Trample, hexproof Renown 4 (When this creature deals combat damage to a player, if it isn't renowned, put four +1/+1 counters on it and it becomes renowned.) {1}{G}: Target creature blocks Tsolmon, the Huntress this turn if able.
Choose target creature you control. If it has a +1/+1 counter on it, put an additional +1/+1 counter on it. Then it fights target creature you don't control.
Flash Return another artifact, creature, or enchantment you control to its owner's hand: Caylin Whirlwind gets +3/+3 until end of turn. Activate only once each turn.
Whenever another enchantment you control enters, you may put a progress counter on Corporate War. [progress 2-5] {W}{B}, Sacrifice a creature or enchantment: Destroy target creature or enchantment. [progress 6+] Sacrifice a creature or enchantment: Destroy target permanent. Sacrifice a creature or enchantment: Destroy target permanent.
Each player mills five cards. Coalesce {4}{U}{B}(You may cast this from your graveyard for {4}{U}{B}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) Drink Thoughts Like Oil can't be blocked.
Artifact creatures you control can't be blocked by nonartifact creatures. {2}{U}{R}: Put a +1/+1 counter on an artifact creature you control or a progress counter on a Project you control.
Untap all permanents you control. Coalesce {5}{G}{U}(You may cast this from your graveyard for {5}{G}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.) {G}{U}: Untap Fulfill Twisted Dreams.
Whenever one or more +1/+1 counters are put on a creature you control, you may search your library for a creature card, reveal it, put it into your hand, then shuffle.
Whenever a Project you control enters, create two 1/1 colorless Construct artifact creature tokens. Whenever a creature leaves the battlefield, you may put a progress counter on a Project you control.
You may cast this spell without paying its mana cost if it targets a creature with power 5 or greater and you control a Swamp and a Mountain. Last Stop deals 11 damage to target creature. That creature loses indestructible until end of turn.
The 11 o'clock to Marinton never arrived. It had a greater fate in store.
Return up to one target permanent or Revelation card from your graveyard to your hand. Coalesce {5}{B}{G}(You may cast this from your graveyard for {5}{B}{G}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
You may put a creature or planeswalker card from your hand onto the battlefield. If it's a creature, it gains haste and indestructible. Return it to your hand at the beginning of your next end step.
“Anne and Lady Mari await in Izumito. Let's make this a day to remember!”
Marinton Occultist can't block or be blocked. Whenever one or more cards are put into a player's graveyard from their library, Marinton Occultist gets +1/+1 until end of turn.
[+1]: Search each player's graveyard, hand, and library for any number of cards with the same name as target nonbasic card in a graveyard and exile them. Then each player shuffles. [–2]: Each player draws two cards, then each opponent exiles two cards at random from their hand. [–5]: You may cast a card exiled with Mei Liva without paying its mana cost.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) Whenever a creature you control becomes renowned, you gain 2 life.
“On behalf of Lady Mari and her crew: Get out of the way.”
When Mountain-Western Inventor enters, you may return target artifact card from your graveyard to your hand. {1}, Sacrifice an artifact: Target creature can't block or be blocked this turn.
Whenever you cast a noncreature spell, you may put a progress counter on Propaganda Division. [progress 2-4] At the beginning of your end step, each opponent loses 1 life and you gain that much life. [progress 5+] At the beginning of your end step, each opponent loses 1 life for each Project you control and you gain that much life. At the beginning of your end step, each opponent loses 1 life for each Project you control and you gain that much life.