Monsters of Chikyu

Monsters of Chikyu contains 282 cards.
Released: 2021-01-01
Tsunami Titan
Tidepool Turtle

Tsunami Titan

Creature - Turtle
(Color indicator: Tsunami Titan is blue)
Hexproof
Whenever this creature transforms into Tsunami Titan or attacks, you may return target creature to its owner's hand.
...to teach them to respect, but not fear, the monsters that surround them.
5/8
Card has other part: Tidepool Turtle
Tidesweeper Gharial

Tidesweeper Gharial {3}{U}{U}

Creature - Crocodile
Once each turn, when a creature you control becomes tapped, you may untap that creature and tap up to one target creature.
The waves of its ocean home force prey into its mouth and enemies out of its way.
4/5
Time Stands Still

Time Stands Still {3}{U}{U}

Instant
Choose target permanent. Take an extra turn after this one. During that turn's untap step, permanents other than the chosen permanent phase out until end of turn. Exile Time Stands Still.
Luna's scarf fluttered on the branch of a tree. The world froze around her.
Trainer's Eyes

Trainer's Eyes {1}{U}

Enchantment
Vanguard — Whenever a creature you control attacks alone, draw a card.
“Fighting is never one on one. You're fighting a battle of minds against your opponent alongside your monster, and any loss sits squarely on your shoulders.”
—Masaru, aspiring champion
Truffle Snuffer

Truffle Snuffer {3}{U}

Creature - Boar
When Truffle Snuffer enters, mill three cards. When you do, choose one —
• Return an instant or sorcery card put into your graveyard this way to your hand.
• Put two +1/+1 counters on Truffle Snuffer.
The dedicated pig will uproot earth far and wide in its search for the tastiest truffles.
1/1
Undecided Mimic

Undecided Mimic {2}{U}{U}

Creature - Ooze Shapeshifter
You may have Undecided Mimic enter or phase in as a copy of any creature on the battlefield, except it has this ability and “{2}{U}{U}: Undecided Mimic phases out.” (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
“You weren't quite what I expected, but I must say, I'm pleasantly surprised.”
—Lucien, the duelist
0/0
Wandering Dragonfly

Wandering Dragonfly {3}{U}

Creature - Insect
Flying
Whenever Wandering Dragonfly or another creature you control enters, you may draw a card. If you do, discard a card.
The big-eyed bug flies around wildly, the world a blur of color to enjoy for but a moment.
2/3
Whirling Winds

Whirling Winds {1}{U}

Instant
Return target creature to its owner's hand. If you controlled that creature, draw a card.
“There's no shame in standing down from a battle you can't win. Grinding your monsters to dust will do you no favors.”
—Masaru, aspiring champion
Whirlpool Ride

Whirlpool Ride {8}{U}{U}

Instant
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Return each nonland permanent your opponents control to its owner's hand.
“Any heartless trainer can raise a monster. Only a true master can raise a champion and a friend.”
—Masaru, aspiring champion
Wondering Oaf

Wondering Oaf {3}{U}

Creature - Beast
When Wondering Oaf dies, return target instant or sorcery card from your graveyard to your hand.
Slow and steady doesn't always win the race, but everything you see along the way is worth the loss.
2/1
Working Together

Working Together {1}{U}{U}

Enchantment
If you would draw one or more cards, you may have each player draw an additional card.
Spells cost {1} less to cast if a player cast a spell this turn.
Acro Bat

Acro Bat {3}{B}

Creature - Bat
Flash
Flying, first strike, lifelink
Each of the colony glides on wings quiet as the night and as swift as death.
2/3
Citadel Bagworm

Citadel Bagworm {2}{B}

Creature - Insect
Citadel Bagworm gets +0/+1 for each card in your graveyard.
{B}, Discard a card: Switch Citadel Bagworm's power and toughness until end of turn.
2/2
Farewell

Farewell {3}{B}{B}

Instant
Exile target creature. Its controller loses 3 life.
“It's always difficult getting attached. They're your partners. They're your friends. And more often than not, you'll lose them in the end.”
—Professor Maple
Forage

Forage {1}{B}

Sorcery
Mill three cards, then return an artifact or creature card from your graveyard to your hand.
Fresh Carrion

Fresh Carrion {1}{B}

Instant
As an additional cost to cast this spell, you may sacrifice a creature.
Create a 1/1 green Insect creature token. If you sacrificed a creature to cast this spell, create three of those tokens instead.
From Beyond the Grave

From Beyond the Grave {1}{B}

Enchantment
Whenever one or more cards leave your graveyard for the first time each turn, each player loses 1 life and you draw a card.
Ghastly Tether

Ghastly Tether {B}

Instant
Until end of turn, target creature you control gains “When this creature dies, return it to the battlefield under your control with a +1/+1 counter on it.”
“The creepy people say they're just playing tricks, but they seem really nasty for that.”
—Karina Oblay, field notes
Heartless Trainer

Heartless Trainer {1}{B}

Creature - Human Ranger
At the beginning of your upkeep, if you have less life than an opponent, you lose 1 life and you draw a card.
“What did I ever do to get stuck with a bunch of chumps like you?”
2/2
Hex Maniac

Hex Maniac {3}{B}

Creature - Human Wizard
When Hex Maniac enters, return target non-Human creature card from your graveyard to your hand.
“Ghosts aren't willing to work with just anyone. I don't think you have what it takes to earn their allegiance.”
1/3
Leech Seed

Leech Seed {2}{B}

Enchantment - Aura
Enchant player
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Some monsters draw life from others as easily as a plant does from sunlight.
Lucien's Trail

Lucien's Trail {2}{B}{B}

Enchantment
When Lucien's Trail enters, exile target creature or enchantment an opponent controls.
Sacrifice another permanent: Lucien's Trail becomes a copy of the exiled card until end of turn.
All fun and games, as long as someone gets hurt.
Luna, the Lost

Luna, the Lost {1}{B}

Legendary Creature - Fox
Whenever Luna enters or phases in, each player loses 1 life.
Whenever a player casts a spell or a creature attacks, Luna phases out.
“Luna's been missing since last night. She's never been gone this long before...”
—Karina
2/1
Maven of Fear

Maven of Fear {1}{B}

Creature - Spirit
When Maven of Fear enters, mill two cards.
Maven of Fear gets +2/+1 and has menace as long as six or more cards are in your graveyard.
2/1
Moonlight

Moonlight {2}{B}

Enchantment
Whenever you gain life, you may put target creature or planeswalker card from your graveyard on top of your library.
Luna finally curled up, confident in the safety of the full moon and her trainer's side. By morning, the little brown fox had turned into something else entirely.