Equipped creature gets +2/+1. Whenever equipped creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability. Equip {2}
{T}: Add one mana of any color. {3}, {T}, Sacrifice Coveted Heirloom: Draw a card. Tap three untapped artifacts you control: Return Coveted Heirloom from your graveyard to the battlefield.
Cradle of War enters tapped. {3}, {T}: You may put an artifact card with mana value 3 or less from your hand onto the battlefield. This ability costs {1} less to activate for each other artifact you control. Activate only as a sorcery.
The Ares Corporation specializes in detailed and poetic physical threats.
Posted outside the entrances of the owl's nests are massive guardians meant to blend in with the forest and eliminate anything that isn't supposed to be there.
Flash When Cranial Glass enters, exile target card from a graveyard. {7}, {T}, Sacrifice Cranial Glass: Copy the exiled card. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
You may have Crossroads Town enter tapped. If you do, search your library for a basic land card, reveal it, then shuffle and put that card on top. {T}: Add {C}.
Whenever Cruising Schooner attacks, it gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
When Crux Pinnacle enters, for each color, exile up to one target permanent of that color until Crux Pinnacle leaves the battlefield. Whenever a player casts a spell, if there are five or more spells on the stack, you win the game.
{T}: Add {C}. {X}: Crypt of Myriad Fates becomes a copy of target creature card with mana value X or less in your graveyard until end of turn, except it's 2/2 and a land in addition to its other types. Activate only outside of combat.
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.) {1}, Discard two cards: Unlock Cryptic Fragment. If the revealed card is a basic land card, put it into your hand.
Equipped creature gets +2/+1 and has menace. Whenever equipped creature deals combat damage to a player, they sacrifice two permanents. Equip—{2}, Sacrifice a creature.
At the beginning of your first upkeep each turn, choose one — • Replace your first main phase this turn with an additional upkeep step. • Replace your second main phase this turn with an additional combat phase.
Play with the bottom card of your library revealed. Whenever you cast a spell or play a land from your hand that shares a type with the bottom card of one or more of your libraries, you may cast each of those cards without paying its mana cost or put it onto the battlefield if it's a land.