. For the rest of the game, you may cast spells named Warden of the Dead without paying their mana costs.
4/4
Wardwing Seraph

Wardwing Seraph {3}{W}{W}

Creature - Angel
Flying
Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When you turn Wardwing Seraph face up, untap it.
“Don't waste your praise. Cherubs choose to protect. Seraphs barely have minds to choose with.”
—Ghabdo, Iframite pack leader
3/5
  • MSEM Secret Lair Drops
  • Mious
Warfury Dragon

Warfury Dragon {3}{R}{R}

Creature - Dragon
Flying, haste
Whenever Warfury Dragon becomes enchanted or equipped, monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)
4/4
  • Glacia: Hail to the Queen
Warped Reader

Warped Reader {4}{U}{U}

Creature - Bird Mystic
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Fateweaving is not always a pretty procedure.
4/5
  • Ophorio
Warrior's Request

Warrior's Request {3}{R}{R}

Sorcery
You may put a Dragon creature card from your hand onto the battlefield. That creature gains haste until end of turn. Return it to its owner's hand at the beginning of the next end step.
“As Sveth's hand trailed blood on his friend's snout, he asked for vengeance.”
—Azamir, “Prince And Dragonheart”
  • Storytime
Warsworn Angel

Warsworn Angel {3}{W}{W}

Creature - Angel
Flying, lifelink
Legendary creatures you control get +1/+1.
“For years I prayed for health and safety, when all this time I should have been praying for victory.”
—Margyd, Sanctum commander
3/4
  • Seasons of War
Wartorn Veteran

Wartorn Veteran {2}{R}{R}

Creature - Human Warrior
Trample, prowess
You may exert Wartorn Veteran as it attacks. When you do, double its power until end of turn. (An exerted creature won't untap during your next untap step.)
2/1
  • End of Wollensie
Wary Watchkeeper

Wary Watchkeeper {2}{U}{U}

Creature - Human Warrior
Hexproof
When Wary Watchkeeper enters, target player mills three cards.
2/4
  • Plagues of Fretport
Waste Grazer

Waste Grazer {2}{B}{B}

Creature - Zombie Elephant
Trample
Waste Grazer can't attack unless you've descended this turn. (You descended if a permanent card was put into your graveyard from anywhere this turn.)
It grazes on grass gone longer than itself.
6/5
  • MSEM Masters Cube 2025
Wasteland Rabblerousers

Wasteland Rabblerousers {3}{R}{R}

Creature - Orc Nomad Warrior
Haste
When Wasteland Rabblerousers enters, creatures your opponents control with power X or less can't block this turn, where X is the number of Deserts you control.
5/5
  • Over the Horizon
Watchful Skyguardian

Watchful Skyguardian {1}{W}{W}

Creature - Bird
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
2/2
  • Tides of War
Watchkeeper's Prerogative

Watchkeeper's Prerogative {2}{G}{G}

Instant
Remove all -1/-1 counters from target creature. That creature gets +3/+3 and gains trample until end of turn.
  • Plagues of Fretport
Wave Spinner

Wave Spinner {2}{U}{U}

Creature - Merfolk Wizard
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
{3}{U}: Target creature gains slipstream until end of turn.
3/3
  • Elmare: Into the Abyss
Way of Kindred Mind

Way of Kindred Mind {1}{U}{U}

Instant
Create two Idol tokens, then counter target spell unless its controller pays {1} for each Idol you control. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
  • Goliaths of Nangjiao
Wayward Wanderers

Wayward Wanderers {X}{G}{G}

Enchantment Creature - Avatar
As Wayward Wanderers enters, you may have it become X/X with ward {X} and “Other creatures you control have base power and toughness X/X.”
{1}{G}: Return Wayward Wanderers to its owner's hand.
Many cross the Blackwall seeking Bastion, but not all find their path before they lose their self.
*/*
  • Beyond the Blackwall
Wealth of the Flood

Wealth of the Flood {5}{U}{U}

Sorcery
Create an 8/8 blue Kraken creature token.
{2}{U}, Discard Wealth of the Flood: Create a Treasure token. Scry 2.
With harmony restored, Shigurei was free to live a docile, peaceful life.
  • Nangjiao In Bloom
Weary Watchkeeper

Weary Watchkeeper {1}{R}{R}

Creature - Human Warrior
{2}{R}: Creatures you control get +1/+0 until end of turn.
{1}{G}: Creatures you control gain trample until end of turn.
2/3
  • Plagues of Fretport
Weaver of Mists

Weaver of Mists {1}{U}{U}

Creature - Elf Wizard
When Weaver of Mists enters, substantiate target card in your graveyard. (Put it onto the battlefield face down as a 2/2 creature. You may turn it face up and cast it at any time for its mana cost if it isn't a creature.)
Spells you cast from anywhere other than your hand cost {1} less to cast.
0/2
  • MSEM Masters 2021
Weight of Consciousness

Weight of Consciousness {X}{B}{B}{B}

Sorcery
Choose any number —
• Each player loses X life.
• Each player discards X cards.
• Each player sacrifices X creatures.
• Each player sacrifices X lands.
“Close your eyes.”
  • End of Wollensie
Weizenmother

Weizenmother {4}{W}{W}

Creature - Spirit Horror
When Weizenmother enters, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
“You will not leave me, child.”
3/5
  • Innistrad In Memoriam
Weku, Malignity Spirit

Weku, Malignity Spirit {2}{B}{B}

Legendary Creature - Spirit Demon
Flying, deathtouch
{2}{B}{B}, Exile Weku, Malignity Spirit from your graveyard with four pact counters on him: You draw four cards and you gain 4 life.
At the beginning of your upkeep, if Weku is exiled with a pact counter on him, remove a pact counter from him. Then if Weku has no pact counters on him, you lose the game.
4/4
  • Road to Carü Mapu
Welcome to the Ashmouth

Welcome to the Ashmouth {X}{R}{R}

Sorcery
Choose one —
• Welcome to the Ashmouth deals twice X damage to target creature or planeswalker.
• Welcome to the Ashmouth deals X damage to each creature and each planeswalker.
Flashback {X}{R}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Wellspring of Life

Wellspring of Life {2}{G}{G}

Enchantment
At the beginning of your upkeep, you may pay {G}. If you do, you may put a +1/+1 counter on target creature you control and you gain 2 life.
  • Zero
Wetware Deprecation

Wetware Deprecation {1}{B}{B}

Sorcery
Destroy target creature.
You gain 2 life.
Even in the post-digital world of Dusk City, the simplest solution is always cutting out the person.
  • Beyond the Blackwall