14101 cards found
Crypt of Myriad Fates

Crypt of Myriad Fates

Land
{T}: Add {C}.
{X}: Crypt of Myriad Fates becomes a copy of target creature card with mana value X or less in your graveyard until end of turn, except it's 2/2 and a land in addition to its other types. Activate only outside of combat.
  • Toll Midnight
Cryptic Fragment

Cryptic Fragment

Conspiracy
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{1}, Discard two cards: Unlock Cryptic Fragment. If the revealed card is a basic land card, put it into your hand.
  • The Unraveling
Cryptic Reef

Cryptic Reef

Land
Cryptic Reef enters tapped.
{T}: Add {G} or {U}.
{2}{G}{U}, {T}, Sacrifice Cryptic Reef: Draw a card.
“I see a name in the water. Benthalos. I see another, further away—Elesh Norn.”
—Kydele, Chosen of Kruphix
  • Theros Triumphant
Cryptic Ritual

Cryptic Ritual {1}{U}{U}

Sorcery
Reveal the top three cards of your library. Target opponent may have you put those cards into your hand. Otherwise, put those cards into your graveyard, then draw three cards.
Their world bereft of recourse from the undead, the Culi-Sae reached out beyond it.
  • Glacia: Hail to the Queen
Cryptic Sentinel

Cryptic Sentinel {3}{G}{W}

Artifact Creature - Construct
When Cryptic Sentinel enters, attach any number of target Auras you control to Cryptic Sentinel.
{G}{W}, Sacrifice an Aura: Tap Cryptic Sentinel. It gains indestructible until end of turn.
4/4
  • Worlds Away
Cryptic Waypoint

Cryptic Waypoint {3}

Artifact
When Cryptic Waypoint enters, create a 1/1 blue Scout creature token.
{T}: Add {G}, {U}, or {R}.
“Sometimes out here you just find things you can't explain. It's worth trying to explain them, but sometimes its worth not finding out, too.”
—Reyhsia
  • Karina's Explorations
Cryptosphinx

Cryptosphinx {3}{U}{U}

Enchantment Creature - Sphinx
Flying
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
Whenever a cursed opponent draws a card, you may draw two cards.
4/6
  • Beyond the Blackwall
Cryptozoologist

Cryptozoologist {1}{G}

Creature - Human Pirate Scout
{2}{G}: Cryptozoologist voyages. (If it isn't blocking or targeted by another spell or ability, it phases out.)
Whenever Cryptozoologist phases in, you may put a creature card from your hand onto the battlefield until Cryptozoologist leaves the battlefield. (It returns to your hand if it's still on the battlefield.)
2/2
  • Dark Seas of Shiryen
Crystal Cauldron

Crystal Cauldron {1}

Artifact
Whenever you sacrifice a permanent, scry 1.
{1}, Sacrifice a nonland permanent: You gain 1 life.
  • Villains: The Musical
Crystal Cavern

Crystal Cavern

Land - Island Mountain
({T}: Add {U} or {R}.)
Whenever Crystal Cavern becomes tapped, you lose 1 life unless you control two or more basic lands.
Crystal Conjuration

Crystal Conjuration {R}{R}

Sorcery
Put three +1/+1 counters on target land. It becomes a 0/0 colorless Elemental creature with haste that's still a land.
Orchestrate—Sacrifice a land. (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Carpe Arcanum
Crystal Garden

Crystal Garden

Land
Crystal Garden enters tapped.
{T}: Add one mana of any color. You can't spend this mana to cast a creature spell.
“The gardens were beautiful to behold, yet the people starved, for they could not eat jewels.”
—Azamir, “Shimmering Orchards”
  • Storytime
Crystal Grotto

Crystal Grotto

Land
{T}: Add {C}.
{T}, Pay 1 life: Add {U} or {B}.
  • Harvest Festival
Crystal Puncture

Crystal Puncture {2}{B}

Instant
Target player sacrifices a creature.
{2}{G}, Exile Crystal Puncture from your graveyard: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
The effects of an arcor overdose can be excessive.
  • Plagues of Fretport
Crystal Vision Abomination

Crystal Vision Abomination {3}{R}

Creature - Elemental Horror
When Crystal Vision Abomination enters, create a 1/1 blue Elemental creature token with flying.
Whenever an Elemental you control attacks, that creature gets +1/+0 and first strike until end of turn.
3/3
  • Love Song
Crystal Wave

Crystal Wave {U}{B}{R}

Instant
Escalate {2} (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Counter target spell.
• Destroy target creature.
• Discard your hand, then draw two cards.
Crystalcatcher

Crystalcatcher {W/U}

Creature - Bird Monk
Flying
Sacrifice Crystalcatcher: Counter target creature spell unless its controller pays {1}.
“There is no reason for excess.”
—Lao Xiang, Apex of Austerity
1/1
  • Panxiou
Crystalline Golem

Crystalline Golem {6}

Artifact Creature - Golem
When Crystalline Golem enters, choose a color. You gain 1 life for each permanent of that color you control.
It walks through all sorts of places, channeling their energy and irradiating it to empower those around it.
5/3
  • Tides of War
Crystallized Hope

Crystallized Hope {1}{W}

Instant
You gain 3 life. Choose one —
• You gain 3 life.
• Draw a card.
Her wounds sealed shut, and her skin grew rigid. She believed she would last, and the world answered.
Crystallized Moment

Crystallized Moment {2}{W}

Instant
Reflections you control get +2/+2 until end of turn. Other creatures you control get +1/+1 until end of turn.
  • Oirohpo
Crystallizer

Crystallizer {2}{W}

Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
Whenever a Reflection you control becomes the target of a spell or ability, it gains indestructible until end of turn.
Anything can be discounted as dream so long as you don't look too close.
2/2
Cuff Down

Cuff Down {3}{U}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
When Cuff Down enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
  • K15 Core Set
Culi-Sae Exonerator

Culi-Sae Exonerator {1}{W}{W}

Creature - Human Monk
Double strike
{3}{W}: Arm target creature you control. Activate only as a sorcery. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
2/2
  • Glacia: Hail to the Queen
Culi-Sae Mesmer

Culi-Sae Mesmer {2}{U}

Creature - Human Monk
Flash
When Culi-Sae Mesmer enters, return all permanents attached to target permanent or player to their owners' hands.
“Unearned glory is fragile as snow. I will be your sunrise.”
1/3
  • Glacia: Hail to the Queen
Culi-Sae Partisan

Culi-Sae Partisan {3}{W}

Creature - Human Monk
At the beginning of combat on your turn, target embattled creature you control gets +1/+1 and gains vigilance and indestructible until end of turn. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
3/3
  • Glacia: Hail to the Queen