The Stage Presents: The Neverending Act

The Stage Presents: The Neverending Act contains 285 cards.
Released: 2024-01-01
Scaled Outburst

Scaled Outburst {R}

Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Scene to Cinders

Scene to Cinders {2}{R}

Instant
Choose one or both —
• Scene to Cinders deals 2 damage to each token creature.
• Scene to Cinders deals 2 damage to each nontoken creature.
Props of wood and costumes of cloth are nothing in the face of fire.
Second-Day Slayings

Second-Day Slayings {2}{R}

Enchantment
Whenever a permanent you control leaves the battlefield, Second-Day Slayings deals 1 damage to each opponent.
“Through the office windows, Kaibry saw the Tuesday Terror's true face — maidenly in form, but monstrous in her act.”
—That Fateful Tuesday, Act II
Shattered Reflection

Shattered Reflection {R}

Sorcery
Discard a card, then draw a card.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
“Is this who I really am?”
—Arn, Troubled Actor
Shining Showstopper

Shining Showstopper {4}{R}

Sorcery
Shining Showstopper deals 5 damage to any target. Audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
Some acts don't merely steal the spotlight; they are the spotlight.
Swiftwheel Slayers

Swiftwheel Slayers {4}{R}

Creature - Construct Rogue
When Swiftwheel Slayers enters, audition for red. (Create a 1/1 Construct Actor creature token, a Warrior Role giving 3/2 and trample, or a Wizard Role giving 2/2 and prowess. Roles replace older ones.)
Token creatures you control have haste.
“Hurry, hurry! Those monsters, they won't slay themselves!”
4/4
Tailor of Terror

Tailor of Terror {2}{R}

Creature - Spider Horror
Haste
Whenever Tailor of Terror attacks, you may exile a creature card from your graveyard. If you do, put a +1/+1 counter on Tailor of Terror.
You don't want to know what the outfits are cut from.
2/2
Timeless Rehearsal

Timeless Rehearsal {2}{R}

Instant
When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Wayward Bloodseeker

Wayward Bloodseeker {4}{R}

Creature - Vampire Horror
When Wayward Bloodseeker enters, put a +1/+1 counter on up to one target creature you control. When you do, Wayward Bloodseeker deals damage to any target equal to the number of permanents you control with counters on them.
Monsters started to appear in unexpected places, derailing plots and lives in equal measure.
4/4
Xiyue Dragondancer

Xiyue Dragondancer {2}{R}{R}

Creature - Construct Actor
{R}: Xiyue Dragondancer gets +1/+0 until end of turn.
Whenever you cycle Xiyue Dragondancer or it attacks, create a Treasure token.
Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle.)
4/5
Xiyue Firelighters

Xiyue Firelighters {3}{R}

Creature - Construct Actor
Whenever one or more creatures you control deal combat damage to a player or planeswalker, put a +1/+1 counter on target creature you control.
3/3
Apprehend the Nemesis

Apprehend the Nemesis {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Arrive, Surrounded by Petals

Arrive, Surrounded by Petals {G}

Enchantment - Aura
Enchant land
When Arrive, Surrounded by Petals enters, audition for green. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)
Enchanted land has “{T}: Add one mana of any color.”
Blooming Reclamation

Blooming Reclamation {1}{G}

Instant
Destroy target artifact or enchantment. If that permanent was a token, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
“I find that beauty flourishes in the most unexpected scenes.”
—Vernan, Aspiring Auteur
Call the Backup Actors

Call the Backup Actors {G}

Sorcery
Create a 1/1 colorless Construct Actor creature token. Put a +1/+1 counter on it if you control another Construct.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
Cordial Ticketmaster

Cordial Ticketmaster {1}{G}

Creature - Construct Scout
Reach
When Cordial Ticketmaster enters, put a +1/+1 counter on target creature.
“Buy now!”
1/1
Crocheted Buddy

Crocheted Buddy {5}{G}

Creature - Construct Turtle
Trample
Whenever Crocheted Buddy attacks, if it's enchanted or you cast a spell that targeted it this turn, create a 1/1 colorless Construct Actor creature token.
It demonstrates mock fighting with all of the mock and just enough of the fight to make it convincing.
6/5
The Disappearance of Faye

The Disappearance of Faye {1}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Create a 1/1 colorless Construct Actor creature token.
Create a Food token and a Weapon token. (A Weapon token is an Equipment with equip {2} and “Equipped creature gets +1/+1.”)
You may exile The Disappearance of Faye if you control five or more tokens. If you do, return a card from your graveyard to your hand. If you didn't exile it, draw a card.
Encouraging Bulwark

Encouraging Bulwark {4}{G}{G}

Creature - Construct Warrior
Whenever Encouraging Bulwark attacks, you may put a +1/+1 counter on each creature you control that's enchanted and/or has one or more counters on it.
6/6
Enthusiastic Admirer

Enthusiastic Admirer {G}

Creature - Construct Citizen
Whenever a Role is attached to a creature you control or you cast a spell that targets a creature you control, put a +1/+1 counter on Enthusiastic Admirer.
“Oh? You're a fan of Abey's works? Mood, but you've gotta try something from the Verdant Curtain — the method acting there is something else.”
1/1
Grand Historian

Grand Historian {1}{G}

Creature - Construct Druid
Vigilance
Whenever the final chapter ability of a Saga you control resolves, you may return a non-Saga card at random from your graveyard to your hand.
1/4
Grasp of the Stageless

Grasp of the Stageless {10}{G}{G}

Creature - Spirit
This spell costs {1} less to cast for each counter on permanents you control.
Trample
{G}{G}, Remove ten counters from among permanents you control, Exile Grasp of the Stageless from your graveyard: Create a token that's a copy of Grasp of the Stageless. Activate only as a sorcery.
8/8
Hedge Dashers

Hedge Dashers {G}

Creature - Construct Citizen
Whenever Hedge Dashers attacks, if you control a permanent with a counter on it, Hedge Dashers gets +1/+1 and gains trample until end of turn.
“They might be bigger than us, but they can't smell us from these pine bushes. Tough out the needles, and we'll be okay.”
—The Girl Who Wouldn't Die, Act II
1/2
The Investigation of Dr. Vaughn

The Investigation of Dr. Vaughn {1}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Audition for green. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)
Creatures you control get +1/+0 and gain trample until end of turn.
Jerrold's Descent

Jerrold's Descent {2}{G}

Sorcery
Audition for green, then audition for green. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)