2634 cards found
Vantage Point

Vantage Point {4}{U}{U}

Sorcery
Draw four cards. Until your next turn, creatures can't attack you. Exile Vantage Point.
All that counts is here and now.
Vassal of the Wild

Vassal of the Wild {G}

Creature - Human Druid
{T}: Add {G}. Spend this mana only to cast a creature spell or activate an ability of a creature.
At the beginning of combat on your turn, if you control a creature with power 4 or greater, Vassal of the Wild gets +2/+1 and gains vigilance until end of turn.
1/1
Vast Savannah

Vast Savannah

Land
{T}, Pay 1 life: Add {W}.
{T}, Pay 1 life, Sacrifice Vast Savannah: Search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Vaultkeeper

Vaultkeeper {B}

Artifact Creature - Human Cleric
Whenever another artifact is put into your graveyard from the battlefield, each opponent loses 1 life and you gain 1 life.
Even others among the Phyrexians dare not trespass in Geth's throne room.
1/1
Vedalken Reshaper

Vedalken Reshaper {4}{U}{U}

Creature - Vedalken Wizard
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
When Vedalken Reshaper enters, return target instant or sorcery card from your graveyard to your hand.
2/3
Veilborn Meddler

Veilborn Meddler {1}{U}

Creature - Horror Wizard
Flash
When Veilborn Meddler enters, counter target spell if its mana value is less than or equal to Veilborn Meddler's power.
Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Veilborn Meddler.
1/1
Veilborn Stalker

Veilborn Stalker {2}{B}{B}

Creature - Horror
Menace
Whenever another creature dies, put a +1/+1 counter on Veilborn Stalker.
The Banished cannot sustain themselves independently on the mortal side of the Veil. A constant stream of life energy is essential for their survival.
2/2
Veilcrossed Twins

Veilcrossed Twins {2}{B}

Creature - Human Horror
{1}{B}, Sacrifice a creature or enchantment: Draw a card.
{4}{B}{B}, {T}: Return target creature or enchantment card from your graveyard to the battlefield with a veil counter on it. That permanent gains “If this permanent would leave the battlefield, exile it instead.”
1/4
Veiled by the Blizzard

Veiled by the Blizzard {U}

Instant
Until end of turn, you may cast creature spells as though they had flash.
Creatures you control can't be the targets of spells or abilities your opponents control this turn.
Veindrinker's Cabalist

Veindrinker's Cabalist {B}

Creature - Vampire Warlock
Menace, lifelink
Once during each of your turns, if you would gain life, you may create a tapped Treasure token instead.
“I reject my humanity, Jojo!”
1/1
Velir the Sunderer

Velir the Sunderer {2}{W}{U}{B}{R}{G}

Legendary Planeswalker - Velir
[+2]: Destroy up to one target monocolored permanent.
[–3]: Create an 8/8 Elemental creature token with flying, first strike, vigilance, trample, and lifelink that's all colors.
[–5]: Draw three cards. You pay {0} rather than pay the mana cost for the next spell you cast this turn.
Loyalty:
8
Velir, End of All Worlds
El, Humble Apprentice

Velir, End of All Worlds

Legendary Planeswalker - Velir
As this permanent transforms into Velir, put four loyalty counters on it.
[+1]: Draw two cards, then discard two cards unless you discard a land card.
[–2]: Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
[–4]: Exile target permanent.
Card has other part: El, Humble Apprentice
Venerated Knight

Venerated Knight {1}{W}

Creature - Human Noble Knight
Adorned — At the beginning of your end step, if Venerated Knight is equipped and/or enchanted, put a +1/+1 counter on it.
2/2
Vengeant Precursor

Vengeant Precursor {U}{R}

Creature - Elemental Wizard
Haste
Whenever you cast a noncreature spell, put a +1/+1 counter on Vengeant Precursor. It gains trample until end of turn.
1/1
Vengeful Messenger

Vengeful Messenger {1}{U}{U}

Creature - Faerie Rogue
Flash
Flying
Sacrifice Vengeful Messenger: Counter target noncreature spell unless its controller pays {2}.
3/1
Verdant Dominion

Verdant Dominion

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
Verdant Dominion enters tapped.
“You planeswalkers are all the same. Trying to destroy, or, ‘improve,' as you say, without a thought about the people already here.”
—Irbek, crocodile hunter
Verdant Expanse

Verdant Expanse {1}{G}{G}

Enchantment
You may play an additional land on each of your turns.
Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Verdant Haven

Verdant Haven {2}{G}

Enchantment - Aura
Enchant land
When Verdant Haven enters, you gain 2 life.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Haven is a place where nothing ever happens.
Verdant Sanctuary

Verdant Sanctuary {1}{G}

Enchantment
You may play basic land cards you own from outside the game.
Some say nothing is sacred. Nature provides evidence to the contrary.
Verdant Trauma

Verdant Trauma {3}{G}{G}

Instant
Reveal the top thirteen cards of your library. For each permanent type, you may put a card of that type revealed this way into your hand. Put the rest into your graveyard. (The permanent types are creature, land, artifact, enchantment and planeswalker.)
Vessel of Lost Souls

Vessel of Lost Souls {G}{U}

Creature - Plant Spirit
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Vessel of Lost Souls envisions a creature card, you may have it become a copy of that card until end of turn.
2/2
Veteran Lifeforger

Veteran Lifeforger {W}

Artifact Creature - Construct Cleric
“Vorinclex insists on engineering life through survival of the fittest, but true perfection can only be crafted by an equally perfect hand.”
— Elesh Norn, Grand Cenobite
2/1
Vibrant Rapture

Vibrant Rapture {X}{B}{B}

Sorcery
All creatures get -X/-X until end of turn. X can't be 0.
Whenever a creature dies this turn, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
“Run while you can, baby, don't look back.”
—Brandy Axel, AOSE Shock Trooper
Vicious Effigy

Vicious Effigy {B}

Artifact Creature - Construct
Flying
Whenever you cast a spell from exile, each opponent loses 2 life.
1/1
Vicious Metamorph
Scuttling Gnat

Vicious Metamorph

Creature - Insect
(Color indicator: Vicious Metamorph is blue)
Flying, protection from Dragons
...where the land's magic twisted it into a predator fit for any territory.
4/3
Card has other part: Scuttling Gnat