Plagues of Fretport

Plagues of Fretport contains 225 cards.
It is part of A Tourney at Whiterun block.
Released: 2018-02-01
Untested Initiates

Untested Initiates {1}{B/G}

Creature - Human Citizen
Flash
Deathtouch
“Gabryel is corrupt. Trystan is cruel. Warryn is cowardly. These gods of ours have forgotten their purpose, and are no longer deserving of our prayers!”
—Parren of the New Voice
2/1
Blade of the Long Night

Blade of the Long Night {R/W}

Creature - Human Soldier
{1}{R/W}: Untap Blade of the Long Night.
2/1
Cleric of Fervor

Cleric of Fervor {3}{R/W}{R/W}

Creature - Human Cleric
Soldiers you control get +1/+1.
Whenever one or more creatures attack, create a 1/1 red Soldier creature token.
Not all crusades are fought on foreign soil.
2/4
Forgotten Consequences

Forgotten Consequences {R/W}

Instant
Forgotten Consequences deals 2 damage to target attacking or blocking creature.
When misdeeds rise to the attention of the living, punishment is soon to follow.
Hollow Survivor

Hollow Survivor {3}{G/U}{G/U}

Creature - Human Warrior
Trample
Hollow Survivor's power and toughness are each equal to the number of cards in your hand.
Whenever Hollow Survivor deals combat damage to a player, draw a card.
*/*
Inspired Blade

Inspired Blade {1}{G/U}

Creature - Human Warrior
When Inspired Blade enters, if you control another Warrior, draw a card.
2/1
Wisdom in Reflection

Wisdom in Reflection {2}{G/U}

Instant
Target player shuffles any number of target cards from their graveyard into their library.
Draw a card.
Abandoned Memorial

Abandoned Memorial {6}

Artifact
Nonland permanents have “This permanent doesn't untap during your untap step” and “{2}: Untap this permanent.”
Arcor Diamond

Arcor Diamond {2}

Artifact
{T}: Add {C}.
{2}, {T}, Sacrifice Arcor Diamond: Draw a card.
Artisan's Masterpiece

Artisan's Masterpiece {4}

Artifact
{T}: Add {C}{C}.
{2}: Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
Battered Steel

Battered Steel {3}

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Soldier or Warrior, it gets an additional +1/+1.
Equip {1}
Discordant Bell

Discordant Bell {2}

Artifact
{1}: Draw a card, then put a card from your hand on top of your library.
Elixir of Immortality

Elixir of Immortality {1}

Artifact
{2}, {T}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
“The Raven Queen took everything from me. But thanks to you, she didn't take my life. The least I can do is buy your friend the help he needs.”
—Madelon, to Harriet
Plague Mask

Plague Mask {1}

Artifact - Equipment
Equipped creature can't have -1/-1 counters put on it.
Equip {1}
Rallying Horn

Rallying Horn {3}

Artifact - Equipment
Equipped creature has “Whenever this creature attacks, untap each other creature you control.”
Equip {3}
Raven's Standard

Raven's Standard {1}

Artifact - Equipment
Equipped creature is a Flagbearer in addition to its other types.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Equip {5}
Vigilante's Cowl

Vigilante's Cowl {2}

Artifact - Equipment
Equipped creature gets +1/+3.
Whenever another creature blocks or becomes blocked by equipped creature, that creature loses all abilities until end of turn.
Equip {3}
Weight of Sin

Weight of Sin {2}

Artifact - Equipment
Equipped creature gets +0/+3 and can't attack.
{5}: Attach Weight of Sin to target creature you don't control.
Equip {1}
Shut your eyes, so that you may not be tempted.
Arctic Mine

Arctic Mine

Land - Plains Swamp
({T}: Add {W} or {B}.)
Whenever Arctic Mine becomes tapped, you lose 1 life unless you control two or more basic lands.
Crumbling Precipice

Crumbling Precipice

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Whenever Crumbling Precipice becomes tapped, you lose 1 life unless you control two or more basic lands.
Crystal Cavern

Crystal Cavern

Land - Island Mountain
({T}: Add {U} or {R}.)
Whenever Crystal Cavern becomes tapped, you lose 1 life unless you control two or more basic lands.
Daunting Skyline

Daunting Skyline

Land
{T}, Sacrifice Daunting Skyline: Search your library for a Plains or Swamp card and put it onto the battlefield tapped, then shuffle.
Decrepit Crags

Decrepit Crags

Land
{T}, Sacrifice Decrepit Crags: Search your library for a Swamp or Mountain card and put it onto the battlefield tapped, then shuffle.
Failing Port

Failing Port

Land
{T}: Add {C}.
{2}, {T}, Sacrifice Failing Port: Draw a card.
Mobs surged the docks, some so desperate they tried swimming their way to Yvette's ship. And in doing so, provided Harriet and Declan the distraction they needed to escape their would-be slavery.
Forgotten Steppe

Forgotten Steppe

Land - Mountain Plains
({T}: Add {R} or {W}.)
Whenever Forgotten Steppe becomes tapped, you lose 1 life unless you control two or more basic lands.