Karina's Explorations

Karina's Explorations contains 338 cards.
Released: 2022-07-01
Bloodfell Caves

Bloodfell Caves

Land
Bloodfell Caves enters tapped.
When Bloodfell Caves enters, you gain 1 life.
{T}: Add {B} or {R}.
Blossoming Sands

Blossoming Sands

Land
Blossoming Sands enters tapped.
When Blossoming Sands enters, you gain 1 life.
{T}: Add {G} or {W}.
Calciform Wastes

Calciform Wastes

Land - Animus
Calciform Wastes enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {W}.
{2}{W}{W}: Calciform Wastes becomes a Turtle creature. (This effect lasts indefinitely.)
0/4
Crumbling Shrine

Crumbling Shrine

Land - Animus
Crumbling Shrine enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {G}.
{2}{G}{G}: Crumbling Shrine becomes a Nymph creature. (This effect lasts indefinitely.)
2/2
Desolate Dominion

Desolate Dominion

Land - Mountain Plains Swamp
({T}: Add {R}, {W}, or {B}.)
Desolate Dominion enters tapped.
One of the more striking features of Skalor was the Skiviar Scrapyard, where many metallic creatures came to die and many scavengers came to live.
Dismal Backwater

Dismal Backwater

Land
Dismal Backwater enters tapped.
When Dismal Backwater enters, you gain 1 life.
{T}: Add {U} or {B}.
Forest

Forest

Basic Land - Forest
Implant Greenhouse

Implant Greenhouse

Land
{T}: Add {C}.
{T}: Add {C}{C}{C}. Spend this mana only to pay advance costs.
“By studying the metallic flora and fauna, we have learned to infuse life with any technology we can imagine.”
Island

Island

Basic Land - Island
Jungle Hollow

Jungle Hollow

Land
Jungle Hollow enters tapped.
When Jungle Hollow enters, you gain 1 life.
{T}: Add {B} or {G}.
Majestic Dominion

Majestic Dominion

Land - Plains Swamp Forest
({T}: Add {W}, {B}, or {G}.)
Majestic Dominion enters tapped.
Usona was absolutely drowning in monuments to wars, to heroes, and to the dead, each long forgotten despite the best efforts of those memorials.
Mountain

Mountain

Basic Land - Mountain
Plains

Plains

Basic Land - Plains
Pristine Dominion

Pristine Dominion

Land - Forest Island Mountain
({T}: Add {G}, {U}, or {R}.)
Pristine Dominion enters tapped.
“Getting from one end of Tirvana to the other is said to take ten lifetimes. At least the sights along the way are worth the wait.”
—Enai, Who Wanders Alone
Rugged Highlands

Rugged Highlands

Land
Rugged Highlands enters tapped.
When Rugged Highlands enters, you gain 1 life.
{T}: Add {R} or {G}.
Scoured Barrens

Scoured Barrens

Land
Scoured Barrens enters tapped.
When Scoured Barrens enters, you gain 1 life.
{T}: Add {W} or {B}.
Snow Drift

Snow Drift

Land - Animus
Snow Drift enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {U}.
{4}{U}: Snow Drift becomes an Elemental creature. (This effect lasts indefinitely.)
1/3
Spiny Ridge

Spiny Ridge

Land - Animus
Spiny Ridge enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {R}.
{4}{R}: Spiny Ridge becomes a Lizard creature. (This effect lasts indefinitely.)
3/1
Swamp

Swamp

Basic Land - Swamp
Swiftwater Cliffs

Swiftwater Cliffs

Land
Swiftwater Cliffs enters tapped.
When Swiftwater Cliffs enters, you gain 1 life.
{T}: Add {U} or {R}.
Thornwood Falls

Thornwood Falls

Land
Thornwood Falls enters tapped.
When Thornwood Falls enters, you gain 1 life.
{T}: Add {G} or {U}.
Tranquil Cove

Tranquil Cove

Land
Tranquil Cove enters tapped.
When Tranquil Cove enters, you gain 1 life.
{T}: Add {W} or {U}.
Verdant Dominion

Verdant Dominion

Land - Swamp Forest Island
({T}: Add {B}, {G}, or {U}.)
Verdant Dominion enters tapped.
“You planeswalkers are all the same. Trying to destroy, or, ‘improve,' as you say, without a thought about the people already here.”
—Irbek, crocodile hunter
Wind-Scarred Crag

Wind-Scarred Crag

Land
Wind-Scarred Crag enters tapped.
When Wind-Scarred Crag enters, you gain 1 life.
{T}: Add {R} or {W}.
Event Horizon

Event Horizon {1}{W}

Instant
Exile target nonland permanent if its mana value is less than or equal to the greatest number of nonland permanents controlled by a single player.
“Most of a man is naught but emptiness. Remove that, and you remove the man.”
—The Moribund Manuscript