Captain of the Militia's power and toughness are each equal to the number of creatures you control. Adorned — Creatures you control have vigilance as long as Captain of the Militia is equipped and/or enchanted.
This spell can't be countered. You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Renown 2 When Gilded Champion becomes renowned, you may search your library for an Equipment or Aura card, reveal it, put it into your hand, then shuffle.
Whenever Knight of the Stag deals combat damage to a player, you may sacrifice it. If you do, search your library for a white legendary creature card, reveal it, put it into your hand, then shuffle.
Adorned — Mercenary Lancer gets +2/+2 as long as it's equipped and/or enchanted.
There has not been war between Daeland and Caulder for almost fifteen years. In that time, mercenaries looking to make a living could either turn to banditry or tourneys.