11976 cards found
Defiant Bristles

Defiant Bristles {G}

Creature - Plant
When Defiant Bristles dies, put a +1/+1 counter on target creature.
The Upper Government finds reasons to isolate plantations.
1/1
  • Spark of Revolution
Defiler of Farmsteads

Defiler of Farmsteads {4}{B}

Creature - Skeleton Horror
When Defiler of Farmsteads enters, each opponent loses 2 life and you gain 2 life.
The druids of the Bloodbriar cult seek to summon horrors terrible enough to eradicate the encroaching humans.
4/4
  • Quest for the Roseblade
Deformed Vagrant

Deformed Vagrant {B}

Creature - Mutant Rogue
Creatures with power greater than Deformed Vagrant's power can't block it.
Using people as test subjects is easiest when done to those that none would miss.
1/2
  • Kaleidoscope
Deft Goldsnatch

Deft Goldsnatch {U}{U}

Creature - Human Rogue
Deft Goldsnatch can't be blocked.
Knights, nobles, merchants. All flock together at a tourney. And behind them, their unwanted retinue of thieves and rogues.
2/1
  • A Tourney at Whiterun
Dehmi's Servitor

Dehmi's Servitor {1}

Artifact Creature - Elemental
Flying
“See how this creature treats me like its master, and imagine how wonderful this world could be if all of creation did the same.”
—Dehmi, Origin Seeker
1/1
  • Scriptures of Urshad
Dehmi, Origin Seeker

Dehmi, Origin Seeker {1}{U}{R}

Legendary Creature - Human Wizard
Flash
When Dehmi, Origin Seeker enters, counter target spell an opponent controls unless that spell's controller has you create X 1/1 red Elemental creature tokens, where X is that spell's mana value.
2/1
Dehydrate

Dehydrate {U}

Enchantment - Aura
Enchant non-Camel creature
When Dehydrate enters, draw a card.
Enchanted creature gets -1/-0.
Even the camaar don't venture into the deepest parts of the Urshadi deserts.
  • Scriptures of Urshad
Dekatian Philosopher

Dekatian Philosopher {W}{U}

Creature - Human Advisor
Whenever you scry, tap target creature an opponent controls.
{2}{W}{U}: Scry 1. You gain 1 life.
“You wish to understand Tetragoras's Theorems? They're quite simple. Let us discuss.”
2/2
  • Theros Triumphant
Dekinn, Depths Spirit

Dekinn, Depths Spirit {3}{R}{R}

Legendary Creature - Spirit God
Dekinn, Depths Spirit can't attack or block unless a player has lost 3 or more life this turn.
At the beginning of each player's upkeep, that player may create a Mountain token. If they do, Dekinn deals 3 damage to them.
When Dekinn dies or is put into exile from the battlefield, you may put him into his owner's library third from the top.
7/7
  • Road to Carü Mapu
Delegitimize

Delegitimize {3}{R}

Enchantment - Aura
Enchant creature
When Delegitimize enters, target opponent sacrifices a land.
Enchanted creature gets +2/+1.
When his affair became public, the Marquess Devonport was judicially decreed to have no legal heirs—a decision only the throne could overturn.
  • The Empty Throne of Feanav
Delirious Landscape

Delirious Landscape {3}{R}

Enchantment
Discard a land card: Target creature can't block this turn.
{R}, Discard a land card: Target creature gets +2/+0 until end of turn.
At the far reaches of the world, colors seem chosen at random as the world falls away.
  • Ophorio
Deliver from Dilapidation

Deliver from Dilapidation {4}{W}{B}

Enchantment
When Deliver from Dilapidation enters, you may sacrifice any number of enchantments. Whenever you sacrifice an enchantment this way, destroy target creature.
At the beginning of your upkeep, return target enchantment card with mana value 5 or less from your graveyard to the battlefield.
  • Discoveries of Akieva
Deliverance Branch

Deliverance Branch {3}{W}{W}

Enchantment
Creatures you control get +1/+1 for each noncreature spell you've cast this turn.
When Deliverance Branch enters, create three 1/1 white Cleric creature tokens with lifelink.
Sallmar envisioned Bastion as a paradise, where community came from contribution.
  • Beyond the Blackwall
Delivery Bird

Delivery Bird {W}

Creature - Bird Scout
Flying
When Delivery Bird enters, if you control an artifact, put a +1/+1 counter on another creature you control.
“They can only carry a small message, but that doesn't mean they have a small job.”
1/1
  • Karina's Explorations
Deluge Crab

Deluge Crab {1}{U}

Creature - Crab
Whenever Deluge Crab perseveres, target opponent mills three cards. (A creature perseveres when it survives damage.)
It's strong enough to drown anything that can't breathe underwater and crush anything that can.
1/3
  • Surging Tide
Deluge Giant

Deluge Giant {3}{U}

Enchantment Creature - Giant
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
Each creature you control with a counter on it has ward {2}. (If a creature has multiple instances of ward, each triggers separately.)
“He was loved by the sea, and was protected by it.”
—Aeron, Fables of the Ancients
4/3
  • Theros Triumphant
Deluge Gorger

Deluge Gorger {2}{U}{B}

Creature - Leviathan
Creatures you don't control get -1/-0 as long as their controller is cursed.
The waters surrounding Helicos are enchanted by dark hexes, summoning monsters from beneath to defend them.
3/4
  • Dark Seas of Shiryen
Delugic Surger

Delugic Surger {4}{U}

Creature - Elemental
When Delugic Surger enters, if you control another Elemental, return target instant or sorcery card from your graveyard to your hand.
2/5
  • Scriptures of Urshad
Delusional Noble

Delusional Noble {2}{W/B}

Creature - Human Noble
Delusional Noble enters with a -1/-1 counter on it.
“It is a simple matter of removing the infected blood. All the physickers agree.”
4/3
  • Plagues of Fretport
Delusive Shadows

Delusive Shadows {2}{B}{B}

Creature - Horror
When Delusive Shadows enters, each opponent loses life equal to the number of cards that player owns in exile.
2/2
  • Spark of Revolution
Delve into Karsus

Delve into Karsus {3}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, ad a lore counter. Sacrifice after III.)
I, II — Create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
III — You may sacrifice any number of artifacts. If you do, draw that many cards.
  • Over the Horizon
Demand Reverence

Demand Reverence {W}{B}

Enchantment
At the beginning of your upkeep, choose a creature. Its controller may sacrifice it. If that player doesn't, you gain life equal to its power.
  • Ophorio
Demanding Idol

Demanding Idol {4}

Artifact Creature - Golem
At the beginning of each player's end step, that player sacrifices a permanent.
It can procure reverence from even the most obstinate nonbelievers.
4/4
  • The Unraveling
Demanding Pupil

Demanding Pupil {3}{W}{B}

Creature - Human
Whenever an opponent casts a spell, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Spells your opponents cast cost an additional 2 life to cast until your next turn.
2/4
  • Arcanum Academia
Demented Brainiac

Demented Brainiac {2}{U}

Creature - Horror Advisor
When Demented Brainiac enters and at the beginning of your upkeep, each opponent mills two cards.
{U}, Sacrifice Demented Brainiac: Exile each opponent's graveyard. Until end of turn, you may cast instant and sorcery spells exiled this way, and you may spend mana as though it were mana of any color to cast them.
1/3
  • Video Horror System