When Coincutter Fence enters, starting with you, each player may create a 2/1 red Rogue creature token with “This creature can't block.” For each opponent that does, create a Treasure token.
Submerge all creature cards in graveyards. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
On a plane rife with demonic power, the dead rarely stay that way.
Counter target spell unless its controller pays {1} or if it has the same name as a permanent or a card in a graveyard.
In first contact work, one never knows what to expect. Trainees are taught how to react to everything the organization has ever encountered, and how to improvise.
Flying When you cast The Grand Simurgh, search your graveyard and the top five cards of your library for any number of nonlegendary creature cards with total mana value 5 or less and put those cards onto the battlefield, then shuffle.
(As an Encounter enters, choose an opponent to protect it. You and others can attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.) When Avaz Rising enters, return target creature card from your graveyard to the battlefield. That creature becomes an Army in addition to its other types.
Each player chooses three permanents they control, then returns the others to their owners' hands. Each player loses all unspent mana. Exile Turn the Record Over.
“I'll see you on the flip side.” —Remi Amber, Unlimited
When Performers of Purpose enters, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Construct Actor creature token. As long as it's your turn, Performers of Purpose has first strike.
Target player discards a card. If they can't, you draw a card and they lose 2 life. Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
Flash When Cast Out enters, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield. Cycling {W}({W}, Discard this card: Draw a card.)