6704 cards found
Ancient Ossuary

Ancient Ossuary

Land
{T}: Add {C}.
{3}, Discard Ancient Ossuary: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Ancient Pillan
Volcano Sacrifice

Ancient Pillan {2}{R}{R}

Creature - Spirit
Trample
When Ancient Pillan enters, it fights up to one target creature an opponent controls.
The ancestral spirits of clan founders, the pillan fight for the Relonche in the afterlife, but if one were to be made upset by a human's actions...
4/4
Card has other part: Volcano Sacrifice
  • Road to Carü Mapu
Ancient Saber

Ancient Saber {4}

Artifact - Equipment
Equipped creature has “Whenever this creature attacks or blocks, choose a creature card in your graveyard. This creature gets +X/+Y until end of turn, where X is that card's power and Y is its toughness.”
Equip {2}
  • Zero
Ancient Statue

Ancient Statue {3}

Artifact Creature - Golem
It had stood treacheries, invasions, and even the fall of the civilization that built it.
2/2
  • Zero
Ancient Tablet

Ancient Tablet {1}

Artifact - Clue
When Ancient Tablet enters, scry 2.
{2}, Sacrifice Ancient Tablet: You may shuffle any number of target cards from your graveyard into your library. Draw a card.
  • Riddles of Revio
Ancient Wurm

Ancient Wurm {4}{G}{G}

Creature - Wurm
Ward {3}
“It's been around since the days of the old gods. Do you really think you'll be the one to slay it?”
—Laigda, stampede shepherd
6/6
  • Arkadai
Ancient of Reflections

Ancient of Reflections {4}{R}

Creature - Dragon
Flying
When Ancient of Reflections enters, create a token that's a copy of target creature you control not named Ancient of Reflections, except it's 1/1 and has haste. Sacrifice it at end of turn.
3/3
  • Panxiou
Ancient of the Glade

Ancient of the Glade {3}{G}{G}

Creature - Elemental
When Ancient of the Glade enters, put a +1/+1 counter on each other creature you control.
{2}, Remove a +1/+1 counter from a creature you control: That creature gains indestructible until end of turn.
4/4
Andazir Elite

Andazir Elite {2}{R}

Creature - Azra Warrior
Defender
Andazir Elite can attack as though it didn't have defender as long as it's equipped.
“It is not wrong for the lion to roar when he sees a herd of lambs. I am a lion and the lion roams free.”
4/4
  • Alkabah
Andazir Veteran

Andazir Veteran {4}{R}

Creature - Demon Soldier
When Andazir Veteran enters, amass Soldiers 2. (Put two +1/+1 counters on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
While Zareen's eyes trained on the assault on Soli, Andazir took the opportunity to mount a quicker—and deadlier—conquest of his own.
4/2
  • Alkabah: The Rise of Soli
Android Bodega

Android Bodega {2}

Artifact
Spirited (When this enters, you may activate one of its activated abilities without paying its cost.)
{1}, {T}, Discard a card: You gain 4 life.
{2}, {T}, Pay 2 life: Create a 1/1 colorless Construct artifact creature token. It can't block this turn.
{3}, {T}, Sacrifice a permanent: Draw a card.
  • MSEM Masters Cube 2025
  • MSEM Champions 147 147
Anemone Cluster

Anemone Cluster

Land
You may play Anemone Cluster from your graveyard as long as seven or more cards are in your graveyard.
Anemone Cluster enters tapped.
{T}: Add {G} or {U}.
Cycling {1}{G}{U} ({1}{G}{U}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Anemothrys, Reefcrown

Anemothrys, Reefcrown {2}{R}{G}

Legendary Creature - Plant Dragon
At the beginning of each end step, if you drew and/or discarded six or more cards this turn, return Anemothrys, Reefcrown from your graveyard to the battlefield.
Cycling {R}{G} ({R}{G}, Discard this card: Draw a card.)
5/4
  • Elmare: Into the Abyss
Angel's Codex

Angel's Codex {2}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is multicolored, it gets an additional +1/+1.
Equip {1}
Only angelic hands can lift the book. Only angelic eyes can read the wisdom within.
  • Mious
Angelbane Spider

Angelbane Spider {5}{G}

Creature - Spider
Reach
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
When Angelbane Spider enters, destroy target creature with flying.
2/4
  • Mious
Angelcaller

Angelcaller {1}{G}

Creature - Human Cleric
{T}, Reveal an Angel card from your hand: For each of that card's colors, add one mana of that color.
She speaks in angels' tongues and dances in their inhuman spasms.
2/2
  • Mious
Angelfire

Angelfire {X}{R}

Sorcery
Angelfire deals X damage to up to one target.
If only {R} was spent to cast this spell and X is 5 or more, Angelfire deals X damage to each opponent and each creature and planeswalker your opponents control instead.
Angelic Barracks

Angelic Barracks

Land
As Angelic Barracks enters, you may pay 3 life. If you don't, it enters tapped.
{T}: Add {U}, {R}, or {W}.
“The empire may not act, but with results, its soldiers will waver and see the truth.”
—Sir Éloi
  • Sparks of a Multiverse
Angelic Statue

Angelic Statue {3}

Artifact
Whenever you gain life, draw a card. This ability triggers only once each turn.
{6}: Angelic Statue becomes a 3/3 white Angel creature with flying and lifelink until end of turn.
Imbued with human devotion and angelic compassion.
  • Innistrad In Memoriam
Angeltouched Cavern

Angeltouched Cavern

Land
{T}: Add {C}.
{T}: Add {W}, {B}, or {G}. You can't spend this mana to cast a monocolored spell.
Angeltouched Crag

Angeltouched Crag

Land
{T}: Add {C}.
{T}: Add {R}, {W}, or {B}. You can't spend this mana to cast a monocolored spell.
Angeltouched Dryad

Angeltouched Dryad {3}{G}

Creature - Dryad Shaman
Whenever Angeltouched Dryad or another permanent you control is turned face up, add {C}{C}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
2/2
  • Mious
Angeltouched Garden

Angeltouched Garden

Land
{T}: Add {C}.
{T}: Add {B}, {G}, or {U}. You can't spend this mana to cast a monocolored spell.
Angeltouched Golem

Angeltouched Golem {7}

Artifact Creature - Golem
Trample
Morph {6} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
5/7
Angeltouched Komodo

Angeltouched Komodo {2}{R}{R}

Creature - Lizard
Whenever Angeltouched Komodo attacks, scry 1.
Morph {1}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
4/2
  • Mious