Archaeological Experience

Archaeological Experience {1}{R}

Sorcery
Wanderlust — When you cast this spell, you may copy it if you control four or more differently named lands.
Exile the top card of your library. Until the end of your next turn, you may play that card. Create a 1/1 Scout creature token that's all colors.
Details
Legalities
  • Archaeological Experience is legal in every format.
Printings

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Changes
  • 2023-11-01 — Renamed from Archaelogical Experience.
  • 2024-05-01 — Was {2}{R}{R}, impulse draw two cards, and created a Fading Rift instead of a Scout.