15897 cards found
Bogsworn Club

Bogsworn Club {0}

Artifact - Equipment
Equipped creature has menace.
Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)
  • Eralou
Shoal Dragon

Shoal Dragon {3}{U}{R}

Creature - Dragon
Flying
Instant and sorcery spells you cast cost {1} less to cast.
Whenever you cast your second spell each turn, draw a card.
4/4
  • Adventurers of Onora
Silt Conduit

Silt Conduit {2}

Artifact Creature - Golem
{T}: Add {C}.
“Hard to imagine,” mused Sannah, leaning against the golem, “such an ugly rock inspiring such greed.”
1/1
  • Al Tabaq
Call of the Void

Call of the Void {1}{B}{B}

Sorcery
Each player sacrifices a creature. Then return a creature card with mana value 3 or less from your graveyard to the battlefield.
Mortal is such a lofty way of describing feeble existences doomed even in memory.
  • End of Wollensie
Coincutter Fence

Coincutter Fence {3}{U}

Creature - Human Rogue
When Coincutter Fence enters, starting with you, each player may create a 2/1 red Rogue creature token with “This creature can't block.” For each opponent that does, create a Treasure token.
2/3
  • Seasons of War
Rhudai Swathcutter

Rhudai Swathcutter {3}{G}{G}

Creature - Snake Scout
Whenever Rhudai Swathcutter attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Warfare isn't much different from threshing a crop. Both involve clearing away the chaff.”
5/5
  • Scriptures of Urshad
Rise from the Depths

Rise from the Depths {3}{B}{B}

Sorcery
Submerge all creature cards in graveyards. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
On a plane rife with demonic power, the dead rarely stay that way.
  • Goliaths of Nangjiao
Been There, Done That

Been There, Done That {1}{U}

Instant
Counter target spell unless its controller pays {1} or if it has the same name as a permanent or a card in a graveyard.
In first contact work, one never knows what to expect. Trainees are taught how to react to everything the organization has ever encountered, and how to improvise.
  • Karina's Explorations
Fetid Nibbler

Fetid Nibbler {B}

Creature - Zombie Rat
{B}: Fetid Nibbler gains deathtouch until end of turn.
Rats are a general nuisance throughout Nangjiao, gnawing their way through wagon wheels, temple floorboards, and on rare occasions human limbs.
1/2
  • Goliaths of Nangjiao
The Grand Simurgh

The Grand Simurgh {W}{U}{B}{R}{G}

Legendary Creature - Chimera
Flying
When you cast The Grand Simurgh, search your graveyard and the top five cards of your library for any number of nonlegendary creature cards with total mana value 5 or less and put those cards onto the battlefield, then shuffle.
5/5
Grifter's Diversion

Grifter's Diversion {1}{R}

Sorcery
As an additional cost to cast this spell, tap an untapped artifact or creature you control.
Up to three target creatures can't block this turn.
“And what I'm telling you is this land has a fortune in ancient devices buried under it, ready to explode at the slightest disturbance!”
  • Rail War
Thunderhoof Mammoth

Thunderhoof Mammoth {8}{G}{G}

Creature - Elephant
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
Trample
It notices only the strong and acknowledges only the stronger.
14/8
  • Glacia: Hail to the Queen
Northrime Amalgam

Northrime Amalgam {1}{W}

Creature - Bird Bear Cat
As long as it's not your turn, Northrime Amalgam gets -2/+2.
Given Northrime's perpetual winter, it's always at least one-third hibernating.
3/1
  • Adventurers of Onora
Sacred Sanctuary

Sacred Sanctuary

Land - Plains
({T}: Add {W}.)
Sacred Sanctuary enters tapped with two sanctum counters on it.
{T}, Remove a sanctum counter from Sacred Sanctuary: Add {G} or {U}.
  • Goliaths of Nangjiao
Purging Reolem

Purging Reolem {2}{B}{B}

Instant
Landfall — This spell costs {2} less to cast if you had a land you control enter this turn.
Destroy target creature.
Allagras suggested the group hide in Reolem since it'd be safer than Subturgia, but Mawdryk had other plans there.
  • Aftermath
Chikami Castle

Chikami Castle

Land
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast a legendary spell or activate an ability of a legendary permanent.
“A thousand stories
Have yet to be told of the
Avaz Rising

Avaz Rising {4}{W}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Avaz Rising enters, return target creature card from your graveyard to the battlefield. That creature becomes an Army in addition to its other types.
  • Alkabah: The Rise of Soli
Turn the Record Over

Turn the Record Over {3}{U}{U}

Sorcery
Each player chooses three permanents they control, then returns the others to their owners' hands. Each player loses all unspent mana.
Exile Turn the Record Over.
“I'll see you on the flip side.”
—Remi Amber, Unlimited
  • Animus Vox
Phantasmal Deluge

Phantasmal Deluge {3}{W}{U}

Instant
Create three 1/1 white Spirit creature tokens with flying.
“Today's weather will be several family reunions.”
—Erwick Draum, geistmage adept
  • Innistrad In Memoriam
Sudden Changes

Sudden Changes {1}{U}{R}

Instant
Switch each creature's power and toughness until end of turn.
“I made a choice and I'll stand by it, even if it means my own people will despise me.”
—Logayr, Lafterii Magistrate
  • Khaliz-Dorahn
Performers of Purpose

Performers of Purpose {1}{R/W}

Creature - Construct Actor
When Performers of Purpose enters, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Construct Actor creature token.
As long as it's your turn, Performers of Purpose has first strike.
2/1
  • The Stage Presents: The Neverending Act
Harvest Moon

Harvest Moon {2}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color.
Under its wheat gold light, prosperity and plenty abound.
  • Zero
Callow Survivors

Callow Survivors {2}{G/W}{G/W}

Creature - Human Citizen
When Callow Survivors enters, you may return target artifact or enchantment card with mana value 3 or less from your graveyard to the battlefield.
“Rusty, impractical, discarded, and worn out. I could make use of this.”
2/3
  • Plagues of Fretport
Litany of Fallen Blades

Litany of Fallen Blades {1}{B}

Sorcery
Target player discards a card. If they can't, you draw a card and they lose 2 life.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
Cast Out

Cast Out {3}{W}

Enchantment
Flash
When Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.
Cycling {W} ({W}, Discard this card: Draw a card.)