15897 cards found
Restored Automaton

Restored Automaton {X}

Artifact Creature - Construct
Restored Automaton enters with X +1/+1 counters on it.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
0/0
Jeffery, Stage Manager

Jeffery, Stage Manager {W}{U}{B}{R}{G}

Legendary Creature - Construct Avatar
Once each turn, when Jeffery enters or you create an Aura token, you may create an Aura Role enchantment token named Lead Role attached to target creature you control. It's all colors and has enchant creature you control and “Enchanted creature has base power and toughness 5/5, is all creature types, and has flying, vigilance, trample, lifelink, and prowess.”
Whenever an enchanted creature you control attacks, draw a card.
5/5
  • The Stage Presents: The Neverending Act
Chratteri Restoration

Chratteri Restoration {2}{G}{G}

Sorcery
Each player gains 4 life and returns all land cards from their graveyard to the battlefield tapped.
  • Storytime
Defraud

Defraud {4}{U}{B}

Sorcery
Search target opponent's library for a card and exile it, then do the same for their hand and graveyard. That player shuffles. You may cast spells exiled this way for as long as they remain exiled, and you may spend mana as though it were mana of any color to do so.
First Blood

First Blood {3}{B}

Sorcery
Destroy target creature. You may remove a counter from up to one target permanent.
“One death is a tragedy. A thousand is a revolution.”
—The Urchin King
  • Villains: The Musical
Writhing Gateway

Writhing Gateway {3}{B}{B}

Enchantment
When Writhing Gateway enters, you may discard a card. If you do, create a 5/3 black Horror creature token.
{1}{B}{B}, Discard a card: Create a 5/3 black Horror creature token.
“When I close my eyes, I am haunted by the day of the third breach. The chasm splitting the hillside, reeking of sulfur and iron. And then they came.”
  • The Unraveling
Tempered Core

Tempered Core {1}{G}{G}

Enchantment
Enchantment creatures you control get +2/+2.
“Death is a terror instilled solely on those yet bound by their flesh. We know better than to allow its cruel conquest.”
—Yanaël, Bastion Elder
  • Beyond the Blackwall
Seven-Year Step

Seven-Year Step {3}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, return to your hand all cards from your graveyard that were put there this turn.
Equip {3}
  • Villains: The Musical
Brave the Issbarrens

Brave the Issbarrens {2}{W}{W}

Enchantment
As Brave the Issbarrens enters, choose a color.
White creatures you control have protection from the chosen color. (This permanent can't be targeted, dealt damage, enchanted, or equipped by anything with that color.)
The Bjarndyr stood against the elementals as if they were just another snowstorm.
  • Storytime
Idyll

Idyll {1}{R}{G}

Creature - Incarnation
Each nontoken land you control has all activated abilities of each other land on the battlefield.
When Idyll leaves the battlefield, until the end of your next turn, you gain “Each nontoken land you control has all activated abilities of each other land on the battlefield.”
3/3
  • New Horizons
Imperial Claim

Imperial Claim {W}

Instant
Exile target artifact or enchantment. Its controller creates a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
Lord Cartidon never got to see the irony of a hellkite being a more merciful ruler than he ever was.
Rewards of Ruthlessness

Rewards of Ruthlessness {B}{R}

Enchantment
{2}, Sacrifice a creature or Rewards of Ruthlessness: Creatures you control get +1/+0 until end of turn.
“To Hadak, we can look to see how power created a pleasing world of pure chaos. Nothing was set in stone and everything was up to the strong.”
—Majid, disciple of Andazir
  • Alkabah
Lurking Terrors

Lurking Terrors {3}{B}{B}

Sorcery
Destroy target creature that was dealt damage this turn, then create a 3/2 black Mutant Horror creature token.
With the city guard's attention turned inwards, few escape the city walls. Entering, however, has never been easier.
  • Plagues of Fretport
The Barricade Strikes

The Barricade Strikes {2}{R/W}

Instant
Creatures you control get +2/+0 until end of turn.
“We've been on the defensive for too long. We know where they come from. It's time to close these portals for good.”
—Masha, Leader of the Barricade
  • The Unraveling
Ketsueki, Kiyomi's Legacy

Ketsueki, Kiyomi's Legacy {B}{B}

Legendary Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature attacks, you may return target creature card with mana value 2 or less from your graveyard to the battlefield.
Equip {2}
  • Path of Shadows
Equilibrium Wave

Equilibrium Wave {4}{R}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Each creature deals damage to itself equal to its power.
3 | You gain life equal to the excess damage dealt this way.
5 | Each opponent loses that much life.
  • Panxiou
Prismatic Leyline

Prismatic Leyline {1}{G}

Enchantment - Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color that land could produce.
Verdict of the Council

Verdict of the Council {1}{W}{W}

Enchantment
When Verdict of the Council enters, exile up to one target creature until Verdict of the Council leaves the battlefield.
White creatures you control get +1/+0.
“Jail the traitors, and call our troops to arms!”
—Jirada, elder of Caulte
  • Survive the Night
Irreverent Sinscape

Irreverent Sinscape {2}{B}{G}

Artifact
When Irreverent Sinscape enters, destroy up to one other target nonland permanent.
When Irreverent Sinscape dies, exile it. When you do, you may exile any number of cards from your graveyard that have four or more card types among them. If you do, return a permanent card from a graveyard to the battlefield under your control. You may repeat this process any number of times.
  • End of Wollensie
Immortalize in Stone

Immortalize in Stone {2}{W}

Sorcery
Exile target creature card from a graveyard. Create a token that's a copy of that creature, except it's a colorless artifact. (It's not a creature.)
All Proceeds Go To The Protests!
Legacy Foundations

Legacy Foundations

Land
As Legacy Foundations enters, you may reveal a Plains or Swamp card from your hand. If you don't, Legacy Foundations enters tapped.
{T}: Add {W} or {B}.
Amelle, Revered Liturgist

Amelle, Revered Liturgist {1}{W}

Legendary Creature - Human Cleric
Lifelink
At the beginning of each end step, if you gained life this turn, you may pay {W/B}. If you do, create a 1/1 white Spirit creature token with flying.
“The dead scream out for the better world denied to them.”
2/2
  • Seasons of War
Fierce Combatant

Fierce Combatant {R}

Creature - Hound Warrior
Haste
She doesn't fight. She wins.
1/1
Card has other part: War Rages On
  • Kahembo: Olde Dawn
Skulduggery

Skulduggery {B}

Instant
Until end of turn, target creature you control gets +1/+1 and target creature an opponent controls gets -1/-1.
On open sea, this life divine,
‘Till all is mine, o' salt an' brine!
Tanya's Study

Tanya's Study {2}{R}

Enchantment - Study
Archive 3 (As this enters, shuffle the top three cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever a source you control deals noncombat damage to a player, draw a card from the archived library.
“It's simple, really. We just blow up the moon!”
  • Sparks of a Multiverse