15897 cards found
Kindly Greatwood

Kindly Greatwood {5}{G}

Creature - Treefolk
Reach
When Kindly Greatwood enters, you gain 5 life and draw a card.
Members of Project Reclamation make pilgrimages to the Greatwoods, who dote on them in return.
5/5
  • Discoveries of Akieva
Inciting Incident

Inciting Incident {B}

Sorcery
Each opponent loses 1 life and you gain 1 life. Surveil 2.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Ethersworn Indoctrination

Ethersworn Indoctrination {3}{W}{U}{B}

Enchantment - Aura
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1 and is an artifact in addition to its other types.
“A bastion of dignity reduced to a puppet. To whom do you call upon now?”
—Fridius, telemin master
  • Alara
Shardstone Rift

Shardstone Rift

Land
As Shardstone Rift enters, you may pay 2 life. If you don't, Shardstone Rift enters tapped.
{T}, Sacrifice Shardstone Rift: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Slashing Sneak

Slashing Sneak {1}{R}

Creature - Weasel
Vanguard — Whenever a creature you control attacks alone, target creature can't block this turn.
“Despite fighting a monster ten times its size, it never showed a shred of fear. Absolutely perfect for us.”
—Masaru, aspiring champion
2/2
  • Monsters of Chikyu
Brilliance Overbearing

Brilliance Overbearing {2}{U}

Sorcery
Tap up to four target nonland permanents. Nonland permanents your opponents control don't untap during their controller's next untap step.
With stolen research in his mind,
He could bring his gifts to mankind.
  • Villains: The Musical
Karmic Reawakening

Karmic Reawakening {W}

Sorcery
Exile target creature or planeswalker. Its controller may search their library for a creature or planeswalker card and reveal it, then shuffle and put that card on top.
  • Panxiou
Save the Day

Save the Day {R}{W}

Instant - Adventure
The next time one or more creatures you control would die this turn, exile those cards. You may play them until the end of your next turn.
Card has other part: Sir Roger Wimbledon
  • Adventurers of Onora
Once Scarred

Once Scarred {R}{R}

Instant
This spell costs {R} less to cast if it targets a white or blue permanent.
Once Scarred deals 4 damage to target creature or planeswalker.
“We shared a vision, Vander. A dream of freedom. Do you even remember?”
Ryleth's Commando

Ryleth's Commando {1}{G}

Creature - Elf Warrior
Haste
Whenever an embattled creature you control deals combat damage to a player, you may pay {2}{G}. If you do, create a token that's a copy of that creature, except the token isn't legendary if the creature is legendary. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
2/2
  • Seasons of War
Shambling Morass

Shambling Morass {B}

Creature - Elemental
As long as Shambling Morass is on the battlefield or in your graveyard, it's a land in addition to its other types.
When Shambling Morass dies, you may pay {1}. If you do, you draw a card and you lose 1 life.
1/1
  • Worlds Away
Descent of the Cherubim

Descent of the Cherubim {W}

Enchantment
Whenever an opponent fails a trial, create a 1/1 white Angel creature token with flying.
“To think,” said Hestia finally, after it was all over, “that some people believe angels are good and peaceful.”
  • Mious
Knight's Attendant

Knight's Attendant {2}{W}

Creature - Human Soldier
When Knight's Attendant enters, create a 2/2 white Knight creature token with vigilance.
Newcomers to Ghrell are left attending the Syurrai in order to start learning from experience.
1/1
  • K15 Core Set
Secrets of the Drowned

Secrets of the Drowned {3}{R}

Sorcery
Primal {3}{U}{U} (During your turn, you may cast this spell for {3}{U}{U} instead of playing a land.)
Draw a card for each land you control, then discard that many cards unless this spell was cast for its primal cost.
  • Novea
Seal of Insights

Seal of Insights {1}{U}

Enchantment
{U}, Sacrifice Seal of Insights: Look at the top four cards of your library. Put one into your hand and the rest on the bottom of your library in any order.
  • Mious
Vulpine Cloudchaser

Vulpine Cloudchaser {2}{W}{U}

Creature - Fox Spirit
When Vulpine Cloudchaser enters, you gain 1 life and draw a card.
Whenever a creature you control perseveres, you may exile that creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. (A creature perseveres when it survives damage.)
2/4
  • Surging Tide
Rosebud Runner

Rosebud Runner {1}{R}

Creature - Human Rebel
Prowess
When Rosebud Runner enters, exile the top card of your library. During your next turn, you may play that card from exile.
“GenTech? They make pretty promises about transcending, but their freedom isn't for the likes of us. I know this, as does Kym.”
2/1
  • Beyond the Blackwall
Troubled Heir

Troubled Heir {G}

Creature - Human
When Troubled Heir dies, create a tapped Plains token.
The crown's power was bound to the chains of inheritance—so often, so much amassed wealth comes to nothing for want of a clear, strong heir.
1/1
  • The Empty Throne of Feanav
Spirit Guidance

Spirit Guidance {3}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has vigilance.
Sacrifice Spirit Guidance: Exile enchanted creature, then return it to the battlefield under its owner's control.
  • High Noon
Pond Tenders

Pond Tenders {G}

Creature - Nymph
Whenever you cast a spell that doesn't share a color with Pond Tenders, you may put target card from your graveyard on the bottom of your library.
1/2
  • Novea
Mirrorsoul Mage

Mirrorsoul Mage {1}{U}

Creature - Human Wizard
Prowess
Whenever you cast your first noncreature spell during each of your turns, create a 1/1 blue Reflection Wizard creature token with prowess.
1/1
Spired Canopy

Spired Canopy

Land
Spired Canopy enters tapped unless another player controls a land that could produce {G} or {U}.
{T}: Add {G} or {U}.
The fated towers are a citadel of unchanging progress.
  • Ophorio
Kernel Rest

Kernel Rest {W}

Instant
You gain 3 life.
Conjure a card named Data-Point into your hand. (It's a sorcery that costs {2} with “Draw a card.”)
Though tireless in design, even a digital mind requires downtime.
Related card: Data-Point
  • Beyond the Blackwall
Boundless Hopes

Boundless Hopes {3}{U}

Creature - Jellyfish Spirit
Flying
When Boundless Hopes enters, another target creature you control gains flying until end of turn.
Fleeting {U} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
3/2
  • End of Wollensie
  • MSEM Champions 149 149
Diligent Protector

Diligent Protector {2}{W}

Creature - Human Soldier
As long as Diligent Protector is untapped, it gets +0/+2.
“As you can see, Prosania is crucial to the Continent's survival, that's why we only have the boldest fighters defending it.”
—Tharanos, Lord of Prosania
2/3
  • Aftermath