15897 cards found
Barnacled Blade

Barnacled Blade {2}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip {3}
“My grandfather won it in a bar fight. The man he won it from took it off some turncoat, who claimed he'd salvaged it from some wreck down by Bloodhollow. Still sharp like it was forged yesterday.”
  • Elmare: Into the Abyss
Cauldish Hookblade

Cauldish Hookblade {1}{B}

Creature - Human Rogue
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
2/1
  • A Tourney at Whiterun
Coincutter Ambush

Coincutter Ambush {1}{B}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -2/-2 and can't block creatures you control.
  • Seasons of War
Charmed Sleep

Charmed Sleep {1}{U}{U}

Enchantment - Aura
Enchant creature
When Charmed Sleep enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
After a hard day's work of roasting adventurers, dragons dream of doing it all over again tomorrow.
  • Adventurers of Onora
Bogclaw Sniper

Bogclaw Sniper {2}{R}

Creature - Lizard Archer
First strike
{T}: Bogclaw Sniper deals 2 damage to target blocking creature.
Trying to sneak up on them just ensures your death will be painful.
2/1
  • Ophorio
Bazaar Informant

Bazaar Informant {1}{U}{U}

Creature - Human Rogue
Whenever Bazaar Informant deals combat damage to a player, reveal the top card of that player's library. If it's a nonland card, put a +1/+1 counter on Bazaar Informant, then that player puts that card into their graveyard.
2/2
  • Al Tabaq
Fei'Xing the Marvelous

Fei'Xing the Marvelous {2}{G}{U}

Legendary Creature - Drake
Flying
At the beginning of your upkeep, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/3
  • Goliaths of Nangjiao
Sharp-Eyed Wingmate

Sharp-Eyed Wingmate {3}{U}{U}

Creature - Bird
Flying
When Sharp-Eyed Wingmate enters, you may return target creature to its owner's hand.
3/3
  • Monsters of Chikyu
Rilken Forcefield Keeper

Rilken Forcefield Keeper {1}{W}

Creature - Human Artificer Druid
Rilken Forcefield Keeper gets +1/+1 for each enchantment you control.
Sacrifice Rilken Forcefield Keeper: Exile target permanent you control. Return that card to the battlefield under your control at the beginning of the next end step.
1/1
  • Discoveries of Akieva
Lock Away

Lock Away {2}{W}{W}

Enchantment
When Lock Away enters, exile target nonland permanent an opponent controls until Lock Away leaves the battlefield.
Asamund's advisors told her to arrest Lord Yaran for his words. She, however, did not want to give his supporters reason to rise up.
  • Quest for the Roseblade
Dragonsoul Disciple

Dragonsoul Disciple {2}{R}

Creature - Human Wizard
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{3}{R}: When target creature dies this turn, create a 2/2 red Dragon creature token with flying and “{R}: This creature gets +1/+0 until end of turn.”
3/2
Seaside Citadel

Seaside Citadel

Land
Seaside Citadel enters tapped.
{T}: Add {G}, {W}, or {U}.
Bant, beacon of redemption, guarded by faultless angels.
  • Alara
Recurring Abomination

Recurring Abomination {2}{B}

Creature - Elemental Horror
Whenever Recurring Abomination deals combat damage to an opponent, you may put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control.
{4}{B}{B}: Return Recurring Abomination from your graveyard to the battlefield tapped.
3/2
Deception

Deception {4}{U}{B}

Creature - Elemental Incarnation
Deception can't be blocked.
{1}{U}{B}: Target creature can't be blocked this turn. Activate only if Deception is in your graveyard.
5/7
  • Khaliz-Dorahn
Commune with Kantra

Commune with Kantra {G}

Sorcery
Look at the top five cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
  • Eralou
Zareen, the Second Shah
Throne of Soli

Zareen, the Second Shah {2}{W}

Legendary Creature - Human Noble
When Zareen, the Second Shah enters, search your library for a creature card with mana value 2 or less or a planeswalker card, reveal it, put it into your hand, then shuffle.
Monument {2}{W}{W} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
2/2
Card has other part: Throne of Soli
Pale Night Remnants

Pale Night Remnants {2}{U}

Creature - Spirit Knight
When Pale Night Remnants enters, return up to one target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
“Late they ride, announcing their arrival to a kingdom long past.”
—Children's story
2/1
  • End of Wollensie
Obscene Recitation

Obscene Recitation {1}{B}

Sorcery
Target opponent exiles a card from their hand. Scry 2.
Tether (Then if you cast this from your hand, you may exile it tethered to a creature you control. When it dies, you may cast this from exile without paying its mana cost.)
  • Alara
Dustchoked Outpost

Dustchoked Outpost

Land
Dustchoked Outpost enters tapped.
When Dustchoked Outpost enters, create a 1/1 Scout creature token that's all colors. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
{T}: Add {R}.
  • Worlds Away
Blooming Needles

Blooming Needles

Land - Desert
Blooming Needles enters tapped unless you control another Desert.
{T}: Add {R} or {G}.
“They will not desecrate this place as they have countless others.”
—Chief Striking Dawn
  • Over the Horizon
Imminent Collision

Imminent Collision {2}{R}

Instant
Destroy target artifact.
Reprise {R} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
The Tideshift was an unpleasant surprise after enduring the Wall of Storms.
  • Aftermath
Newswright

Newswright {2}{U}

Creature - Construct Wizard
Whenever you cast your second spell each turn, audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
“The say the world's a stage. I merely write what it tells me.”
1/3
  • The Stage Presents: The Neverending Act
Arpechian Bellowers

Arpechian Bellowers {3}{G}{G}

Creature - Giant Beast
Trample
When Arpechian Bellowers enters, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
4/4
  • Arcanum Academia
Millaray Antillanca

Millaray Antillanca {1}{R}{G}

Legendary Planeswalker - Millaray
At the beginning of your end step, you may mill two cards. If you do, you gain 2 life.
[+1]: You may discard a card. If you do, draw a card.
[–2]: Exile up to six cards from your graveyard. Create a 1/1 red and green Spirit creature token for each two cards exiled this way.
[–6]: You may cast a card from your hand or graveyard without paying its mana cost. If it has {X} in its mana cost, X is 6.
Loyalty:
3
Vythraktos, Master Necromancer

Vythraktos, Master Necromancer {1}{B}{B}

Legendary Creature - Human Wizard
Whenever another non-Zombie creature you control dies, create a tapped 2/2 black Zombie creature token.
{B}, Sacrifice a creature: Target creature gains deathtouch until end of turn.
2/2