2252 cards found
Blessing of Helar

Blessing of Helar {W}{U}{B}

Enchantment
Whenever one or more creatures an opponent controls attack you or a planeswalker you control, that player gets a poison counter.
“What will you do with that blade? Will you strike me down? Best make it count. Best make it hurt. Best kill me in one blow. For you won't survive the guilt if you don't.”
  • Beyond Our Ken
Blessing of Roya

Blessing of Roya {G}{W}{U}

Enchantment
When Blessing of Roya enters or whenever you cast a spell from a graveyard, you gain 5 life and you mill five cards. Then you may put a card from your graveyard on the bottom of your library.
  • Beyond Our Ken
Blessing of Setar

Blessing of Setar {U}{B}{R}

Enchantment
Whenever you cast an instant or sorcery spell from exile, copy it. You may choose new targets for the copy.
Burdened by the whispers, Mishka couldn't even trust themself to struggle as Tahli approached.
“We will make you the seer your clan deserves,” Tahli assured her. “We will make you see.”
  • Beyond Our Ken
Blessing of Valor

Blessing of Valor {R}{W}

Instant
Up to two target creatures you control each get +2/+0 and gain first strike and haste until end of turn.
Orchestrate—Tap an untapped red and white creature you control or an untapped red creature you control and untapped white creature you control. (You may exile this card from your hand anytime you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
  • Carpe Arcanum
Blightroot

Blightroot {1}{B/G}{B/G}

Creature - Plant Horror
Sacrifice a creature: Put a +1/+1 counter on Blightroot.
Sacrifice a land: Blightroot gains indestructible until end of turn.
3/3
  • The Unraveling
Blind Blackguard

Blind Blackguard {1}{U/B}{U/B}

Creature - Salamander Rogue
Flash
Blind Blackguard can't block.
When Blind Blackguard enters, target player draws a card, then reveals their hand. You choose a nonland card from that player's hand, then that player puts the chosen card on the bottom of their library.
3/3
  • Kahembo: Olde Dawn
Blinded Avenger

Blinded Avenger {1}{B}{R}

Creature - Angel Berserker
Flying
Glorious end — When Blinded Avenger dies, if it was tapped, destroy target creature you don't control.
As her last act of sanity, the angel tore out her eyes. She could no longer bear the sight of the carnage she wreaked.
2/2
  • Descent from the Highlands
Blinding Fiddler
Ghastly Scraper

Blinding Fiddler {1}{W/U}{W/U}

Creature - Human Wizard
When Blinding Fiddler enters, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays {2} for each of those creatures.
Unveil {3}{W}{U} ({3}{W}{U}: Transform this. Unveil only as a sorcery.)
2/2
Card has other part: Ghastly Scraper
  • Feanav: The Apothecary's Progress
Blizzard Dragon

Blizzard Dragon {2}{U}{R}

Creature - Dragon
Flying
Whenever Blizzard Dragon attacks, tap an artifact, a creature, and a land defending player controls. They don't untap during their controller's next untap step.
At the beginning of each opponent's upkeep, that player sacrifices a tapped permanent.
4/3
  • Karina's Explorations
Blood Fugue

Blood Fugue {B}{R}

Instant
Target creature gets +3/-3 until end of turn.
Kindle 3—{B}{R}, Pay 3 life. ({B}{R}, Pay 3 life, Exile this card from your graveyard: Create three 1/1 colorless Elemental creature tokens. Kindle only as a sorcery.)
Blood Harvest

Blood Harvest {B}{R}

Enchantment
Nonbasic lands have “Whenever this land becomes tapped, you lose 1 life unless you sacrifice this land.”
Her enemies would spill rivers of blood, every drop for a family long departed.
Blood on Satin

Blood on Satin {B}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Each opponent discards a card and loses 2 life.
Exile target card from a graveyard. If a creature card was exiled this way, you gain 2 life.
At the beginning of the next end step, you gain 3 life if an opponent lost life this turn and each opponent loses 3 life if you've gained life this turn.
  • The Stage Presents: The Neverending Act
Bloodblade Mercenary

Bloodblade Mercenary {1}{B}{G}

Creature - Elf Rogue
Whenever you sacrifice a creature, you may pay {B}{G}. If you do, put a +1/+1 counter on Bloodblade Mercenary and draw a card.
“If you like killing for sport, at least you can make up an excuse to charge for it.”
3/3
  • Tides of War
Bloodfont Ritualist

Bloodfont Ritualist {W}{B}

Creature - Vampire Cleric
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of each end step, if you lost life this turn, you may pay {1}. If you do, create a 2/2 black Zombie creature token.
2/2
  • Zero
Bloodfury Warlord

Bloodfury Warlord {1}{B}{R}

Creature - Devil
Haste
When Bloodfury Warlord enters or dies, it deals 2 damage to each player.
Its life expectancy is short, so it ensures to wreak as much havoc as it can before dying.
3/1
  • Tides of War
Bloodied Outcast

Bloodied Outcast {W}{B}

Creature - Vampire
As long as you've gained life this turn, Bloodied Outcast gets +1/+0 and has lifelink.
As long as an opponent has lost life this turn, Bloodied Outcast gets +0/+1 and has deathtouch.
2/2
  • Villains: The Musical
Bloodrune Patron

Bloodrune Patron {B}{G}

Creature - Human Shaman
{1}, {T}, Pay 1 life: Put a +1/+1 counter on target creature you control.
{T}, Remove a counter from a permanent you control: Draw a card.
His scattered sigils give strength to the lost and desperate, but he leaves no debt uncollected.
1/3
  • Lovi Awoken
Bloodshed Devotee

Bloodshed Devotee {2}{B}{R}

Creature - Human Warrior
Other Warriors you control get +2/+0.
Whenever a Warrior you control dies, Bloodshed Devotee deals 1 damage to target opponent.
“A river of blood for every drop of Skhorvall spilled!”
4/3
  • Glacia: Hail to the Queen
Bloodsucking Pihuchen

Bloodsucking Pihuchen {B}{G}

Creature - Cockatrice Snake
Flying, deathtouch
When Bloodsucking Pihuchen enters, choose a nonland card name.
Whenever a permanent with the chosen name enters, each opponent loses 1 life and you gain 1 life.
1/3
  • Road to Carü Mapu
Blossom-Sower Witch

Blossom-Sower Witch {1}{B/G}

Creature - Human Shaman
When Blossom-Sower Witch enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a permanent, you gain 1 life.
1/2
  • The Unraveling
Blossoming Inspiration

Blossoming Inspiration {2}{G}{W}

Sorcery
For each Aura you control, create a token that's a copy of that Aura.
The miracle of spring is always breathtaking.
  • Worlds Away
Bonds of Life

Bonds of Life {B/G}

Instant
Target creature gains indestructible until end of turn.
“Abandoned, I should have died within days, yet we are both bound to life... isn't that right, my accursed creator?”
—Animus to Lettie Wormwood
  • Feanav: The Apothecary's Progress
Boon of the Pacts

Boon of the Pacts {1}{B}{G}

Enchantment
At the beginning of your upkeep, sacrifice a non-Snake creature or Boon of the Pacts. Then create a 1/1 black Snake creature token with deathtouch.
At the beginning of your draw step, draw an additional card.
Spells you cast cost {1} less to cast.
  • Alkabah
Bordermakers

Bordermakers {2}{W}{B}

Creature - Human Soldier
Vigilance, deathtouch
Civilized — When Bordermakers enters, if you control a creature, an artifact, and an enchantment, each opponent loses 4 life and you gain 4 life.
4/3
  • Scriptures of Urshad
Bounty Leveler

Bounty Leveler {B}{R}

Creature - Spirit Mercenary
Whenever a creature with a counter on it dies, create a Gold token. (It's an artifact with “Sacrifice this artifact: Add one mana of any color.”)
2/2
  • High Noon