8194 cards found
Alrathan Outcast

Alrathan Outcast {1}{R}{R}

Creature - Human Warrior
Double strike
Whenever an opponent casts a spell that targets you or a spell or permanent you control, Alrathan Outcast deals damage equal to twice its power to that player.
Alrathan Outcast gets +1/+1 for each Aura and Equipment you control.
1/2
  • Riddles of Revio
Alrathan Vizier

Alrathan Vizier {3}{U}{R}

Enchantment Creature - Sphinx
Flying, prowess
Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.
4/3
  • Riddles of Revio
Altar of Devotion

Altar of Devotion {3}

Artifact
{T}: Add one mana of any color. If you spend this mana to cast a face-down creature spell, you gain 2 life.
There are some altars to which all Miousians pray.
  • Mious
Altar of Twisted Piety

Altar of Twisted Piety {1}{B}{R}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Altar of Twisted Piety enters the battlefield, return target creature card with mana value 3 or less from your graveyard to the battlefield.
{2}{B}: Shadows Bind Us
{B}, Sacrifice three creatures: Create a 5/5 black Demon creature token. Put your choice of a flying counter or a lifelink counter on it. It can't block this turn.
{2}{R}: Hellfire Fills Us
{R}, Sacrifice a creature: Altar of Twisted Piety deals 2 damage to any target.
  • Nangjiao In Bloom
Althestran Oathsworn

Althestran Oathsworn {4}{W}

Creature - Human Knight
Motivate 2 (When this creature enters the battlefield, you may motivate target creature with less power than this by putting two +1/+1 counters on it.)
{1}{W}: Target creature with a +1/+1 counter on it gains lifelink until end of turn.
3/2
Alvarez of the Huntsman

Alvarez of the Huntsman {1}{R}{G}

Legendary Creature - Human Pirate
First mate—At least half the cards in your starting deck are lands. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Trample
{1}, Discard a land card: Put a +1/+1 counter on Alvarez. He deals 1 damage to any target.
3/2
Alyss, Lawweaver

Alyss, Lawweaver {3}{W}{W}

Legendary Creature - Reflection
Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
If a spell or ability would target you, it targets each player instead.
Whenever an opponent attacks you with one or more creatures, tap all noncreature permanents that player controls.
Justice is blind, but she sees all
3/3
Am'atambi, Fable Weaver

Am'atambi, Fable Weaver {2}{B/R}{G}{U}

Legendary Creature - Spider Bard
At the beginning of each other player's upkeep, draw a card, then discard a card unless you have Am'atambi, Fable Weaver deal 3 damage to you.
You may reveal creature cards as you draw them. Once each turn, when you reveal a creature card this way, you may pay {3}. If you do, create a token that's a copy of it, except it's 3/3.
4/5
  • Kahembo: Olde Dawn
Amalgam of Havoc

Amalgam of Havoc {5}{R}

Enchantment Creature - Chimera
Trample
Each creature you control with a counter on it has trample.
“Mutinous strands of fate gave rise to chaos, and from chaos the first chimera was born.”
—Aeron, Fables of the Ancients
6/5
  • Theros Triumphant
Amancay, Weichafe Exemplar
Condor's Protection

Amancay, Weichafe Exemplar {B}{R}{G}

Legendary Creature - Human Warrior
Trample
Whenever a Warrior you control dies, it deals 1 damage to any target.
“Even after I'm gone, I'll never avert my gaze from my people.”
3/3
Card has other part: Condor's Protection
  • Road to Carü Mapu
Amateur Munitionist

Amateur Munitionist {2}{R}

Creature - Human Artificer
Overclock (You may have this creature overclock an artifact you control when either enters the battlefield. If you do, it stops overclocking any other artifacts.)
Overclocked artifact has “{R}, {T}: This artifact deals 1 damage to any target.”
2/3
  • Over the Horizon
Amber Reserves

Amber Reserves {2}{R}

Enchantment
At the beginning of your upkeep, choose two different basic land types. Create a colorless land token that's the chosen types.
At the beginning of your end step, sacrifice a land.
Ambition's Crown

Ambition's Crown {3}

Artifact
At the beginning of your end step, draw a card.
Whenever a creature deals combat damage to you, that creature's controller gains control of Ambition's Crown.
Ambitious Dreams

Ambitious Dreams {3}{U}

Instant
Bleed {1}{U} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Draw two cards.
“Heart of the cards, guide me!”
Ambitious Ostrich

Ambitious Ostrich {3}{W}

Creature - Bird
Ambitious Ostrich has flying as long as you control a storied permanent. (Enchantments and legendary permanents are storied.)
“Our fables are not constrained by the shackles of reality. In these fables, ostriches fly.”
—Am'atambi
3/3
  • Kahembo: Olde Dawn
Ambush Gharial

Ambush Gharial {1}{B}{R}{G}

Creature - Crocodile
Flash
When Ambush Gharial enters the battlefield, it fights up to one target creature. If that creature would die this turn, exile it instead.
The wetlands of Varakna run black with seeping tar, run green with algal blooms, but most often run red with blood.
3/4
  • Alara
Ambush Predator

Ambush Predator {2}{B}{G}

Creature - Horror
Reach
When Ambush Predator enters the battlefield, you may return target Horror creature card from your graveyard to your hand.
When Ambush Predator dies, exile it and create a 3/2 green Horror creature token.
Always looking for an easy target.
3/2
  • Animus Vox
Amelie Mayn

Amelie Mayn {2}{R}{R}

Legendary Planeswalker - Mayn
[+2]: Add {R}{R}. Until end of turn, red mana doesn't empty as steps and phases end, and creatures you control gain “{R}: This creature gets +1/+0 until end of turn.”
[–3]: You may cast a monocolored red spell with mana value 6 or less from your hand without paying its mana cost.
[–6]: You may pay any amount of {R}. When you do, Amelie Mayn deals that much damage to each of up to that many different targets.
Loyalty:
4
  • Descent from the Highlands
Ameret's Favored

Ameret's Favored {4}{W}

Creature - Angel Cleric
Flying
When Ameret's Favored enters the battlefield, you gain 3 life.
In Ameret's absence, Cyrukan fell from favor and Sahra conquered the satrapy of Avaz. With Ameret's return, their choir of angels hastened all of their plans.
3/3
  • Alkabah
Ameret, Hope of Night

Ameret, Hope of Night {2}{R}{W}

Legendary Planeswalker - Ameret
At the beginning of combat on your turn, if there are seven or more loyalty counters on Ameret, they become a 5/5 Angel creature with flying and indestructible until end of turn.
[+1]: Create a 1/1 red and white Cleric creature token with lifelink and haste.
[–X]: Ameret deals X damage to any target. You gain X life.
Loyalty:
4
Ameret, Pride of Cyrukan

Ameret, Pride of Cyrukan {2}{R}{R}{W}{W}

Legendary Planeswalker - Ameret
As long as it's your turn, Ameret is a 4/4 Angel creature with flying, haste, indestructible, and “Whenever Ameret attacks, attach any number of Equipment you control to them.”
[+2]: Create two 1/1 red and white Cleric creature tokens with lifelink.
[–3]: Ameret deals 4 damage to target creature or planeswalker. You gain 4 life.
[–4]: For each creature you control, create a Weapon token and attach it to that creature. (It's an Equipment artifact with equip {2} and “Equipped creature gets +1/+1.”)
Loyalty:
6
Amesha of the Honorable

Amesha of the Honorable {3}{W}{W}

Creature - Angel
Flying
Soldiers and Knights you control get +1/+1.
The march of the worthy is sheltered by righteous wings.
4/4
  • Alara
Aminatou's Adherent

Aminatou's Adherent {3}{B}

Creature - Azra Warrior
When Aminatou's Adherent enters the battlefield, judge target creature you control. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Whenever you condemn a creature, creatures you control gain menace until end of turn.
4/2
  • Alkabah
Aminatou's Touch

Aminatou's Touch {2}{W}{U}{B}

Sorcery
Create three 1/1 black Insect creature tokens with flying, then judge each of them. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
Aminatou's reign as Justicar has seen a massive shift in Shapur's rule. What was once a shah without direction, the planeswalker's touch has opened his eyes to every possibility.
  • Alkabah
Aminatou, Justicar

Aminatou, Justicar {1}{W}{U}{B}

Legendary Planeswalker - Aminatou
[+1]: Scry 2. Create a 1/1 black Insect creature token with flying.
[–2]: Judge each creature you control.
[–8]: For each card type, search your library and graveyard for a card of that type and exile it, then shuffle. You may play any number of cards exiled this way without paying their mana costs.
Loyalty:
4
  • Alkabah