Riddles of Revio

Riddles of Revio contains 271 cards.
Released: 2021-07-01
Maktali, the Great Library

Maktali, the Great Library {3}

Legendary Artifact
{T}, Discard a card: Draw a card.
{1}, {T}, Discard a card: Scry 2, then draw a card.
{4}, {T}, Discard a card: Search your library for a card, put it into your hand, then shuffle.
Marauder's Broadsword

Marauder's Broadsword {2}

Artifact - Equipment
When Marauder's Broadsword enters the battlefield, you may pay {1}. If you do, create a 1/1 white Soldier creature token and attach Marauder's Broadsword to it.
Equipped creature gets +2/+0.
Equip {2}
Merchant's Outpost

Merchant's Outpost {3}

Artifact
At the beginning of your upkeep, draw a card.
At the beginning of your end step, discard a card.
Mindwave Rod

Mindwave Rod {2}

Artifact - Equipment
When Mindwave Rod enters the battlefield, attach it to target creature you control.
Equipped creature gets +1/+1 and has “Whenever this creature deals combat damage to a player, draw a card.”
Equip {2}
Mystic Khopesh

Mystic Khopesh {1}

Artifact - Equipment
Equipped creature gets +1/+1.
Equip {1}
Enam spent years training his body and mind in mastery of mystic combat; while his blade was sharp, his skills were sharper.
Observer of Aeons

Observer of Aeons {8}

Enchantment Artifact Creature Sand
This spell costs {1} less to cast for each artifact and/or enchantment you control.
Trample
Exile a cryptic permanent you control or a cryptic card from your graveyard: Observer of Aeons gets +1/+1 until end of turn.
6/6
Palaisun, Maktali's Opus

Palaisun, Maktali's Opus {1}

Legendary Artifact - Clue
Whenever you cast a spell with • in its text, you may pay {2} any number of times. For each time you do, copy that spell. You may reselect modes and choose new targets for the copy.
{2}, Sacrifice Palaisun, Maktali's Opus: Draw a card.
Pillar of Training

Pillar of Training {2}

Artifact
{2}, {T}: Put a +1/+1 counter on target creature. Activate only as a sorcery.
At the Alrathan academy, students train their body, as well as their mind.
Prism Protector

Prism Protector {2}

Artifact Creature - Construct
{2}: Add one mana of any color.
“The guardians of Alratha have seen it fall to Calamity before. They won't stand by and let it happen again.”
—Reytha, the Sandstorm
2/1
Remnant of Lost Times

Remnant of Lost Times {3}

Artifact Creature - Clue Construct
When Remnant of Lost Times enters the battlefield, scry 1.
{2}, Sacrifice Remnant of Lost Times: Draw a card.
2/2
Restored Automaton

Restored Automaton {X}

Artifact Creature - Construct
Restored Automaton enters the battlefield with X +1/+1 counters on it.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
“Ancient Alrathans possessed a far greater knack for building than we do. Hopefully, some day, we can surpass our ancestors.”
—Tara, Duneblessed
0/0
Riddlemaster's Bane

Riddlemaster's Bane {2}

Artifact - Equipment
Equipped creature gets +2/+2 and has reach and protection from enchantment creatures. (It can't be blocked, targeted, or dealt damage by enchantment creatures.)
Equip {3}
Ruin Guardian

Ruin Guardian {3}

Artifact Creature - Construct
As long as you control another artifact, Ruin Guardian gets +1/+1.
“I've never seen so much metal before! What other secrets have been lost in the Calamity?”
—Hema, Alrathan Scholar
3/2
Ruins' Reward

Ruins' Reward {3}

Artifact
When Ruins' Reward enters the battlefield, draw a card, then discard a card.
{T}: Add one mana of any color.
That the ruins are booby-trapped, and some say cursed, does not waylay the adventurous from pursuing glory.
Sandstone Construct

Sandstone Construct {5}

Artifact Creature - Construct
Hexproof
“Remnants of the time before the Calamity, constructs guarded the Qalami people from danger. With the people gone, all they guard is their ruins.”
—The Great Calamity: A History
4/4
Smashing Brute

Smashing Brute {3}

Artifact Creature - Construct
When Smashing Brute enters the battlefield, target nonbasic permanent loses all abilities until your next turn.
Foresight — Whenever you draw your second card each turn, you may exile Smashing Brute. If you do, return it to the battlefield.
2/3
Sunken Grave

Sunken Grave {2}

Artifact
When Sunken Grave enters the battlefield, create a tapped 2/2 black Zombie creature token.
{5}, {T}, Sacrifice Sunken Grave: Create a tapped 2/2 black Zombie creature token.
Wayfarer's Amulet

Wayfarer's Amulet {1}

Artifact
{1}, Sacrifice Wayfarer's Amulet: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
{3}, Sacrifice Wayfarer's Amulet: Search your library for a riddle card, reveal it, put it into your hand, then shuffle.
A piece of sun to guide through the night.
Alratha, Pearl of the Sand Sea

Alratha, Pearl of the Sand Sea

Land - Desert
As Alratha, Pearl of the Sand Sea enters the battlefield, you may have an opponent investigate. If you don't, it enters the battlefield tapped.
{T}: Add {U}.
{1}{U}, {T}: Investigate.
Collapsing Ridges

Collapsing Ridges

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {B}.
{5}{B}, {T}, Sacrifice Collapsing Ridges: Return target creature card from a graveyard to the battlefield under your control. Activate only as a sorcery.
Conto Sika, Ruined Glory

Conto Sika, Ruined Glory

Land - Desert
{T}: Add {C}.
{T}, Sacrifice a Clue: Draw a card.
“Among the greatest of treasures lost was Conto Sika, the greatest achivement of mankind, hosting more knowledge in a room than in all of Mataki.”
—The Great Calamity: A History
Desert's Hearth

Desert's Hearth

Land - Desert
{T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast riddle spells.
{1}, {T}: Add one mana of any color.
Ecological Refuge

Ecological Refuge

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {G}.
{6}{G}, {T}, Sacrifice Ecological Refuge: Create two 3/3 green Wurm creature tokens. Activate only as a sorcery.
Path of Fire

Path of Fire

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {R}.
{4}{R}, {T}, Sacrifice Path of Fire: Path of Fire deals 3 damage to target player or planeswalker. Activate only as a sorcery.
Swaying Sands

Swaying Sands

Land - Desert
{T}: Add {C}.
{T}, Pay 1 life: Add {W}.
{5}{W}, {T}, Sacrifice Swaying Sands: Create three 1/1 white Bird creature tokens with flying. Activate only as a sorcery.