Surging Tide

Surging Tide contains 183 cards.
It is part of Goliaths of Nangjiao block.
Released: 2017-06-08
Haunting Illusion

Haunting Illusion {2}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -1/-3.
When the mind is sufficiently crippled, the body will quickly follow suit.
Hui Zhou, the Dark Visage

Hui Zhou, the Dark Visage {2}{B}{B}

Legendary Creature - Human Demon
Menace
Whenever Hui Zhou, the Dark Visage perseveres, you may destroy another target legendary creature. (A creature perseveres when it survives damage.)
“Kai'Jun did this to me, without even a thought. On my word, he will pay for what he's done.”
3/4
Infected Null

Infected Null {1}{B}

Creature - Zombie
Deathtouch
Whenever Infected Null attacks, each player loses 1 life.
“Eurgh. Look at that thing. Doesn't it just make you sick?”
1/1
Infernal Portal

Infernal Portal {4}{B}

Enchantment
At the beginning of each end step, if a player lost 5 or more life this turn, create a 5/5 black Demon creature token with flying.
“Welcome to the fold, o venerable one. It's time to play.”
Kai'Dwo, Eternal Ravager

Kai'Dwo, Eternal Ravager {4}{B}{B}{B}

Legendary Creature - Demon
Flying
When Kai'Dwo, Eternal Ravager enters the battlefield, create seven Idol tokens. (They're artifacts with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Whenever you sacrifice an Idol, each opponent sacrifices a creature.
7/7
Kai'Wej, the Desolate

Kai'Wej, the Desolate {3}{B}{B}

Legendary Creature - Demon
Flying
Kai'Wej, the Desolate has indestructible as long as you control no other creatures.
{1}{B}{B}, Sacrifice two creatures: Return Kai'Wej from your graveyard to the battlefield tapped.
5/5
Lifeblood Leecher

Lifeblood Leecher {1}{B}

Creature - Human Wizard
Whenever a +1/+1 counter is put on Lifeblood Leecher, target creature an opponent controls gets -1/-1 until end of turn.
Many wizards in the Demon Realm are intimately familiar with crimes of the heart.
2/1
Malefic Portal

Malefic Portal {2}{B}

Sorcery
Return target creature card with mana value 5 or less from your graveyard to the battlefield.
Metamorph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
Malignant Afflicted

Malignant Afflicted {3}{B}{B}

Creature - Demon
Whenever Malignant Afflicted perseveres, destroy target creature an opponent controls that dealt damage this turn. (A creature perseveres when it survives damage.)
“Your actions are unforgivable. Your death... undeniable.”
3/4
Mausoleum Rite

Mausoleum Rite {1}{B}

Enchantment
When Mausoleum Rite enters the battlefield, each player mills four cards.
{2}{B}, Exile a creature card from your graveyard: Create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Moonlight Butcher

Moonlight Butcher {4}{B}

Creature - Demon
{1}{B}, Pay 2 life: Moonlight Butcher gains menace until end of turn.
Wingless demons are the most dangerous of their kind, as they most often have something to prove.
5/3
Organ Scavenger

Organ Scavenger {1}{B}

Creature - Zombie
Whenever Organ Scavenger perseveres, each opponent loses 2 life. (A creature perseveres when it survives damage.)
When you're a starving zombie, everything is on the menu.
1/3
Rapacious Demon

Rapacious Demon {1}{B}

Creature - Demon
Sacrifice a creature: Rapacious Demon gets +1/+1 and gains flying until end of turn. Activate only as a sorcery.
“I'm beginning to feel weak, brother. Will you lend me a hand?”
2/2
Robe of Shadows

Robe of Shadows {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+1 and is a black Zombie in addition to its other colors and types.
In the clutches of darkness, some perish. Others thrive.
Skirmish Scars

Skirmish Scars {3}{B}{B}

Sorcery
Target creature gets -1/-1 until end of turn, a second target creature gets -2/-2 until end of turn, and a third target creature gets -3/-3 until end of turn.
After years of peace, the warriors of Nangjiao were entirely unprepared for a full-blown war.
Stitch Sinew

Stitch Sinew {4}{B}

Instant
Target creature you control gains indestructible until end of turn. Whenever that creature perseveres this turn, create a 2/2 black Zombie creature token. (A creature perseveres when it survives damage.)
Warpath Ghoul

Warpath Ghoul {2}{B}

Creature - Zombie
Ghouls are often found skulking on the fringes of great battles, showing themselves only to snatch the wounded and weak, dragging their victims screaming into the shadows.
3/2
Yenzu Mindwrencher

Yenzu Mindwrencher {3}{B}

Creature - Human Wizard
Whenever Yenzu Mindwrencher perseveres, each opponent discards a card. (A creature perseveres when it survives damage.)
He can read your mind — he'll just need to take it first.
2/4
Abrupt Explosion

Abrupt Explosion {X}{R}{R}

Sorcery
Abrupt Explosion deals X damage to any target.
Metamorph {X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)
Akimbo Slash

Akimbo Slash {1}{R}

Instant
Akimbo Slash deals 1 damage to each of up to two target creatures.
Ferocious — Those creatures can't block this turn if you control a creature with power 4 or greater.
“Fancy weapons like yours require precise execution. Here, let me show you.”
— Sam Sujing
Blazing Beam

Blazing Beam {1}{R}{R}

Instant
Blazing Beam deals 4 damage to any target.
“I know you're a pyromancer, but you can't just burn all of your problems away, right?”
— Wang Yi, last words
Canyon Agamid

Canyon Agamid {2}{R}

Creature - Lizard
Trample
Canyon Agamid can't block creatures with power 2 or less.
Its eyes are positioned on the top of its head, rendering it unable to see anything scampering underfoot.
3/3
Concentrated Blast

Concentrated Blast {2}{R}{R}

Sorcery
Concentrated Blast deals 5 damage to target creature.
“She must have misinterpreted me when I said we had to level the playing field.”
— Mieng Sun
Conduit of Rage

Conduit of Rage {2}{R}

Creature - Human Wizard
Ferocious — At the beginning of your precombat main phase, if you control a creature with power 4 or greater, add {R}.
“Leave it to the wild to make a monster out of you.”
2/3
Dazzling Display

Dazzling Display {R}

Sorcery
Target creature gets +2/+2 and gains first strike until end of turn.
Metamorph {R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it at any time for its metamorph cost.)