Plagues of Fretport

Plagues of Fretport contains 225 cards.
It is part of A Tourney at Whiterun block.
Released: 2018-02-01
Helene Trant

Helene Trant {2}{G}{U}

Legendary Planeswalker - Helene
[+2]: Until end of turn, Helene Trant becomes a 4/4 Human Warrior creature with hexproof and trample that's still a planeswalker. Prevent all damage that would be dealt to her this turn.
[–2]: Draw two cards.
[–4]: You get an emblem with “Whenever one or more creatures you control deal combat damage to a player, draw a card.”
Loyalty:
4
Madelon, Merchant's Heir

Madelon, Merchant's Heir {G}{U}

Legendary Creature - Human Noble
Whenever an opponent activates an ability of a permanent, if it isn't a mana ability, you gain 1 life and create a Gold token. (It's an artifact with “Sacrifice this artifact: Add one mana of any color.”)
“My father always taught me to stick my fingers in every pie.”
2/3
Dashing Rogue

Dashing Rogue {W/U}

Creature - Human Rogue
Creatures with power greater than Dashing Rogue's power can't block it.
1/2
Invalidate

Invalidate {W/U}

Instant
Counter target spell unless its controller pays {1}.
“A lesson for you. Never speak in haste, for it only takes one thought to refute but two to defend.”
Persecution Official

Persecution Official {W/U}{W/U}

Creature - Human Noble
When Persecution Official enters, choose a creature card name.
Cards with the chosen name can't be cast.
2/2
Assassin's Warning

Assassin's Warning {2}{U/B}

Instant
Target creature gets -3/-0 until end of turn. That creature's controller mills six cards.
Fate Transfer

Fate Transfer {1}{U/B}

Instant
Move all counters from target creature onto another target creature.
Inkwell Daggers

Inkwell Daggers {1}{U/B}{U/B}

Creature - Human Assassin
Whenever Inkwell Daggers enters or attacks, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
3/2
Fretport's Fade

Fretport's Fade {1}{B/R}{B/R}

Enchantment
At the beginning of each end step, Fretport's Fade deals 2 damage to each player that had one or more cards put into their graveyard this turn.
Purge the Harbor

Purge the Harbor {B/R}

Instant
Put a -1/-1 counter on target creature. Purge the Harbor deals 1 damage to that creature's controller.
“Burn them all.”
—Alexei Tomorov
Unjust Sentence

Unjust Sentence {B/R}

Sorcery
Target player loses 3 life.
“I hereby declare you guilty of wasting my time.”
Dwindling Stores

Dwindling Stores {2}{R/G}

Enchantment
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Remove a time counter from Dwindling Stores: Add one mana of any color.
Fretport Mob

Fretport Mob {R/G}

Creature - Human Citizen
Whenever you sacrifice another permanent, Fretport Mob gets +1/+1 and gains haste until end of turn.
1/1
Inciting Bard

Inciting Bard {1}{R/G}{R/G}

Creature - Human Citizen Bard
Haste
When Inciting Bard enters, other creatures you control get +1/+0 and gain haste until end of turn.
3/2
Callow Survivors

Callow Survivors {2}{G/W}{G/W}

Creature - Human Citizen
When Callow Survivors enters, you may return target artifact or enchantment card with mana value 3 or less from your graveyard to the battlefield.
“Rusty, impractical, discarded, and worn out. I could make use of this.”
2/3
Haphazard Militia

Haphazard Militia {1}{G/W}{G/W}

Creature - Human Citizen Soldier
If one or more counters would be put on a permanent you control, you may have that many counters plus one or that many counters minus one put on that permanent instead.
“If the watchkeepers won't keep this city running, then I suppose we'll have to do.”
2/3
Steadfast Heart

Steadfast Heart {2}{G/W}

Creature - Human Warrior
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/4
Delusional Noble

Delusional Noble {2}{W/B}

Creature - Human Noble
Delusional Noble enters with a -1/-1 counter on it.
“It is a simple matter of removing the infected blood. All the physickers agree.”
4/3
Exhaustive Toil

Exhaustive Toil {W/B}{W/B}

Enchantment
{1}: Put a -1/-1 counter on target creature you control. Untap that creature.
Harried Apothecary

Harried Apothecary {W/B}{W/B}

Creature - Human Cleric
{1}, {T}, Move a -1/-1 counter from another creature onto Harried Apothecary: Each opponent loses 1 life and you gain that much life.
1/3
Master of Disorientation

Master of Disorientation {2}{U/R}{U/R}

Creature - Human Noble
Flash
When Master of Disorientation enters, you may choose new targets for target instant or sorcery spell. Then proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
2/2
Political Opportunist

Political Opportunist {U/R}{U/R}

Creature - Human Noble
When Political Opportunist enters, you may shuffle the cards from your hand into your library, then draw that many cards.
3/1
Unquenched Greed

Unquenched Greed {U/R}

Sorcery
Draw two cards, then discard two cards.
“I don't care if the city burns down around your ears. That wildborn girl is worth a kingdom's coffers to the right buyers.”
—Yvette, the Golden Gull
Cult of Trinity's Fall

Cult of Trinity's Fall {1}{B/G}{B/G}

Enchantment
Whenever a nontoken creature you control dies, create a 1/1 black and green Citizen creature token and you gain 1 life.
“Condemnation instead of absolution. Betrayal before protection. Inflicting those who deserve to be cured. The Trinity have abandoned us, and it is time for us to do the same in turn.”
—Parren of the New Voice
Heedless Lovers

Heedless Lovers {2}{B/G}{B/G}

Creature - Human Citizen
When Heedless Lovers enters, you may return target Citizen card from your graveyard to your hand.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
4/2