5469 cards found
Iron Hide

Iron Hide {G}

Instant
Target creature you control gets +2/+2 until end of turn. If it's blocked or blocking, it gets an additional +2/+2 until end of turn.
A rhino wears its hide as a knight would wear armor into battle.
  • Kahembo: Olde Dawn
Iron Signet

Iron Signet {2}

Artifact
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
Ironclad Sentry

Ironclad Sentry {6}{G}

Creature - Demon Warrior
Reach
When Ironclad Sentry enters, you may return target permanent card not named Ironclad Sentry from your graveyard to your hand.
“Your body may fail here, young Kahroba, but your story will live on forevermore.”
6/6
  • Alkabah: The Rise of Soli
Ironeyes Scoundrel

Ironeyes Scoundrel {1}{U}

Creature - Human Rogue
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spells you cast during combat cost {1} less to cast.
1/2
  • High Noon
Ironeyes Slingers

Ironeyes Slingers {1}{R}

Creature - Spirit Soldier
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Even ghosts need someone watching their back.
1/3
  • High Noon
Ironhide Hadhayosh

Ironhide Hadhayosh {6}

Artifact Creature - Ox
Trample
When Ironhide Hadhayosh dies, put two +1/+1 counters on target creature you control.
A replica of a grand invading beast, a hadhayosh grants those manage to slay it near unlimited power.
5/4
  • Alkabah
Ironpact Outrider

Ironpact Outrider {R}

Creature - Goblin Warrior Scout
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“The knights of Trossingen killed my family and reduced my home to rubble. By the Ironpact's hand, they'll have even less left when we're done with them.”
1/1
  • Seasons of War
Ironsmash Wrecker

Ironsmash Wrecker {3}{R}

Creature - Dwarf
When Ironsmash Wrecker enters, you may destroy target artifact.
The Ironsmash clan is shunned by the rest of Daran's dwarf clans for destroying perfectly good pieces of junk.
4/2
  • Zero
Irrigation Channels

Irrigation Channels {1}{U}

Enchantment - Aura
Enchant land
Enchanted land has “{T}: Draw a card, then discard a card.”
Hydromancy keeps Azutahn crops flourishing even during the dry seasons.
  • Scriptures of Urshad
Ishim of Devilry

Ishim of Devilry {4}{B}

Creature - Angel
Flying
Morph {4}{R}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ishim of Devilry is turned face up, put a +1/+1 counter on it, then each opponent loses 2 life and you gain 2 life.
3/2
Ishim of Genesis

Ishim of Genesis {1}{U}

Creature - Angel
Flying
Morph {3}{B}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ishim of Genesis is turned face up, put a +1/+1 counter on it, then return target instant or sorcery card from your graveyard to your hand.
1/2
Ishim of Oblivion

Ishim of Oblivion {4}{G}

Creature - Angel
Flying
Morph {4}{W}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ishim of Oblivion is turned face up, put a +1/+1 counter on it, then destroy target noncreature, nonland permanent.
2/3
Ishim of Punishment

Ishim of Punishment {2}{W}

Creature - Angel
Flying
Morph {3}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ishim of Punishment is turned face up, put a +1/+1 counter on it, then untap another target tapped creature. Ishim of Punishment deals 3 damage to that creature.
2/2
Ishim of Tempest

Ishim of Tempest {2}{R}

Creature - Angel
Flying
Morph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When Ishim of Tempest is turned face up, put a +1/+1 counter on it, draw three cards, then discard two cards.
2/1
Ishtari's Deliverance

Ishtari's Deliverance {4}{U}

Instant
Creatures your opponents control get -4/-0 until end of turn. Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
  • Tides of War
Island

Island

Basic Land - Island
Related card: Sinner's Solace
Issbarrens Banishment

Issbarrens Banishment {2}{U}

Instant
Counter target creature spell or target spell that targets a creature an opponent controls.
“No one will claim your corpses. No one will guard your rest. You chose a traitor's life; now, die a traitor's death.”
—Astrid, leader of the Skhorvall dissenters
  • Glacia: Hail to the Queen
Itava Outrider

Itava Outrider {3}{R}

Creature - Human Berserker
Haste (This creature can attack and {T} as soon as it comes under your control.)
“Why do we fight you ask? We fight because we can. Nothing more, nothing less.”
4/2
  • Zero
Itava Warshrieker

Itava Warshrieker {1}{R}

Creature - Human Berserker
Menace (This creature can't be blocked except by two or more creatures.)
Itava Warshrieker attacks each combat if able.
3/1
  • Zero
Ivory Curtain Producer

Ivory Curtain Producer {1}{W}

Creature - Construct Advisor
Whenever Ivory Curtain Producer attacks, if it's enchanted or you cast a spell that targeted it this turn, create a 1/1 colorless Construct Actor creature token.
“Find roles that are true to you; only then can you tap into your full potential.”
1/3
  • The Stage Presents: The Neverending Act
J-7 Freeze Frame

J-7 Freeze Frame {1}{W}

Artifact - Vehicle
Vigilance
{3}{W}, {T}: Tap target creature. This ability costs {3} less to activate as long as J-7 Freeze Frame is a creature.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/2
  • Animus Vox
Jaakuna Betrayer

Jaakuna Betrayer {2}{R}

Creature - Human Berserker
Art of war — At the beginning of your end step, if Jaakuna Betrayer dealt damage to an opponent this turn, you may discard a card. If you do, draw a card.
3/2
  • Path of Shadows
Jaakuna Tyrant

Jaakuna Tyrant {3}{R}

Creature - Human Samurai
Double strike
Art of war — At the beginning of your end step, if Jaakuna Tyrant dealt damage to an opponent this turn, put a +1/+1 counter on it.
2/2
Jade Counterweight

Jade Counterweight {2}

Artifact - Equipment
When Jade Counterweight enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Equipped creature gets +1/+1.
Equip {1}
  • Panxiou
Jade Empire Cartographer

Jade Empire Cartographer {3}{G}

Creature - Panda Bear Scout
When Jade Empire Cartographer enters, choose one —
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
• Put a +1/+1 counter on target creature you control.
4/1
  • Panxiou