When Master of Marble Row enters, choose one — • Create a colorless Monument artifact token with “Creatures you control get +1/+1.” • Create a white Cloister enchantment token with “When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.”
Whenever Queen Hannaru enters or attacks, put a +1/+1 counter on another target creature you control. At the beginning of your upkeep, if there are four or more +1/+1 counters among creatures you control, you may transform Queen Hannaru.
When Ruler of Cities enters, you may search your library for an Aura that could enchant a land you control, reveal it, put it into your hand, then shuffle. Whenever an Aura becomes attached to a land you control, you gain 2 life.
“Legends say that Anku tore down countless versions of our world. We will prove to him that we are worthy enough to survive.” —Mesha, Sannurian storyteller
Enchant creature Enchanted creature can't attack. Civilized — Enchanted creature can't block and its activated abilities can't be activated if you control an artifact, a creature, and an enchantment.
Flying Sire of Empires gets +1/+1 as long as you control another creature, has lifelink as long as you control an enchantment, and has vigilance as long as you control an artifact.
(As this Discovery enters and after your draw step, add a progress counter. Stop after you've discovered.) I, II — Look at the top five cards of your library. Put up to one creature card with mana value 2 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Discovery — At the beginning of combat on your turn, tap target creature an opponent controls.
Flying Civilized — Whenever Aven Supervisor deals combat damage to a player, if you control an artifact, a creature, and an enchantment, you may draw a card. If you do, discard a card.
When Azutahn Hydromancer enters, you may return target creature with power X or less to its owner's hand, where X is the number of differently named lands you control.
His water nourishes Azutah's crops just as well as it washes away its foes.