Monsters of Chikyu

Monsters of Chikyu contains 282 cards.
Released: 2021-01-01
Destructive Serpent
Determined Koi

Destructive Serpent

Creature - Serpent
(Color indicator: Destructive Serpent is blue)
Trample
Creatures your opponents control get -1/-0.
Beaten back time and time again, the victorious koi ascends... and unleashes the frustration of its thousand mile journey on everything in its path.
7/7
Card has other part: Determined Koi
End of Monsters

End of Monsters {3}{U}{U}{U}

Legendary Creature - Beast Mutant
Each player can't cast more than one spell each turn.
You may cast spells from your hand without paying their mana costs.
Forged from science and the blood of gods, created to crush all opposition, an experiment gone horribly right.
5/7
Essence Scatter

Essence Scatter {1}{U}

Instant
Counter target creature spell.
“You stole Ema away without giving us a chance to fight back. Now you get to see how it feels.”
—Sanaito
Familiar's Ruse

Familiar's Ruse {U}{U}

Instant
As an additional cost to cast this spell, return a creature you control to its owner's hand.
Counter target spell.
“You've taken someone from me. And I'm not going to rest until I've got her back.”
—Sanaito
Fishing Trip

Fishing Trip {6}{U}

Instant
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Draw three cards.
Not even a nibble...
Hypnosis

Hypnosis {3}{U}

Enchantment - Aura
Enchant creature
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Enchanted creature doesn't untap during its controller's untap step.
I Choose You

I Choose You {5}{U}{U}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Search target opponent's library for a creature or planeswalker card and put it onto the battlefield under your control. That player shuffles.
“Don't worry, you'll be safe with us now.”
Lakeside Trickster

Lakeside Trickster {2}{U}

Creature - Salamander
Whenever Lakeside Trickster becomes tapped, up to one target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
The bubble barrage does almost no harm, but excels at disorienting its foes.
2/2
Marine Monster

Marine Monster {4}{U}{U}

Creature - Beast
{X}{U}{U}: Marine Monster can't be blocked by creatures with mana value X or less this turn.
“It's not much use to build a boat when you can train a monster to carry you. Maybe that's why they don't build much of anything?”
—Karina Oblay, field notes
5/6
Onigori, Ema's Shield

Onigori, Ema's Shield {3}{U}{U}

Legendary Creature - Elemental
Spells your opponents cast that target Onigori, Ema's Shield cost {2} more to cast.
Whenever Onigori deals combat damage to a player, that player can't untap more than two permanents during their next untap step.
“Onigori's been through it all, and none of it has gotten through him.”
—Ema, the traveler
5/5
Poised Koi

Poised Koi {2}{U}

Creature - Fish
Whenever Poised Koi attacks or blocks, look at the top two cards of your library, put any of them into your graveyard, then the rest back on top in any order.
“Many jobs are done by trained monsters instead of people. It does seem easier to hunt fish with a fish than with a worm.”
—Karina Oblay, field notes
2/2
Quiet Retreat

Quiet Retreat {1}{U}{U}

Instant
Counter target spell. If a noncreature spell is countered this way, scry 2.
While it missed the fight, the monster did catch a new pair of boots.
Rest

Rest {1}{U}

Instant
Target nonland permanent phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Draw a card.
The Rocket Gang Strikes!

The Rocket Gang Strikes! {4}{U}{U}

Enchantment
Vanguard — Whenever a creature you control attacks alone, gain control of target nonland permanent for as long as you control The Rocket Gang Strikes!.
“Where has decades of collaboration got you? It's time for someone to take charge, and take whatever else they like along the way.”
Scuttling Gnat
Vicious Metamorph

Scuttling Gnat {U}

Creature - Insect
At the beginning of your upkeep, if six or more cards are in your graveyard, you may transform Scuttling Gnat.
Countless voices in a swarm...
1/1
Card has other part: Vicious Metamorph
Vicious Metamorph
Scuttling Gnat

Vicious Metamorph

Creature - Insect
(Color indicator: Vicious Metamorph is blue)
Flying, protection from Dragons
... together arise in a perfected form.
4/3
Card has other part: Scuttling Gnat
Seal of Approval

Seal of Approval {U}{U}

Creature - Seal
Flash
{U}, Sacrifice Seal of Approval: Counter target spell unless its controller pays {2}.
“The seas here are far less important than back home, but just like home, you only pass it if the monsters allow you to.”
—Ema, the traveler
2/2
Sharp-Eyed Wingmate

Sharp-Eyed Wingmate {3}{U}{U}

Creature - Bird
Flying
When Sharp-Eyed Wingmate enters the battlefield, you may return target creature to its owner's hand.
3/3
Skill Sketcher

Skill Sketcher {2}{U}{U}

Creature - Dog
Whenever a player casts an instant or sorcery spell from their hand, you may exile that card as it resolves instead of putting it anywhere else.
Whenever Skill Sketcher attacks, you may cast a card exiled with it. That spell costs {X} less to cast, where X is Skill Sketcher's power.
3/3
Sludge Drudger

Sludge Drudger {3}{U}

Creature - Salamander
Vanguard — Whenever a creature you control attacks alone, you may exile target instant or sorcery card from your graveyard. If you do, you may cast that spell from exile until your next turn. If that spell would be put into a graveyard, exile it instead.
3/3
Sludge-Gill Fox

Sludge-Gill Fox {1}{U}{U}

Creature - Fox Fish
Sludge-Gill Fox can't be blocked as long as it's attacking alone.
Whenever Sludge-Gill Fox deals combat damage to a player, you may draw a card.
Some foxes had evolved to grow gills, allowing them to remain unseen by any that they deemed untrustworthy.
2/2
Starlight Emissary

Starlight Emissary {2}{U}{U}

Creature - Beast
Whenever Starlight Emissary harnesses a spell, draw a card.
“Stories claim some monsters are from far-off worlds. But now I've seen those worlds, and seen we're all here together. We should all act more like it.”
—Sanaito
3/2
Strategic Planning

Strategic Planning {1}{U}

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
“It spends almost its entire life with its eyes closed. Is it sleeping, or meditating?”
—Professor Maple
Temporal Aria

Temporal Aria {6}{U}{U}{U}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Take an extra turn after this one. Exile Temporal Aria.
“Time itself is just a toy for these monsters.”
—Lucien, the duelist
Tidepool Turtle
Tsunami Titan

Tidepool Turtle {U}{U}

Creature - Turtle
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
When Tidepool Turtle has three or more +1/+1 counters on it, remove them all and transform it.
Children are each given a tame monster...
2/2
Card has other part: Tsunami Titan