Khaliz-Dorahn

Khaliz-Dorahn contains 268 cards.
It is part of Khaliz-Dorahn block.
Released: 2017-06-08
Dementia's Clutch

Dementia's Clutch {3}{B}

Sorcery
Target player discards two cards.
Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)
When you cycle Dementia's Clutch, target player discards a card.
Dictate of the Evil One

Dictate of the Evil One {4}{B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
Zombiecycling {2}{B} ({2}{B}, Discard this card: Search your library for a Zombie card, reveal it, and put it into your hand, then shuffle.)
Disentomb

Disentomb {B}

Sorcery
Return target creature card from your graveyard to your hand.
“When their minds are empty and their bodies rotten, then they're ready to come back and serve me.”
—The Evil One
Dredging Aberration

Dredging Aberration {4}{B}

Creature - Zombie Horror
{1}{B}, Mill three cards: Return Dredging Aberration from your graveyard to your hand.
It will drag those surrounding it to the grave, then step on their corpses to escape it.
3/3
Driver of Hordes

Driver of Hordes {5}{B}

Creature - Zombie Warrior
When Driver of Hordes enters, create a tapped 2/2 black Zombie creature token.
Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
4/4
Empty the Tombs

Empty the Tombs {2}{B}

Instant
Exile target player's graveyard.
When Rallios lost himself to his true nature, he realized he had newfound powers.
The Evil One Awakens

The Evil One Awakens {4}{B}{B}

Legendary Enchantment
Whenever a creature an opponent controls dies, its controller loses 1 life.
At the beginning of each opponent's upkeep, put a -1/-1 counter on each creature that player controls.
Grave Reaper

Grave Reaper {B}

Creature - Zombie
When Grave Reaper enters, if it wasn't cast from your hand, it gets +1/+1 until end of turn.
Unearth {B} ({B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
1/1
Grave Tutor

Grave Tutor {1}{B}

Sorcery
As an additional cost to cast this spell, exile two cards from your graveyard with the same mana value.
Search your library for a card with the same mana value as the exiled cards, reveal it, put it into your hand, then shuffle.
Grim Recruitment

Grim Recruitment {3}{B}

Sorcery
Target player sacrifices a creature. Create a tapped 2/2 black Zombie creature token.
“Don't worry. You're on the winning side now.”
—Rallios, Heir to the Evil One
Heartless Warleader

Heartless Warleader {2}{B}

Creature - Goblin Rogue
Menace
Sacrifice a Goblin: Heartless Warleader gets +2/+2 until end of turn.
“Every war needs martyrs, and I'm happy to help others reach that title.”
3/2
Herald of Oblivion

Herald of Oblivion {1}{B}

Creature - Horror
Flying
Herald of Oblivion enters with X -1/-1 counters on it, where X is your life total.
Just like its master, it grows from others' pain.
14/14
Polluted Servant

Polluted Servant {3}{B}

Creature - Horror
When Polluted Servant enters, target opponent loses 1 life and you gain 1 life.
{2}{U}: Exile Polluted Servant, then return it to the battlefield tapped under your control.
2/2
Rallios Unleashed

Rallios Unleashed {5}{B}{B}

Legendary Creature - Horror Warrior
Menace
When Rallios Unleashed enters, create a 2/2 black Zombie creature token.
Whenever Rallios Unleashed deals combat damage to a player, create a 2/2 black Zombie creature token for each creature card in your graveyard.
6/5
Reader of Fates

Reader of Fates {3}{B}

Creature - Elf Shaman
Whenever another creature you control dies, target player loses 1 life and you gain 1 life.
{1}{B}, Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
2/3
Rehison Enforcer

Rehison Enforcer {1}{B}

Creature - Elf Soldier
Deathtouch
Rehisons were rarely violent, but they did have zero tolerance for rule breakers.
1/2
Rehison Soothemage

Rehison Soothemage {1}{B}

Creature - Elf Cleric
Rehison Soothemage has lifelink as long as you control another Elf.
Rehison elves had a stronger physiology than other Khalizors. That meant their diseases were stronger, and their healers were better trained.
2/2
Ritual of Blight

Ritual of Blight {1}{B}

Instant
As an additional cost to cast this spell, put two -1/-1 counters on a creature you control.
Draw two cards.
The Darklands' polluted environment was the perfect birthplace for a creature as the Evil One.
Strangle to Death

Strangle to Death {2}{B}

Instant
Target creature gets -3/-3 until end of turn.
“The world is ending. Sadly you won't be here to see it when the time comes.”
—Rallios, to Mutren
Undead Harbinger

Undead Harbinger {7}{B}

Creature - Zombie Horror
This spell costs {1} less to cast for each Zombie creature card in your graveyard.
When Undead Harbinger enters, return target Zombie card from your graveyard to your hand.
4/5
Undying Mobilizer

Undying Mobilizer {2}{B}

Creature - Zombie Warrior
Zombiecycling {1}{B} ({1}{B}, Discard this card: Search your library for a Zombie card, reveal it, and put it into your hand, then shuffle.)
Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
2/2
Venomous Grasp

Venomous Grasp {1}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -X/-X, where X is the number of creature cards in your graveyard.
“You put a parasite in me and forced me to do your bidding. You're going to pay for this.”
—Elspeth, to Rallios
Warm Blood Chaser

Warm Blood Chaser {2}{B}

Creature - Zombie Horror
Warm Blood Chaser has flying and haste as long as you control a Goblin.
Some creatures come alive from the thrill of the hunt.
3/2
Abrupt Volley

Abrupt Volley {4}{R}

Instant
Destroy target artifact or land.
The volcanoes of Lafterwal used to erupt constantly until, annoyed for the distraction they caused, the Lafterii decided to silence them.
Barbarian Battle Rage

Barbarian Battle Rage {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0 and has menace and “{1}{R}: This creature gets +1/+0 until end of turn.”
“War is about strength, but also about attitude.”
—Fellor saying