Karina's Explorations

Karina's Explorations contains 338 cards.
Released: 2022-07-01
Prismscale Dragon

Prismscale Dragon {3}{R}

Creature - Dragon
Flying
{3}: Prismscale Dragon gets +1/+1 until end of turn for each color of mana spent to activate this ability.
Flynn grinned as Karina admired the dragon's colors. The moment just had to be ruined by the dragon noticing them.
2/2
Scoff

Scoff {2}{R}

Instant
This spell costs {2} less to cast if its target has the same name as a card in a graveyard.
Scoff deals 3 damage to any target.
“I've survived killer robots, angry gods, and an evil hat. What's the worst you can do?”
Shock Baton

Shock Baton {R}

Artifact - Equipment
Equipped creature gets +2/+0.
Equipped creature has first strike as long as it's attacking.
Equip {2}
One always hopes Entelan enforcement won't press charges.
Skalorian Orbguard

Skalorian Orbguard {1}{R}

Artifact Creature - Orb
Advance {3}{R} (Cast this for {3}{R} to advance it as it enters. {3}{R}: Advance this as a sorcery.)
Whenever another artifact creature enters the battlefield under your control or a permanent you control advances, Skalorian Orbguard deals 1 damage to any target.
“Let it watch your back while it watches its own! Buy one, get a second, half price!”
0/2
Skiviar Scraplord

Skiviar Scraplord {1}{R}{R}

Artifact Creature - Dragon
Advance {3}{R}{R} (Cast this for {3}{R}{R} to advance it as it enters. {3}{R}{R}: Advance this as a sorcery.)
Flying, haste
Whenever Skiviar Scraplord advances, put a +1/+1 counter on it.
2/2
Soulblade Warrior

Soulblade Warrior {R}

Artifact Creature - Human Spirit Warrior
Advance {2}{R} (Cast this for {2}{R} to advance it as it enters. {2}{R}: Advance this as a sorcery.)
Haste
Whenever Soulblade Warrior advances, it gets +2/+0 until end of turn.
She wears your heart on her sleeve.
1/1
State Collapse

State Collapse {3}{R}

Sorcery
Choose one —
• Destroy target artifact or land.
• State Collapse deals damage equal to the number of artifacts you control to any target.
With its master of nearly twenty years dead, Shaidosta began the long road of recovery.
Sweet Nothings

Sweet Nothings {2}{R}

Instant
You may tap two untapped red creatures and/or planeswalkers you control with different names rather than pay this spell's mana cost.
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Test of Mettle

Test of Mettle {1}{R}

Sorcery
Target creature you control explores. When it does, it deals damage equal to its power to target creature or planeswalker. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then you may put that card in your graveyard.)
Tirvana's deities often reach out to their devoted who have proved themselves in their eyes.
Tortle Tinkerer

Tortle Tinkerer {4}{R}{R}

Creature - Turtle Scout Artificer
Trample
{4}{R}{R}: Tortle Tinkerer explores. This ability costs {1} less to activate for each artifact you control. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
4/4
Tortle Waymaker

Tortle Waymaker {3}{R}

Creature - Turtle Scout Warrior
Haste
Whenever Tortle Waymaker becomes blocked, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
3/2
Trail Blazer

Trail Blazer {1}{R}

Creature - Spirit Scout
Haste
Sacrifice a land: Trail Blazer explores. You may put a basic land card from your hand onto the battlefield tapped. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
1/1
Wandering Conqueror

Wandering Conqueror {R}{R}

Creature - Human Warrior
Whenever Wandering Conqueror attacks, it explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then you may put that card in your graveyard.)
As Wandering Conqueror explores a land, you may put that card into your graveyard. Whenever you do, Wandering Conqueror deals 2 damage to target player or planeswalker.
1/2
Amateur Surveying

Amateur Surveying {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Whenever enchanted creature attacks, if it's a Scout, scry 2.
“It's not exactly exploring if you're ‘discovering' things just outside the village, little bandar.”
—Reyhsia, to Karina
Blood Constrictor

Blood Constrictor {4}{G}

Creature - Snake
Whenever Blood Constrictor becomes blocked by a creature, you gain life equal to that creature's toughness.
4/4
Card has other part: Blood Runs Cold
Blood Runs Cold

Blood Runs Cold {1}{B}

Sorcery - Adventure
Destroy target creature that was dealt damage this turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Blood Constrictor
Calavanting

Calavanting {G}

Instant
Target creature or planeswalker you control explores. (Reveal the top card of your library. Put it into your hand if it's a land. Otherwise, put a +1/+1 or loyalty counter on that permanent, then you may put that card into your graveyard.)
Calavan offered something new to explore every time Karina came to visit.
Carrion Monitor

Carrion Monitor {5}{G}{G}

Creature - Lizard
This spell costs {1} less to cast for each creature card in your graveyard.
Trample
“Just because our ways are not your ways do not make them wrong. Perhaps, it is even your own that are the wrong.”
—Irbek, crocodile hunter
6/5
Cartographer's Step

Cartographer's Step {2}{G}

Legendary Artifact - Equipment
Equipped creature gets +1/+1 for each differently named land you control.
Equip {3}
Card has other part: Eternity Map
Eternity Map

Eternity Map {1}{G}

Sorcery - Adventure
Search your library for a land that doesn't have the same name as a land you control, reveal it, put it into your hand, then shuffle.
Card has other part: Cartographer's Step
Catacomb Recovery

Catacomb Recovery {1}{G}

Sorcery
Return target creature card from your graveyard to your hand. You may trigger a death knell of that card.
“And now whoever, whatever, is left wanders. They don't remember where they belong. They don't even remember if they're alive. But they don't remember the pain, either.”
—Mei Liva, to Karina and Flynn
Charging Cassowary

Charging Cassowary {2}{G}

Creature - Bird
Trample
Whenever Charging Cassowary deals combat damage to a player, you may cast a copy of an Adventure of a permanent you control.
3/2
Card has other part: Sass the Wary
Sass the Wary

Sass the Wary {1}{G}

Instant - Adventure
Target creature you control fights target creature you don't control. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Charging Cassowary
Churner of Souls

Churner of Souls {2}{G}

Creature - Spirit Warlock
Death knell — Add {G}. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
{W}{B}{G}: Trigger a death knell of target permanent you control.
1/1
Crushing Victor

Crushing Victor {4}{G}

Creature - Human Warrior
Death knell — Put a trample counter on target creature you control. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
Sacrifice a creature: Put a +1/+1 counter on Crushing Victor. Activate only as a sorcery.
Usona's dwindling population holds fast to every memory they have left.
4/3