Choose one — • Destroy target artifact. • Destroy target enchantment. • Tap target creature and put two stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Whenever one or more creatures die for the first time each turn, you draw a card and you lose 1 life. Whenever you cast a black noncreature spell, Villainy deals 2 damage to any target and you gain 2 life.
Target creature gets +2/+2 until end of turn. Wanderlust — If you control four or more differently named lands, that creature gets +4/+4 until end of turn instead.