Harvest Festival

Harvest Festival contains 165 cards.
It is part of Harvest Festival block.
Released: 2018-11-01
Legend of the Generous

Legend of the Generous {2}{G}{G}

Legendary Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
As long as Legend of the Generous is tapped, other creatures you control get +2/+2.
“Through their kindness the generous only grew their family, and that is how the hunter found spring.”
— The Tale of Spring
5/4
Loyal Watchdog

Loyal Watchdog {1}{G}

Creature - Hound
Defender, trample
Whenever you lose life, Loyal Watchdog may attack as though it didn't have defender until the beginning of your next end step.
3/3
Roads Untraveled

Roads Untraveled {G}

Sorcery
Look at the top five cards of your library. You may reveal a land or enchantment card from among them and put it into your hand. Then put the rest on the bottom of your library in any order.
Scion of the Wild

Scion of the Wild {1}{G}{G}

Creature - Elemental
Scion of the Wild's power and toughness are each equal to the number of creatures you control.
*/*
Song of the Harvest

Song of the Harvest {3}{G}{G}

Sorcery
Creatures you control get +2/+2 and gain trample until end of turn.
As the final crops are gathered and hearths stacked high with kindling, those who lack the strength to help with their arms make do with their heart.
Vestiges of Autumn

Vestiges of Autumn {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Autumnal Astrologer

Autumnal Astrologer {3}{W}{U}

Creature - Human Advisor
{T}, Tap an untapped creature you control: You draw a card and you gain 1 life.
2/4
Desraen, Serpent's Will

Desraen, Serpent's Will {2}{W}{U}

Legendary Creature - Human Wizard
Rapport — Whenever Desraen, Serpent's Will and at least one other creature you control become tapped, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
2/4
Lady Heiffyd

Lady Heiffyd {1}{W}{U}

Legendary Planeswalker - Heiffyd
[+1]: Tap up to one target nonland permanent. It doesn't untap during its controller's next untap step, and its activated abilities can't be activated until it becomes untapped.
[–4]: Target player skips their next untap step.
[–8]: Exile all tapped permanents.
Loyalty:
3
Concord of Ravens

Concord of Ravens {U}{B}

Instant
Each player draws a card, then target player mills X cards, where X is the number of cards players have drawn this turn.
Scrollsnatcher

Scrollsnatcher {U}{B}

Creature - Human Rogue
Scrollsnatcher can't block and can't be blocked.
Whenever Scrollsnatcher deals combat damage to a player, look at the top card of each library, then put any number of those cards into their owner's graveyards.
1/1
Blood Harvest

Blood Harvest {B}{R}

Enchantment
Nonbasic lands have “Whenever this land becomes tapped, you lose 1 life unless you sacrifice this land.”
Those who find themselves attempting to harvest more yield after the ice begins to set find themselves losing far more than they gain.
Keeper of the Whispers

Keeper of the Whispers {3}{B}{R}

Creature - Zombie
When Keeper of the Whispers enters the battlefield, nourish 3. (To nourish 3, either put three +1/+1 counters on this creature or create three 1/1 white Citizen creature tokens.)
Sacrifice a creature: Creatures you control get +1/+1 until end of turn.
Even as Crinster celebrated, winter began to dig up its own yearly harvest.
2/2
Twinfire Dragon

Twinfire Dragon {2}{B}{R}

Creature - Dragon
Flying, haste
Whenever another creature dies, Twinfire Dragon gets +1/+0 until end of turn.
4/4
Embergourd Scarecrow

Embergourd Scarecrow {R}{G}

Creature - Scarecrow
Defender, reach
{T}, Discard a card: Create a 0/2 red and green Scarecrow creature token with defender and reach.
{R}{G}, {T}: Embergourd Scarecrow deals X damage to target player or planeswalker, where X is the number of creatures with defender you control.
0/4
Spirit of Autumn

Spirit of Autumn {1}{R}{G}

Creature - Elemental
When Spirit of Autumn enters the battlefield, nourish X, where X is the number of creatures you control. (To nourish X, either put X +1/+1 counters on this creature or create X 1/1 white Citizen creature tokens.)
1/1
Gallant Chevalier

Gallant Chevalier {2}{G}{W}

Creature - Horse Knight
Whenever Gallant Chevalier attacks or blocks, put a +1/+1 counter on it and each other creature you control with a +1/+1 counter on it.
Hailing from the distant capitol, her tales earned her more drinks and camaraderie than any amount of coin could.
3/3
Seasoned Packfather

Seasoned Packfather {3}{G}{W}

Creature - Hound Scout
Lifelink
Other creatures you control enter the battlefield with an additional +1/+1 counter on them.
{2}{G}{W}: Nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
2/3
Reflect on Serenity

Reflect on Serenity {2}{W}{B}

Enchantment
At the beginning of your upkeep, return target enchantment card from your graveyard to your hand.
Whenever Reflect on Serenity or another enchantment you control enters or leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Traveling Thespians

Traveling Thespians {W}{B}

Creature - Human Citizen
Whenever you cast an Aura spell, put two +1/+1 counters on Traveling Thespians.
Visiting yearly at the behest of the Lady and Lord, they perform the Tale of Spring nightly until the final moon of the festival.
0/1
Stormchaser Mage

Stormchaser Mage {U}{R}

Creature - Human Wizard
Flying, haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
1/3
Trae, Serpent's Grasp

Trae, Serpent's Grasp {1}{U}{R}

Legendary Creature - Human Wizard
Rapport — Whenever Trae, Serpent's Grasp and at least one other creature you control become tapped, each player draws a card. Then Trae, Serpent's Grasp deals 2 damage to each opponent with four or more cards in hand.
3/2
Exhausted Farmhand

Exhausted Farmhand {B}{G}

Creature - Human Citizen
{1}, {T}, Exile a land card from your graveyard: Add two mana in any combination of colors.
{B}{G}, {T}, Discard a card: Nourish 2. (To nourish 2, either put two +1/+1 counters on this creature or create two 1/1 white Citizen creature tokens.)
2/3
Nomadic Patriarch

Nomadic Patriarch {B}{G}

Creature - Elf Citizen
When Nomadic Patriarch enters the battlefield, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Remove a +1/+1 counter from Nomadic Patriarch: Put a +1/+1 counter on each other creature token you control.
1/1
Aelinn, Serpent's Voice

Aelinn, Serpent's Voice {R}{W}

Legendary Creature - Human Wizard
Rapport — Whenever Aelinn, Serpent's Voice and at least one other creature you control become tapped, reveal the top card of your library. You may cast that card. If you don't, put it into your graveyard and Aelinn, Serpent's Voice deals 2 damage to each opponent.
1/3