3922 cards found
11-A Lionheart

11-A Lionheart {4}{R}{R}

Artifact Creature - Construct
When 11-A Lionheart enters the battlefield, it deals 2 damage to each nonartifact creature.
We won't run, we're here to stay.
—Mech inscription
6/4
  • Love Song
A Glimmering Crown

A Glimmering Crown {3}{W}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters the battlefield with two additional loyalty counters on it.
[–2]: Create a 2/2 white Knight creature token with vigilance.
Loyalty:
5
  • Over the Horizon
A Grave Sentence

A Grave Sentence {3}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Target creature gets -X/-X until end of turn, where X is the number of lore counters on A Grave Sentence.
IV — Target opponent loses 1 life for each creature card in their graveyard.
  • Kahembo: Olde Dawn
A Life's Value

A Life's Value {3}{W}

Sorcery
If this spell targets a card that was put into a graveyard from the battlefield this turn, you may pay {W} rather that pay its mana cost, and cast it as though it had flash.
Return target creature card from your graveyard to the battlefield.
“Who cares if one more light goes out, in a sky of a million stars?” Remi muttered.
“I do,” replied Glitch.
  • Animus Vox
A Modest Cap

A Modest Cap {3}{G}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters the battlefield with two additional loyalty counters on it.
[–2]: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Loyalty:
5
  • Over the Horizon
A Mysterious Cowl

A Mysterious Cowl {3}{U}

Legendary Planeswalker - Okus
Each other Okus planeswalker you control enters the battlefield with two additional loyalty counters on it.
[–2]: Draw two cards, then discard a card.
Loyalty:
5
  • Over the Horizon
A Rush of Stillness in the Air

A Rush of Stillness in the Air {U}

Sorcery
Return target instant or sorcery card with mana value 3 or less and without reconstruct from your graveyard to your hand.
Reconstruct {6}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
A Vision Too Vast

A Vision Too Vast {1}{U}

Sorcery - Revelation
Each player mills four cards.
Coalesce {5}{U}{U} (You may cast this from your graveyard for its coalesce cost. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
When A Vision Too Vast enters the battlefield, you may cast target noncreature, nonland card with mana value 4 or less from a graveyard without paying its mana cost.
6/5
  • Beyond Our Ken
AOSE Scrapper

AOSE Scrapper {2}{U}

Creature - Human Artificer
{1}{U}, Sacrifice two artifacts: Draw a card.
Whenever an artifact you control dies, put a stun counter on up to one target creature. (If a permanent with a stun counter would become untapped, remove one from it instead.)
“I hate field work. The real world always goes and makes things so complicated.”
2/4
  • Animus Vox
AOSE Skydrone

AOSE Skydrone {4}

Artifact Creature - Thopter
Flying
Whenever AOSE Skydrone deals combat damage to a player, draw a card.
All the pilots say it's pretty fly when it's sky high.
1/1
  • Love Song
AOSE Valiant

AOSE Valiant {1}{B}

Creature - Human Scout
At the beginning of your upkeep, you may pay 2 life. If you do, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“Is my job hard? Nah, it's always a good time.”
1/1
  • Animus Vox
AOSE Xenocultivator

AOSE Xenocultivator {1}{R}{G}

Creature - Human Druid
Whenever a creature you control dies, put a +1/+1 counter on AOSE Xenocultivator. If this is the third time this ability resolved this turn, AOSE Xenocultivator deals 3 damage to any target.
“I wanna live a life from a new perspective.”
2/2
  • Animus Vox
Abandoned Den

Abandoned Den

Land
Abandoned Den enters the battlefield tapped.
{T}: Add {B}.
{B}, {T}: Target player loses 1 life. Activate only as a sorcery and only if you control a black creature.
  • Glacia: Hail to the Queen
Abjuration Savant

Abjuration Savant {1}{W}

Creature - Human Cleric
Whenever you cast a noncreature spell, put a +1/+1 counter on Abjuration Savant. It gains flying until end of turn.
When Abjuration Savant dies, you gain life equal to its toughness.
1/1
  • Beyond Our Ken
Abolishers of Sin

Abolishers of Sin {5}{W}

Creature - Human Cleric
At the beginning of your end step, you may pay {W}. If you do, exile target creature you control, then return that card to the battlefield under your control.
“We will make sure to cleanse your soul of any weight that drags it down.”
3/6
  • Aftermath
Abominable Mongrel

Abominable Mongrel {1}{G}

Creature - Hound Dog Horror
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
Discard a card: Abominable Mongrel gets +1/+1 and becomes the color of your choice until end of turn.
2/2
  • Over the Horizon
Abomination Blackguard

Abomination Blackguard {3}{B}

Creature - Elemental Horror
Menace
Whenever Abomination Blackguard deals combat damage to an opponent, you may draw a card. If you do, you lose 1 life.
He's here to collect your hearts.
2/2
  • Love Song
Abomination's Desire

Abomination's Desire {B}{B}{B}

Instant
Destroy target creature or planeswalker.
Crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“I want to tear the stars to shreds.”
—The Hunter of Nebulas
  • Animus Vox
Above

Above {4}{B}

Sorcery
Return target creature card from your graveyard to the battlefield.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Beyond
  • Oirohpo
Abundant Harvest

Abundant Harvest {G}

Sorcery
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
  • Adventurers of Onora
Abyss Howler
Barker Duelist

Abyss Howler

Creature - Demon Wizard
(Color indicator: Abyss Howler is black and red)
Abyss Howler must be blocked if able.
Whenever Abyss Howler becomes blocked, defending player loses 2 life and you gain 2 life.
The power to kill is no longer a means, but the ultimate end.
4/4
Card has other part: Barker Duelist
  • Feanav: The Apothecary's Progress
Abyss Surger

Abyss Surger {5}{B}

Creature - Leviathan
Deathtouch
Abyss Surger enters the battlefield with X +1/+1 counters on it, where X is the greatest power among creature cards in your graveyard.
Black waters bring dark fates.
3/3
  • Dark Seas of Shiryen
Abyssal Accuser

Abyssal Accuser {4}{R}

Creature - Demon
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Abyssal Accuser must be blocked if able.
If a victim were ever found innocent, they would simply redefine guilt.
3/5
  • Feanav: The Apothecary's Progress
Abyssal Familiar

Abyssal Familiar {B}

Creature - Demon Cat
Wither (This deals damage to creatures in the form of -1/-1 counters.)
When Abyssal Familiar dies, it deals 1 damage to you and to any target.
“Such wretches at least have companions, but I have nothing and no one.”
—Animus; or, The Mistake
1/1
  • Feanav: The Apothecary's Progress
Abyssal Nightcaster

Abyssal Nightcaster {1}{B}

Creature - Human Wizard
When Abyssal Nightcaster enters the battlefield, each player exiles a card from their hand.
When Abyssal Nightcaster dies, you may play cards you don't own from exile this turn.
1/1
  • Spark of Revolution