{T}: Add {G}. Spend this mana only to cast a creature spell or activate an ability of a creature. At the beginning of combat on your turn, if you control a creature with power 4 or greater, Vassal of the Wild gets +2/+1 and gains vigilance until end of turn.
{T}, Pay 1 life: Add {W}. {T}, Pay 1 life, Sacrifice Vast Savannah: Search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
This spell costs {1} less to cast for each instant and sorcery card in your graveyard. When Vedalken Reshaper enters, return target instant or sorcery card from your graveyard to your hand.
Flash When Veilborn Meddler enters, counter target spell if its mana value is less than or equal to Veilborn Meddler's power. Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Veilborn Meddler.
{1}{B}, Sacrifice a creature or enchantment: Draw a card. {4}{B}{B}, {T}: Return target creature or enchantment card from your graveyard to the battlefield with a veil counter on it. That permanent gains “If this permanent would leave the battlefield, exile it instead.”
Until end of turn, you may cast creature spells as though they had flash. Creatures you control can't be the targets of spells or abilities your opponents control this turn.
[+2]: Destroy up to one target monocolored permanent. [–3]: Create an 8/8 Elemental creature token with flying, first strike, vigilance, trample, and lifelink that's all colors. [–5]: Draw three cards. You pay {0} rather than pay the mana cost for the next spell you cast this turn.
As this permanent transforms into Velir, put four loyalty counters on it. [+1]: Draw two cards, then discard two cards unless you discard a land card. [–2]: Search your library for a multicolored card, reveal it, put it into your hand, then shuffle. [–4]: Exile target permanent.
({T}: Add {B}, {G}, or {U}.) Verdant Dominion enters tapped.
“You planeswalkers are all the same. Trying to destroy, or, ‘improve,' as you say, without a thought about the people already here.” —Irbek, crocodile hunter
Enchant land When Verdant Haven enters, you gain 2 life. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Reveal the top thirteen cards of your library. For each permanent type, you may put a card of that type revealed this way into your hand. Put the rest into your graveyard. (The permanent types are creature, land, artifact, enchantment and planeswalker.)
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Vessel of Lost Souls envisions a creature card, you may have it become a copy of that card until end of turn.
“Vorinclex insists on engineering life through survival of the fittest, but true perfection can only be crafted by an equally perfect hand.” — Elesh Norn, Grand Cenobite
All creatures get -X/-X until end of turn. X can't be 0. Whenever a creature dies this turn, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
“Run while you can, baby, don't look back.” —Brandy Axel, AOSE Shock Trooper