Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you cast your second spell each turn, add a quest counter.
1 — Exile the top card of your library. You may play that card until the end of your next turn.
2 — The second spell you cast during your next turn cost {1} less to cast.
3 — You may cast target instant or sorcery card from your graveyard this turn. When you do, copy it. You may choose new targets for the copy.