14568 cards found
Batterbrow Brigand

Batterbrow Brigand {3}{G}{G}

Creature - Human Warrior
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever a creature you control becomes renowned, draw a card.
  • A Tourney at Whiterun
Battering Swine

Battering Swine {1}{R}

Creature - Boar
Alpha (You may have this creature enter the battlefield with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Battering Swine attacks each combat if able.
  • Goliaths of Nangjiao
Battle Acumen

Battle Acumen {1}{W}

Invigorate 1 three times. (Choose a creature with the least power among creatures you control and put a +1/+1 counter on it.)
“The best armies have no weak links.”
—Diao, Dragoon Captain
  • Goliaths of Nangjiao
Battle Fervor

Battle Fervor {2}{R}

Attacking creatures get +2/+0 and gain first strike until end of turn.
When led to war, all Insurgents charge with no fear or second thoughts.
  • K15 Core Set
Battle for the Shield

Battle for the Shield {1}{W}

As Battle for the Shield enters the battlefield, choose Danuri or Fellor.
• Danuri — Soldiers you control get +0/+1 and have vigilance.
• Fellor — Warriors you control get +1/+0 and have first strike.
  • Khaliz-Dorahn
Battle the Evil One

Battle the Evil One {3}{B}

As Battle the Evil One enters the battlefield, choose Evil One or Rehison.
• Evil One — Zombie creature cards in your graveyard have unearth {3}{B}.
• Rehison — Whenever an Elf enters the battlefield under your control, you may put a -1/-1 counter on target creature.
  • Khaliz-Dorahn
Battle-Scarred Combatant

Battle-Scarred Combatant {3}{B}

Creature - Elf Soldier
Whenever Battle-Scarred Combatant attacks or blocks, put a -1/-1 counter on it.
He leaves a piece of himself in every battle.
  • Khaliz-Dorahn
Battleborn Brute

Battleborn Brute {4}{R}{W}

Creature - Human Barbarian Warrior
Battalion — Whenever Battleborn Brute and at least two other creatures attack, Battleborn Brute gets +2/+2 until end of turn. Untap it.
“Give me a weapon and a target, and I'll handle the rest.”
  • Khaliz-Dorahn
Battlefield Catastrophe

Battlefield Catastrophe {1}{B}

Kicker {1}{B} (You may pay an additional {1}{B} as you cast this spell.)
All creatures get -1/-1 until end of turn. If this spell was kicked, creatures your opponents control get an additional -1/-1 until end of turn.
  • Tides of War
Battlemage's Disruption

Battlemage's Disruption {U}

When Battlemage's Disruption enters the battlefield, you may return target creature to its owner's hand.
{3}{U}, Sacrifice Battlemage's Disruption: Return target creature to its owner's hand.
  • Tides of War
Battlement Prowler

Battlement Prowler {5}{B}

Creature - Bat
Flying, lifelink
“Keep your wits about you lad, and your torch raised high. Damn thing's a coward, but knows an opportunity when it sees one.”
  • A Tourney at Whiterun
Battlewise Aptitude

Battlewise Aptitude {4}{W}

Enchantment - Aura
Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has first strike and vigilance.
  • Tides of War
Battlewise Strategist

Battlewise Strategist {2}{G}{W}

Creature - Human Cleric Soldier
Each creature you control assigns combat damage equal to its toughness rather than its power.
Identity — Other creatures you control get +0/+1 as long as you control at least two other creatures that share a creature type with Battlewise Strategist.
  • Khaliz-Dorahn
Batwing Initiate

Batwing Initiate {B}{B}

Creature - Human Knight
Deathtouch, lifelink
Whenever Batwing Initiate deals combat damage to a player, put a +1/+1 counter on it.
Pay 4 life: Batwing Initiate gains flying until end of turn.
  • A Tourney at Whiterun
Bazaar Guardian

Bazaar Guardian {5}

Artifact Creature - Golem
{3}, {T}: Exchange control of two target noncreature spells. Their controllers may choose new targets for the spells.
Keeping the gatetowns in check requires a quick blade and quicker refunds.
  • Oirohpo
Bazaar Trickster

Bazaar Trickster {3}{U}{U}

Creature - Dwarf Wizard
If you would catalyze, catalyze twice instead. (The next spell you cast this turn costs {1} less to cast.)
You may pay an additional {2} as you cast a spell. If you do, reveal the bottom card of your library. You may put it into your graveyard or on top of your library.
  • Oirohpo
Bearer of Fables

Bearer of Fables {1}{B}

Creature - Human Rogue
Bearer of Fables gets +1/+1 for each enchantment you control.
{2}{G}: Look at the top four cards of your library. You may reveal an enchantment card or a card with fabled from among them and put it into your hand. Put the rest on the bottom of your library in any order.
  • A Tourney at Whiterun
Beast Hunt

Beast Hunt {3}{G}

Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest into your graveyard.
With a big enough weapon, anything becomes fair game.
  • Surging Tide
Beastly Dispute

Beastly Dispute {G}

Target creature you control fights target creature you don't control.
Never put yourself between two beasts fighting for territory.
Beastwaker of Gusma

Beastwaker of Gusma {G}

Creature - Dryad Druid
{2}{G}: Target face-down creature you control becomes a Beast with base power and toughness 5/5 until end of turn.
His ferocity is infectious.
  • Mious
Beckon from the Depths

Beckon from the Depths {2}{U}

Look at the top two cards of your library. Put one of them into your hand, then submerge the other. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
  • Goliaths of Nangjiao
Beckon the Scribes

Beckon the Scribes {2}{U}

Draw a card, then create a 1/1 blue Elemental creature token. If you drew three or more cards this turn, create three of those tokens instead.
The aether of Mious occasionally reacts to moments of change and growth, spawning elementals to bear witness.
  • Mious

Behold {X}{R}

X target creatures can't block this turn.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Lo
  • Oirohpo
Bellowing Warleader

Bellowing Warleader {4}{R}

Creature - Orc Warrior
Orcs make the best leaders when the legions they command are formed entirely of brainless creatures.
  • Tides of War
Bend the Knee

Bend the Knee {3}{W/B}{W/B}

Choose target creature with the greatest power or tied for the greatest power, then destroy all other creatures.
“I hereby swear fealty to King Florence, and the kingdom of Caulder.”
—Duke Hoff
  • A Tourney at Whiterun