At the beginning of your upkeep, put a loyalty counter on each planeswalker you control. [0]: Tap target creature. [–1]: Untap target basic land. [–7]: Draw up to six cards.
Vanishing 3 (This permanent enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) Whenever a time counter is removed from Burning Heels, exile the top card of your library. Until end of turn, you may play that card.
Double each number and amount of target instant or sorcery spell, activated ability, or triggered ability. Its controller may choose new targets for it. (Amounts are number words, X values, and “a” or “an” used as 1.)
Each creature has haste and “At the beginning of combat on your turn, choose an opponent at random. This creature attacks that player this combat if able.”
You may have Fleeting Memory enter as a copy of any creature on the battlefield, except it has “At the beginning of the end step, exile this creature.”
Choose two — • Each opponent sacrifices a creature. • Each player discards two cards. • All creatures get -1/-1 until end of turn. • You draw two cards and you lose 2 life.
If a player taps a nonbasic land for mana, that land produces {C} instead of any other type. Whenever Rylei Wakebreaker attacks, it and another target creature you control each get +1/+0 until end of turn for each attacking creature you control.
Flying Legendary spells you cast cost {1} less to cast. {W}{U}{B}{R}{G}: Search your library or graveyard for a legendary card, reveal that card, and put it into your hand. If you searched your library this way, shuffle.
Whenever you cast a noncreature spell, Sara, Entelan Elementalist gets +X/+0 until end of turn, where X is Sara's power. It deals 1 damage to each creature you don't control.
Sera of Coppercove attacks each combat if able. Whenever Sera of Coppercove attacks, it fights target creature you don't control. {1}{R}{G}: Sera of Coppercove gets +3/+3 until end of turn.
Whenever Spirit of Infamy attacks, post a bounty on target creature. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.) Spirit of Infamy gets +2/+0 for each bounty counter on it.
If a creature entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {1}{U}, {T}: Exile another target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.