Arkadai

Arkadai contains 254 cards.
Released: 2021-07-01
Mukal Warleader

Mukal Warleader {2}{R}

Creature - Construct Warrior
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
Whenever Mukal Warleader attacks, the next Construct spell you cast this turn costs {1} less to cast.
3/2
Null Entity

Null Entity {2}{R}

Creature
Menace
Whenever you cast a glitched spell, Null Entity gets +2/+0 until end of turn for each time that spell was glitched.
Tug not on loose threads, lest you unravel the world.
2/3
Raid the Dragon's Lair

Raid the Dragon's Lair {2}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
Create a Treasure token.
Create a tapped and attacking 5/5 red Dragon creature token with flying. Exile it at the beginning of the next end step.
Romantic Interlude

Romantic Interlude {2}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever a creature you control attacks alone, add a quest counter.
Target creature can't block this turn.
Gain control of target creature until end of turn. Tap it. It becomes attacking.
Ruinous Vagrants

Ruinous Vagrants {3}{R}

Creature - Rogue Warrior
“Worst rat infestation we've had in years, no doubt. But mark my words, when those so-called ‘adventurers' come to wipe them out, we'll have a far more pressing vermin problem on our hands.”
—Toren, town elder
5/3
Ruthless Blademaster

Ruthless Blademaster {1}{R}

Creature - Orc Warrior
First strike
Ruthless Blademaster gets +1/+0 for each Equipment attached to it.
“Soulless veterans never fail to impress me. They've fought countless battles and lived every time.”
—Vosh, the Champion
2/1
Savage Companion

Savage Companion {2}{R}

Creature - Cat
Whenever Savage Companion and another creature attack, if Savage Companion doesn't have first strike, put a first strike counter on it.
“Look, Smifa. It's a treat for you.”
3/2
Selvar's Defiance

Selvar's Defiance {1}{R}

Sorcery
Until end of turn, target creature you control gains double strike and trample. Sacrifice it at the beginning of the next end step.
Draw a card.
“If I can't have the Egg, no one will. You won't take my destiny.”
Smelting Breath

Smelting Breath {4}{R}

Sorcery
Smelting Breath deals 5 damage to target creature. Destroy up to one Equipment attached to that creature.
“That fancy gear won't help you slay a dragon. One breath turns it all to slag.”
—Vosh, the Champion
Swift-Fingered Sneak

Swift-Fingered Sneak {2}{R}

Creature - Gnome Rogue
Whenever Swift-Fingered Sneak enters or attacks, you may discard a card. If you do, draw a card.
“Threaten the life of an Ensouled, and they just laugh. Threaten their belongings, and they'll hunt you to the ends of the earth.”
—Deleroi, Fourth Eye assassin
2/2
Twitchy Pyromancer

Twitchy Pyromancer {2}{R}

Creature - Human Shaman Avatar
Whenever Twitchy Pyromancer enters or attacks, it deals 1 damage to any target. Whenever a creature dealt damage this way dies this turn, upgrade Twitchy Pyromancer. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Menace
• Prowess
3/2
Uncanny Investor

Uncanny Investor {R}

Creature - Human Rogue
Spend only mana produced by Treasures to cast spells.
{2}, Discard a card: Create two Treasure tokens.
“Why does no one else notice Valimir's economy is so easy to exploit?”
2/1
Violent Incursion

Violent Incursion {1}{R}

Sorcery
As an additional cost to cast this spell, sacrifice an artifact or creature.
Create three 1/1 red Construct creature tokens.
“This plane is so large and empty. Why so much conflict over territory?”
—Revela Ylerne
Volcano Tyrant

Volcano Tyrant {4}{R}{R}

Creature - Dragon
Flying, haste
Volcano Tyrant enters with a first strike counter on it.
{2}{R}, Remove a first strike counter from Volcano Tyrant: Double its power and it gains trample until end of turn.
6/6
Weak-Spot Colossus

Weak-Spot Colossus {5}{R}

Creature - Elemental
Trample, haste
When Weak-Spot Colossus is dealt exactly 1 damage, destroy it.
“Elemental magic is an excellent way to create loyal servants, and an atrocious way to hold them together.”
—Zarad, the Final Adversary
5/5
Adaptive Troll

Adaptive Troll {2}{G}

Creature - Troll Mutant
{G}: Tap Adaptive Troll. It gains indestructible until end of turn.
At the beginning of each upkeep, if Adaptive Troll was dealt lethal damage last turn, put a counter of your choice on it from among vigilance, deathtouch, reach, trample, and +1/+1.
3/2
Ancient Wurm

Ancient Wurm {4}{G}{G}

Creature - Wurm
Ward {3}
“It's been around since the days of the old gods. Do you really think you'll be the one to slay it?”
—Laigda, stampede shepherd
6/6
Bed Rest

Bed Rest {1}{G}

Instant
Prevent all combat damage that would be dealt this turn. You gain 1 life for each creature you control.
“Stabbed in the face? Nothing a good night's sleep can't cure.”
Call to the Maker

Call to the Maker {3}{G}{G}

Sorcery
Sacrifice a permanent, then draw cards equal to its mana value.
You may put a permanent card from your hand onto the battlefield if its mana value is less than or equal to the number of cards in your hand.
Egg: broken. SOURCE: freed. Maker: notified.
Centaur Courser

Centaur Courser {2}{G}

Creature - Centaur Warrior
It is said that even centaurs can become Ensouled. The centaurs fervently deny such claims, and mercilessly hunt any among their kind who prove them right.
3/3
Centaur Warband

Centaur Warband {4}{G}

Creature - Centaur Warrior
Trample
{4}{G}: Centaur Warband gets +2/+2 until end of turn.
“The Mukal are barbaric, orcs brutish, humans spineless, and elves cruel. Only we truly know how to wage war.”
4/4
Chained Greatwolf

Chained Greatwolf {2}{G}

Creature - Wolf Beast
Chained Greatwolf enters with a defender counter on it.
{3}{G}{G}, Remove a defender counter from Chained Greatwolf: Chained Greatwolf gets +5/+5 and gains trample until end of turn. Activate only during your turn.
5/5
Collect the World Stones

Collect the World Stones {4}{G}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 6.)
Whenever you cast a permanent spell, add a quest counter.
Choose a color that hasn't been chosen. Search your library for a permanent card that's exactly that color, reveal it, and put it into your hand. Then shuffle.
Exile Collect the World Stones. For the rest of the game, you may spend mana as though it were mana of any color.
Destructive Storm

Destructive Storm {2}{G}

Sorcery
Each opponent sacrifices an artifact, an enchantment, and a creature with flying.
“‘Destiny' this, ‘prophecy' that. You're not the center of the cosmos, Selvar, and sometimes weather is just weather!”
—Vosh, the Champion
Eccentric Gardener

Eccentric Gardener {1}{G}

Creature - Elf Druid Avatar
Whenever a land you control enters, upgrade target creature. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Vigilance
• Trample
1/1